Dungeon Crawl Stone Soup version 0.35-a0-427-ga508e0531a (webtiles) character file. Game seed: 17932484046864981127 1152 nuzel the Changeling (level 8, -4/67 HPs) Began as a Gale Centaur Wanderer on May 31, 2026. Slain by an orc priest ... wielding a +0 falchion (5 damage) ... on level 6 of the Dungeon. The game lasted 00:03:50 (4565 turns). nuzel the Changeling (Gale Centaur Wanderer) Turns: 4565, Time: 00:03:50 Health: -4/67 AC: 11 Str: 16 XL: 8 Next: 16% Magic: 9/9 EV: 2 Int: 8 God: Gold: 233 SH: 0 Dex: 12 Spells: 9/9 levels left rFire . . . (100%) n - +1 war axe (venom) rCold . . . (100%) (no offhand) rNeg + . . (50%) e - +0 plate armour rPois . (100%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (barding unavailable) Will +.... (no amulet) Stlth m - +4 ring of protection HPRegen 0.00/turn f - ring of positive energy MPRegen 0.11/turn c - quill talisman %: stampede @: quill-form, inhibited regen A: quills, large, hooves 3, deformed body, stampede 2, North Wind's embodiment, strong-willed 1, inhibited regeneration, weak 1 a: Convert to Beogh (0%) You were on level 6 of the Dungeon. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 233 gold pieces. Inventory: Hand Weapons a - a +1 club h - the +6 spear of Oxki {freeze, rElec rF+ Int+3} (You found it on level 4 of the Dungeon) rElec: It insulates you from electricity. rF+: It protects you from fire. Int+3: It affects your intelligence (+3). It cannot be enchanted further. i - a +0 dagger of venom l - a +2 scythe of protection n - a +1 war axe of venom (weapon) Missiles b - a throwing net g - 3 javelins (quivered) Armour d - a +0 leather armour e - a +0 plate armour (worn) k - a +0 helmet Jewellery f - a ring of positive energy (worn) j - a ring of protection from cold m - a +4 ring of protection (worn) o - a ring of see invisible Talismans c - a quill talisman (worn) Wands p - a wand of polymorph (7) Scrolls S - a scroll of silence V - a scroll of vulnerability i - a scroll of identify t - 2 scrolls of teleportation p - a scroll of poison N - a scroll of noise w - a scroll of enchant weapon Potions h - a potion of haste g - a potion of magic j - a potion of enlightenment {unknown} C - a potion of cancellation Skills: + Level 4.9 Fighting - Level 4.0 Armour - Level 2.1 Dodging - Level 1.1 Stealth + Level 3.1 Unarmed Combat - Level 1.0 Spellcasting - Level 1.0 Evocations * Level 6.1 Shapeshifting You had 9 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 0% 2x1d4 100% 1 Freeze Ice 0% 1d3 100% 1 Call Canine Familiar Summ 0% N/A 100% 3 Fireball Conj/Fire 0% 3d3 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Zot: 26789 Temple: D:4-7 Altars: Shops: D:2 [ Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. You have hooves in place of feet. Armour fits poorly on your strangely shaped body. You stampede swiftly towards enemies and can push them backward. The North Wind lets you shrug off injuries taken while stampeding. You are strong-willed. (Will+) You do not regenerate when monsters are visible. You are weak. (Str -3) Message History You puncture the orc priest! You freeze the orc priest. You kill the orc priest! You completely miss the orc. Your kick misses the orc. The orc priest shouts, "Surrender to Beogh and we'll let you live!" The orc hits you but does no damage. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You unwield the +6 spear of Oxki {freeze, rElec rF+ Int+3}. The +6 spear of Oxki {freeze, rElec rF+ Int+3} stops glowing. Your +1 war axe of venom begins to drip with poison! n - a +1 war axe of venom (weapon) The orc hits you with a +0 mace. The orc is struck by your quills. The orc hits you with a +0 flail. You hit the orc but do no damage. The orc is poisoned. You hit the orc. You kill the orc! You barely miss the orc priest. The orc hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * The orc priest calls down the wrath of Beogh upon you. Beogh smites you! * * * LOW HITPOINT WARNING * * * The orc hits you but does no damage. The orc priest is struck by your quills. The orc priest hits you with a +0 falchion. * * * LOW HITPOINT WARNING * * * You hit the orc but do no damage. The orc looks as sick as possible! You slash the orc priest! The orc priest is poisoned. The orc hits you but does no damage. The orc priest is struck by your quills. The orc priest hits you with a +0 falchion. You die... #. # #.# # # ##+# ..#.# ## ##...# #..#. #. #.....# ### ... #. .......