o0o Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (26, 9, D:1) a jackal skeleton a jackal skeleton (32, 1, D:1) a +0 robe (42, -8, D:1) a +0 leather armour (44, 18, D:1) a +0 scale mail (45, -5, D:1) 4 poisoned darts (48, 1, D:1) a +0 dagger 2 stones a kobold skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (7, 33, D:2) a +0 whip (8, 48, D:2) a +0 hand axe (14, 16, D:2) an adder skeleton (22, 3, D:2) a +3 dagger (23, 4, D:2) a bat skeleton (32, 9, D:2) a +0 war axe (40, 20, D:2) a +0 club 2 stones a kobold corpse (skeletalised by now) (45, 9, D:2) a bat skeleton Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the ring "Jaxzuwul" {rF+ rCorr Str+3} (4030 gold) [ring of resist corrosion] rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). the +1 leather armour of Jeapimex {^Drain rElec Dex+4 Stlth+} (2660 gold) ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. Dex+4: It affects your dexterity (+4). Stlth+: It makes you more stealthy. It cannot be enchanted further. the ring "Xaties" {Will+ Dex+3} (3830 gold) [ring of willpower] Will+: It increases your willpower. Dex+3: It affects your dexterity (+3). the +10 hand axe of Malaise {antimagic, Fly rCorr Int+2 Stlth+} (8070 gold) Fly: It grants you flight. rCorr: It protects you from acid and corrosion. Int+2: It affects your intelligence (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. the +1 pair of boots of Kennec {rPois Will++ Int+3 Slay-4} (2420 gold) rPois: It protects you from poison. Will++: It greatly increases your willpower. Int+3: It affects your intelligence (+3). Slay-4: It affects your accuracy & damage with ranged weapons and melee (-4). It cannot be enchanted further. the necromancy staff "Hydra's Foe" {rN+ Int+3 Necro Earth} (4390 gold) [staff of necromancy] rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). Necro: It increases the power of your Necromancy spells. Earth: It increases the power of your Earth spells. the ring of Gluttony {rElec Int+6} (5000 gold) [ring of intelligence] rElec: It insulates you from electricity. Int+6: It affects your intelligence (+6). the death talisman "Lutuquih" {Str+4 Int+7} (19690 gold) [talisman of death] Str+4: It affects your strength (+4). Int+7: It affects your intelligence (+7). the +0 cloak "Uteebah" {Harm} (1150 gold) Harm: It increases damage dealt and taken. It cannot be enchanted further. the necromancy staff "Aresmekk" {rN+ Str-2 Dex+3 Necro Tloc} (3970 gold) [staff of necromancy] rN+: It protects you from negative energy. Str-2: It affects your strength (-2). Dex+3: It affects your dexterity (+3). Necro: It increases the power of your Necromancy spells. Tloc: It increases the power of your Translocations spells. the +7 dagger of Xoleul {flame, Dex+2 SInv} (5400 gold) Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. It cannot be enchanted further. the amulet of Cheibriados, Forging {Faith Int+4} (5540 gold) [amulet of faith] Faith: It allows you to gain divine favour quickly. Int+4: It affects your intelligence (+4). the ring "Vemea" {rElec rC- rCorr Str-3 Dex+6} (4230 gold) [ring of dexterity] rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Str-3: It affects your strength (-3). Dex+6: It affects your dexterity (+6). the +11 dagger "Tywoclecyc" {pain, Str+4} (7540 gold) Str+4: It affects your strength (+4). It cannot be enchanted further. the +3 robe "Ymowiamu" {*Corrode +Blink Str+4} (3270 gold) *Corrode: It may corrode you when you take damage. +Blink: It lets you blink. Str+4: It affects your strength (+4). It cannot be enchanted further. the necromancy staff "Resmupso" {rN+ Str+5 Necro} (4250 gold) [staff of necromancy] rN+: It protects you from negative energy. Str+5: It affects your strength (+5). Necro: It increases the power of your Necromancy spells. the rimehorn talisman "Nugim" {Int+5} (4250 gold) [rimehorn talisman] Int+5: It affects your intelligence (+5). the ring "Qeafiomm" {rElec Int+5 Slay+4 Stlth+} (6330 gold) [ring of slaying] rElec: It insulates you from electricity. Int+5: It affects your intelligence (+5). