Dungeon Crawl Stone Soup version 0.34-a0-906-g94098a172f (webtiles) character file. Game seed: 9251424858457385665 53 officeworker the Vexing (level 3, 22/22 HPs) Began as a Poltergeist Hexslinger on Oct 6, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:02:12 (708 turns). officeworker the Vexing (Poltergeist Hexslinger) Turns: 708, Time: 00:02:13 Health: 22/22 AC: 2 Str: 4 XL: 3 Next: 89% Magic: 4/4 EV: 12 Int: 15 God: Gold: 113 SH: 0 Dex: 18 Spells: 2/4 levels left rFire . . . (100%) a - +1 sling rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +1 cloak rPois ∞ (0%) (no armour) rElec . (100%) (no armour) rCorr . (100%) (no armour) SInv . (no armour) Will ..... (no armour) Stlth ++ (no amulet) HPRegen 0.23/turn c - ring of wizardry MPRegen 0.09/turn (no ring) %: wizardry (x1) @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster, accursed a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 113 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +1 cloak (haunted) Jewellery c - a ring of wizardry (worn) Scrolls p - a scroll of poison c - a scroll of identify {unknown} e - a scroll of teleportation {unknown} Potions d - 2 potions of brilliance {unknown} f - a potion of attraction {unknown} Skills: + Level 0.9 Fighting - Level 3.0 Ranged Weapons - Level 3.0 Dodging - Level 1.0 Spellcasting - Level 4.4 Hexes - Level 0.8 Fire Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 26% 2d2 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 0% N/A 10% 1 Sigil of Binding Hex 13% N/A 4% 3 Inner Flame Hex/Fire 8% N/A 11% 3 Cause Fear Hex 6% N/A 16% 4 Dimensional Bullseye Hex/Tloc 3% N/A 36% 4 Cigotuvi's Putrefaction Necr/Air 0% N/A 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. You recover more slowly from Doom and Banes. Message History A giggling sprite leaps out and makes the hound trip over its own paws. You kill the hound! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. x2 HP Full. (22) Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: a ball python (chance to call a sprite on attack: 64%, 65% to hit) You shoot a sling bullet. The sling bullet hits the ball python. The ball python is heavily wounded. A giggling sprite leaps out and makes the ball python trip over its own tail. You kill the ball python! The jinxing sprites lose interest in you. No target in view! You feel your existence waver again. You feel your willpower return. Magic restored. d - 2 clear potions (gained 1) You now have 88 gold pieces (gained 19). You now have 104 gold pieces (gained 16). You now have 113 gold pieces (gained 9). You reach down and open the huge gate. Found a faded altar of an unknown god. MP Full (4) No target in view! There is a huge open gate here. There is a huge open gate here. There is a huge open gate here. A quokka comes into view. You shoot a sling bullet. The sling bullet hits the quokka. The quokka is lightly wounded. A quokka is nearby! You shoot a sling bullet. The sling bullet hits the quokka! You kill the quokka! Training target 3.0 for Ranged Weapons reached! Your Ranged Weapons skill increases to level 3! You need to enable at least one skill for training. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #### ##########... #..........## #.#######..# #.##### ##.#######..## .......####............. #....@...'''''......## #.#..##..'''''.####.# #.. #..''_''.# #.# #.. #..'''''.# #.. #......'''''.# #### #.##..#......# #. #..#.####.# #. #..#.# #.# . ... There were no monsters in sight! Vanquished Creatures A hound (D:2) A dart slug (D:1) 2 endoplasms (D:1) 6 hobgoblins (D:1) A quokka (D:2) 2 ball pythons 3 bats A frilled lizard (D:1) A goblin (D:1) 3 kobolds 4 rats (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | officeworker the Poltergeist Hexslinger began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 106 | D:1 | Reached XP level 2. HP: 18/18 MP: 3/3 552 | D:1 | Learned a level 2 spell: Jinxbite 583 | D:2 | Reached XP level 3. HP: 22/22 MP: 1/4 696 | D:2 | Found a faded altar of an unknown god. 708 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_checkered_box, layout_basic D:2: layout_loops_corners, hellmonk_ecumenical_altar_heavens_door, serial_park_square3 [serial_park_minivault_5x5_2], nicolae_concentric_dashed_squares_mild, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Ranged Weapons | 2 3 | 3.0 Dodging | 3 | 3.0 Fighting | | 0.9 Spellcasting | | 1.0 Hexes | | 4.4 Fire Magic | | 0.8 Action || total ---------------------------++------- Fire: Sling || 81 Cast: Jinxbite || 1 Armour: None || 32 Dodge: Dodged || 39 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 732 | 706 | 26 | 95 | 473 | 2 | 366.0 | Dungeon | 732 | 706 | 26 | 95 | 473 | 2 | 366.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 535 daAuts D:2: 196 daAuts