nuzel Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (1, 35, D:1) a +0 dagger (3, 7, D:1) a frilled lizard corpse (skeletalised by now) (5, 27, D:1) a frilled lizard skeleton (11, 2, D:1) a +0 dagger a goblin skeleton (12, -2, D:1) a +0 dagger a goblin corpse (skeletalised by now) (16, 31, D:1) a +0 ring mail (17, -8, D:1) a +0 whip 3 stones (28, 25, D:1) a +0 ring mail (29, 5, D:1) a rat corpse (skeletalised by now) (34, -6, D:1) a +0 club (35, 17, D:1) a +0 leather armour (40, 17, D:1) a +0 dagger (41, 27, D:1) a +0 hand axe (46, 13, D:1) a stone (46, 20, D:1) a ball python skeleton (49, -5, D:1) a +0 chain mail Level 2 of the Dungeon (0, 0, D:2) a +0 club (5, -5, D:2) a bat skeleton (16, -4, D:2) a +0 short sword 5 stones a kobold skeleton (22, 4, D:2) a +0 dagger 3 stones (24, -23, D:2) an adder corpse (skeletalised by now) (28, -28, D:2) a parchment of Ozocubu's Armour (37, 31, D:2) a frilled lizard corpse (skeletalised by now) (39, -10, D:2) a +0 hand axe (41, -9, D:2) a hobgoblin skeleton (42, -9, D:2) a rat skeleton (46, -8, D:2) a +0 short sword (51, -7, D:2) a ball python skeleton (53, 14, D:2) a +0 dagger (54, -8, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (4, 4, D:3) a parchment of Ozocubu's Armour (6, 23, D:3) a +0 club a +0 scale mail the goblin skeleton of Ijyb (15, 19, D:3) an inkwell talisman (18, 18, D:3) a +0 whip (20, 35, D:3) a +2 dagger of distortion an orc skeleton (25, 22, D:3) a +0 dagger a kobold skeleton (39, 10, D:3) a +0 dagger a +0 sling (43, 15, D:3) a +0 short sword a stone (44, 4, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 club a +0 leather armour (1, 10, D:4) a curare-tipped dart a +0 club (6, 8, D:4) a +0 ring mail a hobgoblin skeleton (17, 11, D:4) a +0 rapier (26, -25, D:4) the +1 robe of Omission {Harm *Corrode rN++} Harm: It increases damage dealt and taken. *Corrode: It may corrode you when you take damage. rN++: It greatly protects you from negative energy. It cannot be enchanted further. (26, -16, D:4) a +0 robe (27, -7, D:4) a +0 dagger (32, -20, D:4) a +0 giant club (41, 0, D:4) an orb of stardust (44, 18, D:4) a +0 sling Level 5 of the Dungeon (8, 7, D:5) a staff of necromancy (12, 13, D:5) a +0 giant spiked club (21, -34, D:5) a +0 scale mail a +0 dagger (23, -34, D:5) a +0 club (23, 11, D:5) a +0 hand axe a +0 chain mail (29, -11, D:5) a +0 club (30, -14, D:5) a +1 short sword of venom 3 boomerangs (31, -14, D:5) a +0 dagger a +0 dagger a +0 robe a +0 dagger of venom a +0 robe (34, -7, D:5) a +0 whip a +0 leather armour (37, -7, D:5) a +0 spear (37, -6, D:5) a +0 club a +0 robe (38, -32, D:5) the +0 scale mail of Cocytus {-Tele Int+6} -Tele: It prevents most forms of teleportation. Int+6: It affects your intelligence (+6). It cannot be enchanted further. (40, -25, D:5) a +0 quarterstaff (40, -7, D:5) a +0 spear Level 6 of the Dungeon (0, 0, D:6) a +0 mace (0, 1, D:6) a +0 robe a +0 dagger a +0 ring mail a +0 flail (0, 2, D:6) a +0 leather armour a +0 mace (0, 19, D:6) a +0 leather armour (8, 3, D:6) a +3 whip of electrocution (11, 3, D:6) a +0 hand axe a +0 club a +0 short sword (21, 17, D:6) a +0 leather armour a +0 club (22, -18, D:6) a +0 flail (22, -17, D:6) a +0 ring mail a +0 dagger a +0 chain mail a +0 halberd (22, 21, D:6) a +0 short sword (24, 19, D:6) a +0 mace (27, -5, D:6) a +0 dagger (35, 11, D:6) a +0 quarterstaff (36, 4, D:6) a +3 trident of draining a +0 robe of willpower (37, -5, D:6) a +0 plate armour 3 boomerangs a +0 flail (38, -9, D:6) a medusa talisman (38, -3, D:6) a +2 whip of draining (39, -11, D:6) a +0 robe (43, 9, D:6) a +0 giant club Level 7 of the Dungeon (0, 3, D:7) a +0 whip (9, -39, D:7) a +0 spear (12, -5, D:7) a parchment of Inner Flame (42, -18, D:7) a +0 chain mail (42, 11, D:7) a +0 ring mail (46, 7, D:7) a +0 sling Level 8 of the Dungeon (7, 28, D:8) a +0 hand axe a +0 leather armour (9, 13, D:8) a +0 robe a +3 scimitar (9, 16, D:8) a +0 robe a +3 hand axe a +0 robe a +0 great sword (9, 21, D:8) a +2 dagger a +0 robe a +0 dagger a +0 morningstar a +0 whip (9, 27, D:8) a +0 robe a +0 hand axe (10, 9, D:8) a +0 robe (12, 37, D:8) a +0 whip (13, 38, D:8) a +0 scale mail 2 stones a +0 short