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). Stlth+: It makes you more stealthy. the ring of Fedhas's Grace {rC+ Wiz Str+4 Int+3} (5870 gold) [ring of wizardry] rC+: It protects you from cold. Wiz: It increases the success rate of your magical spells. Str+4: It affects your strength (+4). Int+3: It affects your intelligence (+3). the +1 dagger of the Nexus {venom, *Rage Fly Str+4 Dex-2} (1860 gold) *Rage: It berserks you when you make melee attacks (+20% chance). Fly: It grants you flight. Str+4: It affects your strength (+4). Dex-2: It affects your dexterity (-2). It cannot be enchanted further. (0, 0, D:3) a +0 hammer (3, 33, D:3) a +0 dagger a goblin corpse (skeletalised by now) (14, 45, D:3) a +0 club (21, 10, D:3) a +0 club a rat skeleton (23, 11, D:3) a rat skeleton (29, 2, D:3) an adder skeleton (42, 16, D:3) a +0 robe (47, 1, D:3) a +0 flail a +0 leather armour an orc corpse (skeletalised by now) (47, 2, D:3) a +0 club (48, -1, D:3) a +0 dagger an orc corpse (skeletalised by now) (54, 37, D:3) a jackal corpse (skeletalised by now) (56, 22, D:3) a +0 trident a +0 leather armour an orc corpse (skeletalised by now) (56, 24, D:3) a +0 dagger a goblin corpse (skeletalised by now) (57, 21, D:3) a +0 flail a +0 devious dagger 3 boomerangs an orc corpse (skeletalised by now) (57, 28, D:3) a jackal corpse (skeletalised by now) Level 4 of the Dungeon (14, -10, D:4) a +0 short sword a stone a kobold corpse (skeletalised by now) (16, -20, D:4) a hobgoblin skeleton (16, -16, D:4) a +0 club an orc corpse (skeletalised by now) (20, -39, D:4) a quokka corpse (skeletalised by now) (34, -22, D:4) a +0 leather armour (36, -42, D:4) a +0 club a +0 sling a goblin corpse (skeletalised by now) (39, -52, D:4) a +2 dagger of flaming a goblin skeleton (47, -39, D:4) a +0 ring mail (47, -30, D:4) a +0 club (48, -31, D:4) a hobgoblin skeleton (49, -32, D:4) a +0 club a +1 scale mail of poison resistance (52, -35, D:4) a +0 plate armour (54, -47, D:4) a +0 cloak (56, -32, D:4) a +0 flail (57, -42, D:4) a +0 falchion a +0 ring mail (58, -44, D:4) a ball python corpse (skeletalised by now) (59, -43, D:4) a +0 leather armour (60, -52, D:4) a +0 club a goblin skeleton Level 5 of the Dungeon (0, 0, D:5) 14 gold pieces (9, -4, D:5) a quokka corpse (skeletalised by now) (10, 9, D:5) a black bear skeleton (34, -5, D:5) a +0 orcbow (36, 14, D:5) an iguana skeleton Level 6 of the Dungeon [Shop] Oxzadwumn's Magic Scroll Shoppe a parchment of Bombard (275 gold) a scroll of amnesia (unknown) (44 gold) a parchment of Anguish (143 gold) a scroll of torment (104 gold) a parchment of Dispel Undead (143 gold) a scroll of noise (11 gold) (0, 0, D:6) a +0 leather armour (5, -17, D:6) a +0 dagger (7, -18, D:6) a +0 club an orc skeleton (9, -15, D:6) a +0 hand axe an orc corpse (skeletalised by now) (12, -18, D:6) a +0 war axe a +0 ring mail (13, -20, D:6) a +0 whip 3 poisoned darts an orc corpse (skeletalised by now) (13, 1, D:6) a +0 spear a +0 flail (15, 1, D:6) a +0 club 5 poisoned darts (22, -17, D:6) a +0 club (22, -2, D:6) a +0 flail a gnoll skeleton (24, -2, D:6) a +0 flail a +0 club (24, -1, D:6) a +0 halberd (35, 1, D:6) a +0 dagger an orc skeleton (37, 3, D:6) a +0 hand axe (37, 22, D:6) an adder skeleton (38, 1, D:6) a +0 dagger a +0 robe (38, 7, D:6) a +0 short sword a +0 ring mail (38, 9, D:6) a +0 dagger a +0 robe a +0 mace an orc skeleton (39, 8, D:6) a +0 dagger a +0 robe an orc skeleton (40, 11, D:6) a +0 war axe a +0 chain mail an orc skeleton (41, 23, D:6) a parchment of Scorch (46, -11, D:6) a +0 shortbow a centaur skeleton (61, 26, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) a water moccasin skeleton (8, -16, D:7) a +0 short sword an orc skeleton (9, -15, D:7) a +0 plate armour 2 boomerangs a +0 hand axe an orc skeleton (9, -13, D:7) a +0 robe a +0 dagger a +0 ring mail a +0 trident (9, -12, D:7) a +0 short sword an orc skeleton (16, 14, D:7) a +0 spear (18, 12, D:7) a +0 flail an orc corpse (skeletalised by now) (23, -11, D:7) a +0 flail an orc skeleton (24, -11, D:7) a +0 dagger a +0 robe a +0 hand axe a +0 leather armour (25, -11, D:7) a +0 club a +0 leather armour (26, 11, D:7) a +0 war axe (28, -10, D:7) a +0 flail a +0 leather armour (32, 9, D:7) a +0 buckler Level 8 of the Dungeon (1, 2, D:8) a bullfrog corpse (skeletalised by now) (2, 18, D:8) 7 gold pieces (3, -2, D:8) a +0 club (4, -3, D:8) a +0 ring mail a +0 mace a +0 dagger (5, 1, D:8) a +0 leather armour a +0 club an orc corpse (skeletalised by now) (7, 3, D:8) 2 potions of moonshine (12, 21, D:8) a +0 war axe (15, 20, D:8) a steam dragon corpse