Dungeon Crawl Stone Soup version 0.35-a0-105-g08978299a1 (webtiles) character file. Game seed: 13168447540143986872 47 nuzel the Trooper (level 3, 0/31 HPs) Began as an Anemocentaur Wanderer on Mar 1, 2026. Slain by Terence ... wielding a +0 flail (10 damage) ... on level 2 of the Dungeon. The game lasted 00:00:48 (771 turns). nuzel the Trooper (Anemocentaur Wanderer) Turns: 771, Time: 00:00:49 Health: 0/31 AC: 1 Str: 12 XL: 3 Next: 48% Magic: 5/5 EV: 8 Int: 12 God: Gold: 49 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . (100%) a - +2 falchion rCold . . . (100%) b - +0 buckler rNeg . . . (100%) c - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no barding) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.09/turn %: stampede @: confused, ambrosia-drunk A: large, hooves 3, deformed body, stampede 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 49 gold pieces. Inventory: Hand Weapons a - a +2 falchion (weapon) Armour b - a +0 buckler (worn) c - a +0 robe (worn) Scrolls c - 2 scrolls of identify {unknown} Potions w - a potion of heal wounds a - a potion of ambrosia f - a potion of attraction {unknown} j - a potion of resistance {unknown} k - a potion of curing {unknown} Skills: + Level 3.4 Fighting - Level 1.7 Long Blades - Level 1.1 Dodging - Level 2.1 Shields - Level 1.7 Spellcasting - Level 1.7 Evocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level f - Foxfire Conj/Fire 4% 2x1d4 36% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 1% N/A 75% 3 Volatile Blastmotes Fire/Tloc 2% 2d10 75% 3 Rending Blade Conj/Frge 1% 2d6 98% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 11214 Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have hooves in place of feet. Armour fits poorly on your strangely shaped body. You stampede swiftly towards enemies and can push them backward. Message History The bat leaves your sight. You hit Terence. Your kick misses Terence. Terence is lightly wounded. Terence completely misses you. Terence screams, "I fought strong elephant-riders! You're not strong!" You stampede towards the goblin! You hit the goblin. You kill the goblin! Terence hits you with a +0 flail! You closely miss Terence. Your kick misses Terence. Terence is lightly wounded. You stop stampeding. Terence barely misses you. Terence hits you with a +0 flail. You hit Terence but do no damage. Terence is lightly wounded. Terence barely misses you. You aren't carrying any items that you can evoke. Okay, then. It was a potion of ambrosia. You are confused. You feel invigorated. d -> a - a potion of ambrosia Terence hits you with a +0 flail. You miss Terence. Terence is lightly wounded. Terence hits you with a +0 flail! You hit Terence but do no damage. You kick Terence! Terence is heavily wounded. Terence hits you with a +0 flail! Terence hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * Terence closely misses you. You completely miss Terence. Your kick misses Terence. Terence is heavily wounded. Terence hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * You hit Terence. Your kick misses Terence. Terence is severely wounded. Terence hits you with a +0 flail! You die... Terence says, "Honour does not prevent me from taking a tactical advantage." #........# #.b... #.# # #.).....# #.... ... ..# #...⌠$..# #...# #.# #.# ##.......# #...# #.# #.# .........# #...# #.# ##.# #...# #...# #.# ##... ###..###...# ####.###.... #......†)..# #........... #.#..####@@####.##.###†... #.#..# #....†.†##.# ##... # #..# ##.#######.# ##.# >..# #.# #.# #.. ##<[. ..# #.# ### ...# #### #.# #.# #.# ..# You could see Terence. Vanquished Creatures A gnoll (D:1) 2 adders (D:2) 2 endoplasms (D:1) 3 hobgoblins A quokka (D:1) 3 ball pythons 4 bats 4 frilled lizards 2 goblins 3 kobolds A rat (D:1) 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nuzel the Anemocentaur Wanderer began the quest for the | Orb. 0 | D:1 | nuzel set off with the following items: a +2 falchion, a +0 | buckler, a +0 robe, a potion of heal wounds; and the | following spell memorised: Foxfire; and the following | spells available to memorise: Inner Flame. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 167 | D:1 | Reached skill level 2 in Fighting 176 | D:1 | Reached XP level 2. HP: 24/24 MP: 4/4 408 | D:1 | You fall into a shaft and drop 1 floor! 501 | D:2 | Reached skill level 3 in Fighting 501 | D:2 | Reached XP level 3. HP: 13/31 MP: 5/5 742 | D:2 | Encountered Terence 771 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_c, layout_loops_cross D:2: layout_loops_ring, serial_shops, shop, minmay_misc_feat_rows, solitary_fountain, kennysheep_jessica_study, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Fighting | 2 3 | 3.4 Long Blades | | 1.7 Dodging | | 1.1 Shields | | 2.1 Spellcasting | | 1.7 Evocations | | 1.7 Action || total ---------------------------++------- Attack: Normal || 72 Melee: Falchion || 72 Kick || 12 Drink: Ambrosia || 1 Stab: Sleeping || 3 Armour: Robe || 54 Dodge: Dodged || 29 Block: Buckler || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 784 | 784 | 0 | 104 | 513 | 2 | 392.0 | Dungeon | 784 | 784 | 0 | 104 | 513 | 2 | 392.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 414 daAuts D:2: 370 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+