Dungeon Crawl Stone Soup version 0.35-a0-187-ge17ad08588 (webtiles) character file. Game seed: 10110635666294017834 23 ocha the Trooper (level 2, -2/42 HPs) Began as a Minotaur Fighter on Mar 13, 2026. Succumbed to Sigmund's poison ... on level 2 of the Dungeon. The game lasted 00:04:23 (773 turns). ocha the Trooper (Minotaur Fighter) Turns: 773, Time: 00:04:25 Health: -2/42 AC: 21 Str: 20 XL: 2 Next: 75% Magic: 1/1 EV: 2 Int: 5 God: Gold: 59 SH: 4 Dex: 9 Spells: 1/1 levels left rFire . . . (100%) a - +0 war axe rCold . . . (100%) c - +0 buckler rNeg . . . (100%) b - melded +0 scale mail rPois + (33%) (helmet unavailable) rElec . (100%) d - melded +2 cloak rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.07/turn %: no passive effects @: mighty, brilliant, lethally poisoned (-2 -> -16), tree-form A: resilient, branches, torment immunity, amphibious, boosted hp, stationary, -Tele, (horns 2), (retaliatory headbutt) a: no special abilities You were on level 2 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 81 gold pieces. You spent 22 gold pieces at shops. Inventory: Hand Weapons a - a +0 war axe (weapon) Missiles e - 3 atropa-tipped darts (quivered) {!f} Armour b - a +0 scale mail (melded) c - a +0 buckler (worn) d - a +2 cloak (melded) Jewellery f - a ring of magical power Scrolls c - a scroll of silence {unknown} e - 2 scrolls of enchant armour {unknown} h - a scroll of torment {unknown} j - 2 scrolls of teleportation {unknown} i - a scroll of identify Potions m - 2 potions of might Skills: + Level 4.9 Fighting - Level 2.4 Axes - Level 3.6 Armour - Level 3.6 Shields You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Dimensional Bullseye Hex/Tloc 0% N/A 100% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11201 Altars: Shops: D:1 ? Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. You are amphibious. Your maximum health is greatly increased. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your auxiliary armour is melded. (You have a pair of horns on your head.) (You reflexively headbutt those who attack you in melee.) Message History You encounter Sigmund the Dreaded. He is wielding a +2 scythe of venom. Sigmund shouts! Sigmund casts a spell. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. There is a stone staircase leading up here. You start waiting. A puff of flame appears from out of thin air! The puff of flame hits you. Something hits you. You are poisoned. You feel sick. There is a stone staircase leading up here. You swing at nothing. You feel very sick. Something hits you but does no damage. You are more poisoned. You swing at nothing. You feel very sick. Reactivating autopickup. Sigmund appears from thin air! You block Sigmund's attack. You feel very sick. You barely miss Sigmund. You headbutt Sigmund! Sigmund is moderately wounded. You feel very sick. Sigmund casts a spell at you. You resist with significant effort. Sigmund flickers, as though insubstantial. Sigmund hits you with a +2 scythe of venom! It was a potion of brilliance. You feel clever all of a sudden. * * * LOW HITPOINT WARNING * * * You feel sick. You turn into a tree. Your +0 scale mail and +2 cloak meld into your body. Your roots penetrate the ground. * * * LOW HITPOINT WARNING * * * You feel sick. Sigmund hits you but does no damage. You are more poisoned. You feel very mighty all of a sudden. You die... #.......# #.###.# #.#####.# #.# #.## #.#####.######.# #... #.##...........# #... #.##.##.##########... #.##.##.# #..... #.......###### #.##.# ####@###.....###.##.# ##♣###.......)..#.. #.<.#.......##..##. #.#.#.......##..##. ####...#.............. #.....##.......#.#.##. #.######.####..#.#.##. #.# ####...........##. #.# #.......#.##.####. #.###.##...........##. You could see Sigmund. Vanquished Creatures 2 dart slugs (D:1) An endoplasm (D:1) 3 hobgoblins (D:1) 3 ball pythons (D:1) 2 bats (D:1) 5 goblins 5 kobolds 3 rats (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ocha the Minotaur Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 0/0 80 | D:1 | Reached skill level 4 in Fighting 179 | D:1 | Reached XP level 2. HP: 27/28 MP: 1/1 251 | D:1 | Found Kucuass's Magic Scroll Emporium. 256 | D:1 | Bought a scroll of identify for 22 gold pieces 732 | D:2 | Encountered Sigmund 771 | D:2 | HP: 1/28 [poisoned by Sigmund] 773 | D:2 | Succumbed to Sigmund's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_three_same_balls, layout_basic, serial_shops, shop D:2: layout_loops_cross, uniq_sigmund, uniq_robin Skill XL: | 1 | ---------------+----+----- Fighting | 4 | 4.9 Axes | | 2.4 Armour | | 3.6 Shields | | 3.6 Action || total ---------------------------++------- Attack: Normal || 60 Melee: War axe || 63 Headbutt || 13 Drink: Might || 1 Brilliance || 1 Lignification || 1 Read: Identify || 1 Armour: Scale mail || 71 None || 1 Dodge: Dodged || 22 Block: Buckler || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 798 | 785 | 13 | 6 | 579 | 2 | 399.0 | Dungeon | 798 | 785 | 13 | 6 | 579 | 2 | 399.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 647 daAuts D:2: 151 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+