## ##.###.# #. ........####...##.###### ......).'............... ......o@#.##....>.###### ......o##.###.##.## # #.....# #.# #.##.# # ##...# #.# #.##.# ## ##+# #.. .....# #. ### #.#### #. #.# #. #. #. You could see an orc priest (very poisoned) and an orc (extremely poisoned). Vanquished Creatures Prince Ribbit (D:6) Sigmund (D:4) An ogre (D:5) 2 scorpions A bombardier beetle (D:4) 6 orc priests 2 clockroaches (D:3) 2 iguanas (D:5) 6 orc wizards 9 adders 4 dart slugs 5 endoplasms 6 hobgoblins 5 jackals 12 orcs 4 quokkas 6 ball pythons 3 bats A frilled lizard (D:3) 8 goblins 4 kobolds 3 rats (D:1) 92 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nuzel the Gale Centaur Wanderer began the quest for the | Orb. 0 | D:1 | nuzel set off with the following items: a +0 club, 2 | throwing nets, a quill talisman, a +0 leather armour, a | scroll of silence, a potion of haste. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 2/2 253 | D:2 | Found Wyrim's Armour Boutique. 263 | D:2 | Reached XP level 2. HP: 22/22 MP: 3/3 299 | D:2 | Reached skill level 1 in Fighting 745 | D:2 | Reached skill level 2 in Shapeshifting 1114 | D:3 | Reached XP level 3. HP: 24/28 MP: 4/4 1185 | D:3 | Reached skill level 3 in Shapeshifting 1185 | D:3 | Reached XP level 4. HP: 15/36 MP: 5/5 1468 | D:3 | Gained mutation: The South Wind quickens your rampage | movements after stabbing. [Changing winds] 1468 | D:3 | Gained mutation: You stampede swiftly towards enemies and | can push them backward. [Gale Centaur growth] 1468 | D:3 | Reached XP level 5. HP: 41/42 MP: 6/6 2052 | D:4 | Reached skill level 4 in Shapeshifting 2227 | D:4 | Identified the +6 spear of Oxki {freeze, rElec rF+ Int+3} 2546 | D:4 | Reached XP level 6. HP: 29/51 MP: 7/7 2729 | D:4 | Reached skill level 1 in Unarmed Combat 2736 | D:4 | HP: 2/51 [orc wizard/+0 dagger (2)] 2749 | D:4 | Lost mutation: The South Wind quickens your rampage | movements after stabbing. [Changing winds] 2749 | D:4 | Gained mutation: The North Wind lets you shrug off injuries | taken while stampeding. [Changing winds] 3215 | D:4 | Encountered Sigmund 3237 | D:4 | Killed Sigmund 3238 | D:4 | Reached skill level 5 in Shapeshifting 3238 | D:4 | Reached XP level 7. HP: 20/59 MP: 8/8 3496 | D:5 | Entered Level 5 of the Dungeon 4332 | D:5 | Gained mutation: You are strong-willed. (Will+) [potion of | mutation] 4332 | D:5 | Gained mutation: You do not regenerate when monsters are | visible. [potion of mutation] 4332 | D:5 | Gained mutation: You are weak. (Str -3) [potion of | mutation] 4424 | D:6 | Encountered Prince Ribbit 4430 | D:6 | Killed Prince Ribbit 4431 | D:6 | Reached skill level 6 in Shapeshifting 4431 | D:6 | Reached XP level 8. HP: 52/67 MP: 9/9 4564 | D:6 | HP: 1/67 [orc priest/+0 falchion (5)] 4565 | D:6 | Slain by an orc priest Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_with_view, layout_loops_ring, dreamdust_ecumenical_altar_grove, minmay_distorted D:2: layout_loops_ring, serial_shops, nicolae_shop_trees D:3: layout_loops_ring, grunt_ministairs_8 D:4: layout_loops_corners, bh_walls_and_bars, uniq_sigmund D:5: layout_cave_pools D:6: layout_loops_corners, serial_shops, shop, uniq_prince_ribbit1, uniq_grinder Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Fighting | 1 2 3 4 | 4.9 Shapeshifting | 2 3 4 5 6 | 6.1 Unarmed Combat | 1 3 | 3.1 Armour | | 4.0 Dodging | | 2.1 Stealth | | 1.1 Spellcasting | | 1.0 Evocations | | 1.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 80 | 126 | 48 || 254 Melee: Club | 61 | 68 | || 129 Kick | 11 | 30 | 11 || 52 Unarmed | 19 | | || 19 Dagger | | 38 | || 38 Spear | | 20 | 46 || 66 War axe | | | 5 || 5 Throw: Javelin | | 3 | 3 || 6 Throwing net | | 1 | 1 || 2 Drink: Curing | 1 | 2 | 1 || 4 Lignification | 1 | | || 1 Mutation | | | 1 || 1 Read: Identify | 1 | 3 | 2 || 6 Fear | 1 | | || 1 Enchant weapon | 1 | | || 1 Teleportation | | 1 | || 1 Blinking | | 1 | || 1 Stab: Sleeping | 1 | | || 1 Armour: Leather armour | 18 | | || 18 Plate armour | 50 | 140 | 67 || 257 None | 17 | | || 17 Dodge: Dodged | 15 | 22 | 3 || 40 Form: Quill | 1 | | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4608 | 4436 | 172 | 335 | 3399 | 6 | 768.0 | Dungeon | 4608 | 4436 | 172 | 335 | 3399 | 6 | 768.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1484 daAuts D:3: 969 daAuts D:5: 867 daAuts D:2: 821 daAuts D:1: 257 daAuts D:6: 208 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+