Dungeon Crawl Stone Soup version 0.35-a0-423-g0b3d453736 (webtiles) character file. Game seed: 17471440390977384395 28 nuzel the Gusty (level 2, -2/26 HPs) Began as a Gale Centaur Wanderer on May 29, 2026. Slain by a ribbon worm (7 damage) ... on level 2 of the Dungeon. The game lasted 00:01:19 (1167 turns). nuzel the Gusty (Gale Centaur Wanderer) Turns: 1167, Time: 00:01:19 Health: -2/26 AC: 1 Str: 12 XL: 2 Next: 96% Magic: 3/3 EV: 9 Int: 12 God: Gold: 104 SH: 0 Dex: 17 Spells: 3/3 levels left rFire . . . (100%) a - +0 club rCold x . . (150%) (no offhand) rNeg . . . (100%) b - +0 robe rPois + (33%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no barding) Will ..... f - amulet "Dodot" {+Blink rPois rC- Regen+ Dex+6} Stlth ++ (no ring) HPRegen 1.04/turn (no ring) MPRegen 0.08/turn %: stampede @: no status effects A: large, hooves 3, deformed body, stampede 1 a: Evoke Blink (28%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 104 gold pieces. Inventory: Hand Weapons a - a +0 club (weapon) Armour b - a +0 robe (worn) Jewellery d - an amulet of faith f - the amulet "Dodot" (worn) {+Blink rPois rC- Regen+ Dex+6} (You found it on level 2 of the Dungeon) [amulet of regeneration] +Blink: It lets you blink. rPois: It protects you from poison. rC-: It makes you vulnerable to cold. Regen+: It increases your rate of health regeneration. Dex+6: It affects your dexterity (+6). Talismans c - a medusa talisman e - a maw talisman Scrolls b - 2 scrolls of blinking c - a scroll of enchant weapon {unknown} Potions A - a potion of attraction Skills: - Level 3.0 Fighting - Level 1.0 Throwing - Level 1.1 Dodging + Level 1.3 Unarmed Combat - Level 1.0 Spellcasting - Level 3.6 Air Magic - Level 1.5 Alchemy You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Poisonous Vapours Alch/Air 24% 1d1 11% 1 Shock Conj/Air 16% 1d4 14% 1 Static Discharge Conj/Air 8% 3-4/arc 22% 2 Mephitic Cloud Conj/Alch/Air 4% N/A 41% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10810 Altars: Innate Abilities, Weirdness & Mutations You have hooves in place of feet. Armour fits poorly on your strangely shaped body. You stampede swiftly towards enemies and can push them backward. Message History You kill the bat! You stampede towards the ribbon worm! The ribbon worm bites you! You hit the ribbon worm but do no damage. You stop stampeding. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! You are caught in a web! You are caught in a web! You are caught in a web! You are caught in a web! You are caught in a web! A ribbon worm is nearby! A ribbon worm is nearby! A ribbon worm is nearby! You struggle to detach yourself from the web. The ribbon worm bites you. You disentangle yourself. The ribbon worm bites you. You hit the ribbon worm. You kick the ribbon worm. The ribbon worm is heavily wounded. The ribbon worm bites you! * * * LOW HITPOINT WARNING * * * You hit the ribbon worm. The ribbon worm is heavily wounded. You encounter an adder. The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * The adder hisses angrily. You encounter a ribbon worm. You encounter an endoplasm. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! You disentangle yourself. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! You disentangle yourself. The ribbon worm attacks as it pursues you! The ribbon worm bites you! You die... #.##....# #.####.. #.......# #.# ####...## #.. #...# #.## #...#####... #.........# # ####...#####.## .# ...............###..# ............@........ .............w..##.# ###.#........S..# #.#...#.####..w.!# # #...#.# ##...#..# #...#.# .J#.# # #.....# ...... ... ... #.#. ## .#.# You could see 2 ribbon worms, an adder and an endoplasm (wandering). Vanquished Creatures 6 jackals 2 quokkas 2 ball pythons (D:1) 4 bats 3 endoplasms A frilled lizard (D:1) A goblin (D:2) 4 kobolds 8 rats 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nuzel the Gale Centaur Wanderer began the quest for the | Orb. 0 | D:1 | nuzel set off with the following items: a +0 club, a +0 | robe, a potion of attraction, a scroll of blinking; and the | following spells available to memorise: Poisonous Vapours, | Shock, Static Discharge, Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 2/2 166 | D:1 | Reached XP level 2. HP: 25/25 MP: 3/3 894 | D:2 | Reached skill level 1 in Unarmed Combat 994 | D:2 | Identified the amulet "Dodot" {+Blink rPois rC- Regen+ | Dex+6} 1163 | D:2 | HP: 1/26 [ribbon worm (5)] 1167 | D:2 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_water_cross, layout_basic D:2: layout_loops_cross, minmay_bisected Skill XL: | 1 2 | ---------------+-------+----- Fighting | 3 | 3.0 Unarmed Combat | 1 | 1.3 Throwing | | 1.0 Dodging | | 1.1 Spellcasting | | 1.0 Air Magic | | 3.6 Alchemy | | 1.5 Action || total ---------------------------++------- Attack: Normal || 73 Melee: Club || 73 Kick || 18 Stab: Sleeping || 1 Armour: Robe || 54 Dodge: Dodged || 33 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1188 | 1122 | 66 | 36 | 855 | 2 | 594.0 | Dungeon | 1188 | 1122 | 66 | 36 | 855 | 2 | 594.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 854 daAuts D:2: 333 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+