sword a +0 club (14, 37, D:8) a +0 dagger (14, 38, D:8) a +0 club (16, -9, D:8) a +0 orcbow (16, -5, D:8) a +0 whip a +0 ring mail a +0 trident a +0 scale mail a +0 club (16, 17, D:8) a +0 cloak a +0 dagger (17, -8, D:8) a +0 falchion a +0 leather armour a +0 whip (21, -11, D:8) a +0 halberd (26, 38, D:8) a +0 flail a +0 ring mail a +0 dagger a +1 robe of cold resistance a +0 club (47, 5, D:8) a +0 dagger a +0 ring mail (47, 6, D:8) a +0 falchion a +0 leather armour (47, 7, D:8) a +0 club (49, 37, D:8) a staff of earth Level 9 of the Dungeon [Shop] Fefaaf's Antique Armour Shop a +0 barding (552 gold) a +1 pair of gloves (276 gold) a +0 scale mail (96 gold) a +0 robe (21 gold) an orb of pyromania (624 gold) the quicksilver dragon scales of Infinity {Will+ Dex+2 Slay+5} (1972 gold) Will+: It increases your willpower. Dex+2: It affects your dexterity (+2). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). a +0 chain mail (144 gold) the +1 robe of Foolhardiness {rF++ rN+ Str+3} (981 gold) rF++: It greatly protects you from fire. rN+: It protects you from negative energy. Str+3: It affects your strength (+3). It cannot be enchanted further. (4, 34, D:9) a +1 flail of protection (11, 26, D:9) a +0 club (17, -8, D:9) a +0 falchion a +0 robe (18, -10, D:9) a +0 scimitar a +0 robe (19, -18, D:9) a +0 ring mail (19, -10, D:9) a +3 dire flail of freezing a +0 robe a +3 hand axe a +0 robe (20, -12, D:9) a +6 scimitar a +0 robe (25, 24, D:9) 4 curare-tipped darts (36, -13, D:9) a +0 short sword (37, -13, D:9) a +0 short sword a curare-tipped dart (38, -13, D:9) a +0 short sword (38, -12, D:9) a +0 whip (50, 6, D:9) a +0 giant spiked club a +0 giant club (51, 9, D:9) a +0 ring mail (52, 1, D:9) a +0 club a +0 ring mail (53, 1, D:9) a +0 club (57, 6, D:9) a +0 whip a +0 leather armour (57, 7, D:9) a +0 mace a +0 plate armour (58, 11, D:9) a +0 short sword 5 stones (59, 11, D:9) a +0 dagger a +0 short sword (59, 12, D:9) a +0 dagger Level 10 of the Dungeon [Shop] Xurogota's General Store the +5 scale mail "Jeizo" {Harm Dex+4} (799 gold) Harm: It increases damage dealt and taken. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. a manual of Invocations (1440 gold) a parchment of Discord (752 gold) a scroll of silence (188 gold) a +5 shortbow (540 gold) the +7 battleaxe "Leviticus" {venom, rElec Str-4 Dex+3} (1060 gold) rElec: It insulates you from electricity. Str-4: It affects your strength (-4). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the +0 robe of the Present {rElec Int+3} (381 gold) rElec: It insulates you from electricity. Int+3: It affects your intelligence (+3). It cannot be enchanted further. a potion of enlightenment (99 gold) (0, 0, D:10) a +0 hand axe (1, -6, D:10) a +0 club 2 boomerangs (1, -5, D:10) a +0 club a +0 leather armour a +0 flail a +0 leather armour (1, -2, D:10) a +0 hand axe a +0 ring mail (1, -1, D:10) a +0 falchion a +0 heavy falchion (1, 0, D:10) a +0 hand axe (2, -6, D:10) a +0 club (3, -5, D:10) a +0 falchion a +0 hand axe a +0 club a +0 leather armour a +0 flail a +0 club a +0 ring mail (4, -3, D:10) a +0 whip a +0 dagger a boomerang a +0 leather armour (7, -5, D:10) a +0 club (8, -7, D:10) a +0 dagger a +0 ring mail (8, -6, D:10) a +0 club a +0 mace a +0 leather armour a +0 whip a +0 ring mail a +0 mace a +0 mace (8, 36, D:10) a +0 robe (9, -6, D:10) a +0 hand axe (9, 33, D:10) a scroll of enchant weapon (10, 0, D:10) a +0 short sword a +0 short sword a +0 leather armour a +0 club a +0 club (10, 1, D:10) a +0 leather armour a +0 dagger a +1 whip of freezing a +0 leather armour a +0 mace (10, 2, D:10) a +2 flail of protection (14, 28, D:10) 6 gold pieces a +0 spear (14, 30, D:10) 5 gold pieces a +0 trident a +0 scale mail a +0 kite shield (15, 30, D:10) 3 gold pieces a +0 whip (17, 29, D:10) 5 gold pieces a +0 spear a throwing net (18, 32, D:10) a potion of haste (24, 24, D:10) a +0 club (25, 19, D:10) a +0 ring mail (25, 24, D:10) a +0 quarterstaff a +3 sling (37, 16, D:10) a +0 short sword a +0 robe a +3 scimitar a +0 robe (39, 13, D:10) a +0 spear a +0 robe (39, 14, D:10) a +4 dagger a +0 robe (45, 14, D:10) a +0 battleaxe a +0 robe the Ecumenical Temple