Dungeon Crawl Stone Soup version 0.35-a0-434-gb02b2a9a93 (webtiles) character file. Game seed: 10103542682997577119 0 nuzel the Conjurer (level 1, 16/16 HPs) Began as a Gale Centaur Wanderer on June 1, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:05 (11 turns). nuzel the Conjurer (Gale Centaur Wanderer) Turns: 11, Time: 00:00:06 Health: 16/16 AC: 2 Str: 11 XL: 1 Next: 0% Magic: 3/3 EV: 7 Int: 10 God: Gold: 0 SH: 0 Dex: 14 Spells: 2/3 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) c - +0 cloak rCorr . (100%) (no gloves) SInv . (no barding) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: stampede @: no status effects A: large, hooves 3, deformed body, stampede 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 leather armour (worn) c - a +0 cloak (worn) Potions L - a potion of lignification h - a potion of haste Skills: + Level 1.0 Fighting + Level 2.1 Stealth + Level 1.7 Spellcasting + Level 3.6 Conjurations + Level 1.1 Invocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level z - Shock Conj/Air 16% 1d4 21% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 16% 2d5 14% 2 Fulminant Prism Conj/Alch 2% 3d5 90% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5989 Altars: Innate Abilities, Weirdness & Mutations You have hooves in place of feet. Armour fits poorly on your strangely shaped body. You stampede swiftly towards enemies and can push them backward. Message History Welcome, nuzel the Gale Centaur Wanderer. Will you be the one to retrieve the legendary Orb of Zot from the depths? Press ? for a list of commands and other information. Found a scroll labelled DETRUOJUIBA and a scroll labelled FESAIXUA HYIR. Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger, a +0 leather armour, a +0 cloak, a potion of lignification, a potion of haste; and the following spell memorised: Shock; and the following spells available to memorise: Searing Ray, Fulminant Prism. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) Okay, then. You aren't carrying any scrolls. Unknown command. c - a scroll labelled FESAIXUA HYIR d - a scroll labelled DETRUOJUIBA You open the door. As you read the scroll labelled FESAIXUA HYIR, it crumbles to dust. You feel aware of your surroundings. It was a scroll of revelation. Found 4 gold pieces. As you read the scroll labelled DETRUOJUIBA, it crumbles to dust. It is a scroll of identify. You don't currently have any unidentified items. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ,,* *,,,,****,* *,* ,,* ####.$.....####,*** ,,* ####.#####.####,,,* ,,* ####.#####..###**,* ,,* ####.#...#..#..,*,* ,,* ####.#...#..#..,*,* ,,* ####.#.<.#..#..,*,* *** ####.#...+..#..,*,* * **####.#.@.####..,*,* *** *,...#.##'######+**,* ,,******,...#....##⌠.##.,,,* *,,**,,,,...#...........,,,* **,,,,,*,...#....##.⌠##.,,** ****,,*,...#.#########+*** *,,*,.....#...####..,* *,,>,.....#...#..#..,* ******,**,*,,,+,,*,>,* There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nuzel the Gale Centaur Wanderer began the quest for the | Orb. 0 | D:1 | nuzel set off with the following items: a +0 dagger, a +0 | leather armour, a +0 cloak, a potion of lignification, a | potion of haste; and the following spell memorised: Shock; | and the following spells available to memorise: Searing | Ray, Fulminant Prism. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 11 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_houses_and_road, layout_basic Action || total ---------------------------++------- Read: Identify || 1 Revelation || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 11 | 11 | 0 | 0 | 0 | 1 | 11.0 | Dungeon | 11 | 11 | 0 | 0 | 0 | 1 | 11.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 11 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+