Dungeon Crawl Stone Soup version 0.35-a0-446-g0203234348 (webtiles) character file. Game seed: 13588241395509289721 238 nuzel the Trooper (level 5, -3/50 HPs) Began as a Gale Centaur Wanderer on June 2, 2026. Slain by Terence ... wielding a +0 falchion (4 damage) ... on level 3 of the Dungeon. The game lasted 00:01:02 (1672 turns). nuzel the Trooper (Gale Centaur Wanderer) Turns: 1672, Time: 00:01:03 Health: -3/50 AC: 1 Str: 16 XL: 5 Next: 78% Magic: 6/6 EV: 9 Int: 11 God: Gold: 103 SH: 0 Dex: 11 Spells: 5/6 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) a - melded +0 helmet rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (barding unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.28/turn (no ring) MPRegen 0.10/turn c - quill talisman %: stampede @: mighty, brilliant, quill-form A: quills, large, hooves 3, deformed body, stampede 2, North Wind's embodiment a: no special abilities You were on level 3 of the Dungeon. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 103 gold pieces. Inventory: Armour a - a +0 helmet (melded) b - a +0 leather armour (worn) Talismans c - a quill talisman (worn) Scrolls b - 2 scrolls of blinking V - a scroll of vulnerability Potions c - 3 potions of curing d - 2 potions of heal wounds {unknown} Skills: + Level 5.8 Fighting - Level 3.2 Dodging - Level 2.6 Unarmed Combat - Level 1.0 Spellcasting - Level 1.0 Necromancy - Level 1.0 Shapeshifting You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kiss of Death Conj/Necr 8% 2d6 32% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 0% 3d8 52% 2 Gloom Hex/Necr 4% N/A 67% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 16330 Altars: Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. You have hooves in place of feet. Armour fits poorly on your strangely shaped body. You stampede swiftly towards enemies and can push them backward. The North Wind lets you shrug off injuries taken while stampeding. Message History Terence hits you with a +0 falchion. You closely miss Terence. Terence hits you with a +0 falchion. You hit Terence but do no damage. You kick Terence, but do no damage. Terence hits you with a +0 falchion. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Terence is nearby! You hit Terence but do no damage. Your kick misses Terence. Terence hits you with a +0 falchion. You hit Terence but do no damage. Your kick misses Terence. Terence barely misses you. You hit Terence. Your kick misses Terence. Terence is lightly wounded. Terence closely misses you. You hit Terence but do no damage. You kick Terence. Your off-hand punch misses Terence. Terence is lightly wounded. Terence hits you with a +0 falchion. * * * LOW HITPOINT WARNING * * * You hit Terence but do no damage. Your kick misses Terence. Terence is lightly wounded. Terence barely misses you. Okay, then. Okay, then. It was a potion of brilliance. You feel clever all of a sudden. Terence hits you with a +0 falchion. * * * LOW HITPOINT WARNING * * * It was a potion of might. You feel very mighty all of a sudden. Terence says, "I've sent legions of armataurs to their deaths. With their elephants." Terence hits you with a +0 falchion! * * * LOW HITPOINT WARNING * * * You closely miss Terence. Terence is lightly wounded. Terence hits you with a +0 falchion. You die... Terence says, "Win and live. Lose and die. It's the rule of life." #.# #.# #.# #.# #.# #.# #.########## #.# ...........# #.# ......@@...# #.# ..[........#### #.# ..............# #.# ...........##.# #.# .......$...##.#######)# ...........##....>..†.# ####################### You could see Terence. Vanquished Creatures Sigmund (D:3) 3 adders (D:2) 2 dart slugs 10 hobgoblins 2 quokkas 8 ball pythons 4 bats 9 endoplasms 3 frilled lizards (D:1) 3 goblins (D:1) 2 kobolds 6 rats 53 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nuzel the Gale Centaur Wanderer began the quest for the | Orb. 0 | D:1 | nuzel set off with the following items: a +0 helmet, a +0 | leather armour, 2 scrolls of blinking, a potion of curing; | and the following spell memorised: Kiss of Death; and the | following spells available to memorise: Gloom. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 2/2 290 | D:1 | Reached skill level 2 in Fighting 292 | D:1 | Reached XP level 2. HP: 12/24 MP: 3/3 1025 | D:1 | Reached skill level 3 in Fighting 1066 | D:1 | Reached XP level 3. HP: 31/31 MP: 4/4 1448 | D:2 | Reached XP level 4. HP: 40/40 MP: 5/5 1482 | D:2 | Reached skill level 4 in Fighting 1577 | D:3 | Encountered Sigmund 1585 | D:3 | Killed Sigmund 1586 | D:3 | Reached skill level 5 in Fighting 1586 | D:3 | Gained mutation: The North Wind lets you shrug off injuries | taken while stampeding. [Changing winds] 1586 | D:3 | Gained mutation: You stampede swiftly towards enemies and | can push them backward. [Gale Centaur growth] 1586 | D:3 | Reached XP level 5. HP: 36/50 MP: 6/6 1654 | D:3 | Encountered Terence 1671 | D:3 | HP: 1/50 [Terence/+0 falchion (9)] 1672 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_tunnels, layout_basic, nicolae_concentric_dashed_squares_mild D:2: layout_basic D:3: layout_basic, amethyst_overflow_temple_binary, gup_sewer_entry_pipe, uniq_terence, uniq_pargi, uniq_sigmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 2 3 5 | 5.8 Dodging | | 3.2 Unarmed Combat | | 2.6 Spellcasting | | 1.0 Necromancy | | 1.0 Shapeshifting | | 1.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 88 | 39 || 127 Melee: Unarmed | 88 | 39 || 127 Kick | 25 | 8 || 33 Punch | | 1 || 1 Drink: Attraction | 1 | || 1 Might | | 1 || 1 Brilliance | | 1 || 1 Read: Identify | 1 | || 1 Immolation | 1 | || 1 Armour: Leather armour | 49 | 17 || 66 Dodge: Dodged | 37 | 15 || 52 Form: Quill | 1 | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1668 | 1588 | 80 | 0 | 1311 | 3 | 556.0 | Dungeon | 1668 | 1588 | 80 | 0 | 1311 | 3 | 556.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1087 daAuts D:2: 411 daAuts D:3: 169 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+