Dungeon Crawl Stone Soup version 0.35-a0-364-g274e6c4f07 (webtiles) character file. Game seed: 12241258151433938824 31 nuzel the Ducker (level 3, 0/31 HPs) Began as a Gale Centaur Wanderer on May 11, 2026. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:00:39 (740 turns). nuzel the Ducker (Gale Centaur Wanderer) Turns: 740, Time: 00:00:40 Health: 0/31 AC: 1 Str: 13 XL: 3 Next: 7% Magic: 3/3 EV: 9 Int: 12 God: Gold: 56 SH: 0 Dex: 12 Spells: 2/2 levels left rFire . . . (100%) a - +0 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) c - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no barding) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.08/turn %: stampede @: lethally poisoned (0 -> -5) A: large, hooves 3, deformed body, stampede 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 56 gold pieces. Inventory: Hand Weapons a - a +0 sling (weapon) Missiles b - 2 throwing nets Armour c - a +0 leather armour (worn) Scrolls c - 2 scrolls of enchant weapon {unknown} d - a scroll of fog {unknown} e - a scroll of enchant armour {unknown} h - a scroll of blinking {unknown} j - a scroll of vulnerability {unknown} Potions A - a potion of attraction i - a potion of invisibility Skills: - Level 3.0 Fighting + Level 3.0 Ranged Weapons - Level 3.2 Dodging - Level 2.1 Stealth - Level 1.0 Evocations You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 0% 2d5 38% 1 Soul Splinter Necr 0% N/A 38% 1 Summon Ice Beast Ice/Summ 0% N/A 77% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11238 Altars: Innate Abilities, Weirdness & Mutations You have hooves in place of feet. Armour fits poorly on your strangely shaped body. You stampede swiftly towards enemies and can push them backward. Message History The adder is caught in the net! The adder is lightly wounded. You feel sick. The adder struggles against the net. x2 You feel sick. The adder struggles against the net. Throw: 3 throwing nets Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an adder (lightly wounded, entangled in a net, 85% to hit) You throw a throwing net. The throwing net completely misses the adder. You feel sick. The adder struggles against the net. Okay, then. Throw: 2 throwing nets Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an adder (lightly wounded, entangled in a net, 85% to hit) Okay, then. Fire: a) +0 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an adder (lightly wounded, entangled in a net, 86% to hit) You shoot a sling bullet. The sling bullet hits the adder but does no damage. The adder is lightly wounded. You feel sick. The adder struggles against the net. The net rips apart, and the adder comes free! Fire: a) +0 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an adder (lightly wounded, 35% to hit) You shoot a sling bullet. The sling bullet hits the adder! The adder is severely wounded. You feel sick. You are no longer poisoned. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! The adder closely misses you. Fire: a) +0 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an adder (severely wounded, 35% to hit) You shoot a sling bullet. The sling bullet hits the adder. The adder is severely wounded. You die... # .# #.# #####.# # ##....## .. #..@S.(#.#. #.......... #........... ##...###.#.# ##..# .... #..# #.. #..# .. #..# #).# You could see an adder. Vanquished Creatures A gnoll (D:1) 4 endoplasms A hobgoblin (D:1) A quokka (D:1) A ball python (D:1) 4 bats A frilled lizard (D:1) A goblin (D:1) 6 kobolds 6 rats (D:1) 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nuzel the Gale Centaur Wanderer began the quest for the | Orb. 0 | D:1 | nuzel set off with the following items: a +0 sling, 4 | throwing nets, a +0 leather armour, a potion of attraction, | a potion of invisibility. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 123 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 632 | D:1 | Reached XP level 3. HP: 31/31 MP: 3/3 739 | D:2 | HP: 1/31 [adder (3)] 740 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_glassed_features, layout_basic, serial_corexii_hall, corexii_hall_statues_u, corexii_hall_statues_l, minmay_surrounded D:2: layout_loops_ring, ebering_ecumenical_altar_rust Skill XL: | 1 2 | ---------------+-------+----- Fighting | 2 3 | 3.0 Ranged Weapons | | 3.0 Dodging | | 3.2 Stealth | | 2.1 Evocations | | 1.0 Action || total ---------------------------++------- Fire: Sling || 78 Throw: Throwing net || 2 Armour: Leather armour || 29 Dodge: Dodged || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 761 | 748 | 13 | 62 | 548 | 2 | 380.5 | Dungeon | 761 | 748 | 13 | 62 | 548 | 2 | 380.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 694 daAuts D:2: 67 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+