Dungeon Crawl Stone Soup version 0.35-a0-434-gb02b2a9a93 (webtiles) character file. Game seed: 15540407869817528330 27 nuzel the Shooter (level 2, -1/24 HPs) Began as a Gale Centaur Wanderer on June 1, 2026. Slain by an adder (4 damage) ... on level 2 of the Dungeon. The game lasted 00:00:44 (883 turns). nuzel the Shooter (Gale Centaur Wanderer) Turns: 883, Time: 00:00:44 Health: -1/24 AC: 1 Str: 13 XL: 2 Next: 93% Magic: 2/2 EV: 7 Int: 8 God: Gold: 51 SH: 0 Dex: 14 Spells: 1/1 levels left rFire . . . (100%) a - +0 shortbow rCold . . . (100%) [offhand occupied] rNeg . . . (100%) c - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) e - scarf {Repulsion} rCorr . (100%) (no gloves) SInv . (no barding) Will ..... (no amulet) Stlth + d - ring of wizardry HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: repel missiles, stampede, wizardry (x1) @: lethally poisoned (-1 -> -3) A: large, hooves 3, deformed body, stampede 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 51 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) Missiles b - 6 poisoned darts (quivered) Armour c - a +0 leather armour (worn) e - a scarf of repulsion (worn) Jewellery d - a ring of wizardry (worn) Scrolls c - a scroll of poison {unknown} d - a scroll of immolation {unknown} Potions j - a potion of mutation {unknown} i - a potion of invisibility f - a potion of attraction {unknown} Skills: + Level 2.1 Fighting + Level 3.6 Ranged Weapons - Level 1.0 Throwing - Level 1.0 Armour - Level 2.6 Unarmed Combat - Level 1.0 Shapeshifting You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Hailstorm Conj/Ice 0% 3d5 52% 3 Summon Seismosaurus Egg Summ/Erth 0% N/A 89% 4 Detonation Catalyst Fire/Alch 0% 2d3 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11098 Altars: Shops: D:1 !( Innate Abilities, Weirdness & Mutations You have hooves in place of feet. Armour fits poorly on your strangely shaped body. You stampede swiftly towards enemies and can push them backward. Message History The adder poisons you! Throw: 10 darts (poison) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an adder (lightly wounded, 35% to hit) You throw a dart. The dart hits the adder. The adder is lightly wounded. You feel sick. The adder closely misses you. Throw: 9 darts (poison) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an adder (lightly wounded, 35% to hit) You throw a dart. The dart hits the adder. The adder is poisoned. The adder is lightly wounded. The adder bites you. Throw: 8 darts (poison) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an adder (lightly wounded, poisoned, 35% to hit) You throw a dart. The dart hits the adder. The adder looks even sicker. The adder is lightly wounded. You feel sick. The adder barely misses you. Throw: 7 darts (poison) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an adder (moderately wounded, very poisoned, 35% to hit) You throw a dart. The dart hits the adder. The adder looks even sicker. The adder is moderately wounded. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! Throw: 6 darts (poison) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an adder (moderately wounded, very poisoned, 35% to hit) Okay, then. * * * LOW HITPOINT WARNING * * * You feel sick. You see here a clear potion. Okay, then. j - a clear potion * * * LOW HITPOINT WARNING * * * You feel sick. The adder closely misses you. The adder bites you. You die... .# .#########.# .. ...........# .# #####...###.# .# #...'...'...# ##.# #.###...##### #.. #.# ###.## #.# #.# #..## ##.## ##'######..# ##.@.## .......###.###..S..## ..>....# #...)†(⌠...+ .......# ######...### .......# #...# †......# #.>.# .......# #...# .......# #...# .......# .(⌠.. You could see an adder (very poisoned). Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) 4 hobgoblins (D:1) 4 jackals (D:1) A quokka (D:1) 2 ball pythons (D:2) 2 bats (D:1) 5 frilled lizards A goblin (D:1) 3 kobolds 3 rats 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nuzel the Gale Centaur Wanderer began the quest for the | Orb. 0 | D:1 | nuzel set off with the following items: a +0 shortbow, 11 | poisoned darts, a +0 leather armour, a potion of curing, a | potion of invisibility. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 4 | D:1 | Found Hiupyj's Distillery. 120 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 126 | D:1 | Found Jick's Weapon Shop. 883 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_water_spiral, layout_loops_cross, serial_shops, nicolae_shop_industrial_runoff, nicolae_shop_bloodbath_and_beyond, kennysheep_boxes D:2: layout_basic, grunt_ministairs_15, hangedman_decor_growths Skill XL: | 1 2 | ---------------+-------+----- Fighting | 2 | 2.1 Ranged Weapons | | 3.6 Throwing | | 1.0 Armour | | 1.0 Unarmed Combat | | 2.6 Shapeshifting | | 1.0 Action || total ---------------------------++------- Fire: Shortbow || 73 Throw: Dart || 5 Drink: Curing || 1 Armour: Leather armour || 40 Dodge: Dodged || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 900 | 858 | 42 | 0 | 713 | 2 | 450.0 | Dungeon | 900 | 858 | 42 | 0 | 713 | 2 | 450.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 737 daAuts D:2: 162 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+