Dungeon Crawl Stone Soup version 0.34-a0-906-g94098a172f (webtiles) character file. Game seed: 514515808951897061 54 officeworker the Vexing (level 3, 0/27 HPs) Began as a Barachi Hexslinger on Oct 5, 2025. Slain by an orc priest ... wielding a +0 trident (3 damage) ... on level 3 of the Dungeon. The game lasted 00:03:13 (1793 turns). officeworker the Vexing (Barachi Hexslinger) Turns: 1793, Time: 00:03:13 Health: 0/27 AC: 2 Str: 9 XL: 3 Next: 91% Magic: 4/6 EV: 11 Int: 13 God: Gold: 93 SH: 0 Dex: 16 Spells: 4/6 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: weak-willed, unable to hop, jinxed, slow A: amphibious, frog-like legs 1, +LOS a: Hop, Convert to Beogh You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 93 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +0 robe (worn) Scrolls c - a scroll of revelation {unknown} e - a scroll of silence {unknown} h - 2 scrolls of identify {unknown} Potions d - a potion of moonshine {unknown} f - a potion of haste {unknown} j - 2 potions of curing {unknown} k - 2 potions of lignification {unknown} Skills: - Level 2.0 Fighting - Level 2.0 Ranged Weapons - Level 2.1 Dodging - Level 2.0 Spellcasting + Level 4.5 Hexes - Level 1.1 Fire Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 26% 2d2 6% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 13% N/A 12% 3 Inner Flame Hex/Fire 8% N/A 24% 3 Soul Splinter Necr 4% N/A 26% 1 Cause Fear Hex 6% N/A 36% 4 Ozocubu's Armour Ice 1% N/A 58% 3 Passwall Erth 1% N/A 58% 3 Dimensional Bullseye Hex/Tloc 3% N/A 69% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History The orc priest shouts, "Surrender to Beogh and we'll let you live!" (press Y on the ability menu to convert to Beogh) An orc priest is nearby! You take 9 HP, and have [10/27] HP !!!!! HP Warning !!!!! Hop to where? Press: ? - help, Dir - move target Boing! An orc priest is nearby! You gain 2 HP, and have [12/27] hp. Casting: Jinxbite (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. The orc priest shouts, "Surrender to Beogh and we'll let you live!" You lose 2MP, and have [3/6] MP You are too injured to fight recklessly! An orc priest is nearby! You are too injured to fight recklessly! An orc priest is nearby! Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 trident (chance to call a sprite on attack: 47%, 61% to hit) You shoot a sling bullet. The sling bullet hits the orc priest. The orc priest is lightly wounded. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line You shoot a sling bullet. The sling bullet hits the orc priest. The orc priest is heavily wounded. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 trident (heavily wounded, chance to call a sprite on attack: 47%, 61% to hit) You shoot a sling bullet. The sling bullet hits the orc priest. The orc priest is almost dead. The orc priest shouts, "Beogh offers mercy even to people such as you. Join us and be reborn!" The orc priest hits you from afar with a +0 trident! * * * LOW HITPOINT WARNING * * * The orc priest shouts, "Surrender to Beogh and we'll let you live!" The orc priest hits you from afar with a +0 trident. You die... #. #.# .######)####.# .............# .######......# ######.# #.# #o# #.#### #######.@..### ..............# ########....#.# .......##...## ########.....# #.....# #.....# ######...##### ####............# You could see an orc priest. Vanquished Creatures An adder (D:2) 3 dart slugs 2 endoplasms (D:1) 6 hobgoblins 3 orcs (D:3) 5 quokkas (D:1) 2 ball pythons (D:1) 2 bats (D:1) 3 frilled lizards (D:1) 5 goblins 5 kobolds 3 rats 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | officeworker the Barachi Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 130 | D:1 | Reached XP level 2. HP: 8/22 MP: 3/3 225 | D:1 | Reached skill level 4 in Hexes 277 | D:1 | Learned a level 2 spell: Jinxbite 449 | D:1 | Reached XP level 3. HP: 27/27 MP: 5/5 1793 | D:3 | Slain by an orc priest Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_blinker_ship, layout_loops_cross, minmay_pentomino_u2 D:2: layout_basic D:3: layout_loops_ring, kennysheep_generic_room_2 Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 2 | 2.0 Hexes | 4 | 4.5 Spellcasting | 2 | 2.0 Ranged Weapons | | 2.0 Dodging | | 2.1 Fire Magic | | 1.1 Action || total ---------------------------++------- Fire: Sling || 117 Cast: Jinxbite || 14 Ability: Hop || 5 Read: Poison || 1 Armour: Robe || 36 Dodge: Dodged || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2058 | 1973 | 85 | 133 | 1588 | 3 | 686.0 | Dungeon | 2058 | 1973 | 85 | 133 | 1588 | 3 | 686.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1030 daAuts D:2: 856 daAuts D:3: 171 daAuts