Dungeon Crawl Stone Soup version 0.35-a0-434-gb02b2a9a93 (webtiles) character file. Game seed: 7117316690685596428 18 nuzel the Caller (level 2, 0/24 HPs) Began as a Gale Centaur Wanderer on June 1, 2026. Slain by Terence ... wielding a +2 mace of holy wrath (2 damage) ... on level 2 of the Dungeon. The game lasted 00:00:34 (1010 turns). nuzel the Caller (Gale Centaur Wanderer) Turns: 1010, Time: 00:00:35 Health: 0/24 AC: 2 Str: 10 XL: 2 Next: 48% Magic: 3/3 EV: 9 Int: 12 God: Gold: 45 SH: 0 Dex: 13 Spells: 2/3 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no barding) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: stampede @: no status effects A: large, hooves 3, deformed body, stampede 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 45 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 helmet (worn) Scrolls b - 3 scrolls of blinking c - 3 scrolls of identify {unknown} d - a scroll of vulnerability {unknown} e - a scroll of enchant armour {unknown} h - a scroll of enchant weapon {unknown} j - a scroll of immolation {unknown} Skills: + Level 2.1 Fighting + Level 1.5 Dodging + Level 1.2 Spellcasting + Level 1.1 Conjurations + Level 2.4 Summonings + Level 1.2 Evocations + Level 1.1 Shapeshifting You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level z - Summon Small Mammal Summ 24% N/A 11% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 12% N/A 16% 2 Momentum Strike Conj/Tloc 4% 3d8 34% 2 Static Discharge Conj/Air 4% 3-4/arc 34% 2 Tukima's Dance Hex 0% N/A 65% 3 Martyr's Knell Necr/Summ 3% N/A 87% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10988 Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have hooves in place of feet. Armour fits poorly on your strangely shaped body. You stampede swiftly towards enemies and can push them backward. Message History Done exploring. Search for what [? for help]? arti Can't find anything matching that. Done exploring. Done exploring. No target in view! Search for what [Enter for "arti", or ? for help]? weapon Unknown command. There are no items here. Okay, then. There are no items here. What level of the Dungeon? (default 1, ? - help) You see here a +0 dagger. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You aren't carrying any jewellery or talismans. You encounter Terence the Veteran. He is wielding a +2 mace of holy wrath. Found a stone staircase leading down. You stampede towards Terence! The helpless Terence fails to defend himself. You hit Terence but do no damage. Terence hits you with a +2 mace of holy wrath. You hit Terence but do no damage. You stop stampeding. Terence hits you with a +2 mace of holy wrath! You are too injured to fight recklessly! You hit Terence. Terence is lightly wounded. Terence closely misses you. You are too injured to fight recklessly! You hit Terence but do no damage. Terence is lightly wounded. Terence hits you with a +2 mace of holy wrath! * * * LOW HITPOINT WARNING * * * You barely miss Terence. Your kick misses Terence. Terence is lightly wounded. Terence hits you with a +2 mace of holy wrath. You die... Terence says, "Win and live. Lose and die. It's the rule of life." #. #. .# #. ... #. ...>##.## #.......###### #..........@@# ..####.####.# . #.# ... ....####.###.#.## #.....<........ ###.#########... ... #..# You could see Terence. Vanquished Creatures 2 endoplasms (D:1) 3 hobgoblins (D:1) 2 jackals (D:1) A quokka (D:1) A ball python (D:1) 3 bats (D:1) 4 goblins (D:1) 2 kobolds (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nuzel the Gale Centaur Wanderer began the quest for the | Orb. 0 | D:1 | nuzel set off with the following items: a +0 dagger, a +0 | robe, a +0 helmet, a scroll of blinking; and the following | spell memorised: Summon Small Mammal; and the following | spells available to memorise: Call Imp, Momentum Strike, | Static Discharge, Martyr's Knell. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 2/2 370 | D:1 | Reached XP level 2. HP: 17/24 MP: 3/3 1003 | D:2 | Encountered Terence 1010 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_depleted_hourglass, layout_loops_ring, minmay_misc_feat_diagonals, minmay_fountain_box, minivault_24, st_stairs_12, roderic_three_in_a_row D:2: layout_basic, grunt_decor_arrowhead, minmay_small_reverse_x, uniq_terence, uniq_jessica, uniq_sigmund Action || total ---------------------------++------- Attack: Normal || 69 Melee: Dagger || 69 Kick || 11 Stab: Sleeping || 1 Armour: Robe || 46 Dodge: Dodged || 50 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1010 | 963 | 47 | 0 | 806 | 2 | 505.0 | Dungeon | 1010 | 963 | 47 | 0 | 806 | 2 | 505.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 999 daAuts D:2: 11 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+