Dungeon Crawl Stone Soup version 0.34-a0-1090-g46577a27f7 (webtiles) character file. Game seed: 13360923045484134656 21 nuzel the Ducker (level 2, 23/23 (24) HPs) Began as a Human Monk on Nov 5, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:00:42 (1182 turns). nuzel the Ducker (Human Monk) Turns: 1182, Time: 00:00:42 HP: 23/23 (24) AC: 2 Str: 11 XL: 2 Next: 87% MP: 2/2 EV: 12 Int: 10 God: Gold: 17 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) b - orb {Light} rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing, lightly drained A: explore regen a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 17 gold pieces. Inventory: Armour a - a +0 robe (worn) b - an orb of light (worn) Potions a - a potion of ambrosia d - a potion of brilliance {unknown} f - 2 potions of lignification {unknown} j - a potion of mutation {unknown} Skills: + Level 3.3 Fighting + Level 3.3 Dodging + Level 3.3 Unarmed Combat You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 0% N/A 36% 1 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10821 Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History You open the door. Done exploring. No target in view! Done exploring. Done exploring. No target in view! Done exploring. No target in view! As you read the scroll labelled WUZY YQYQE, it crumbles to dust. Blink to where? Press: ? - help, Dir - move target It was a scroll of blinking. As you read the scroll labelled VINEM PIJIWO, it crumbles to dust. You hear a loud clanging noise! It was a scroll of noise. What level of the Dungeon? (default 1, ? - help) There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. No target in view! A frilled lizard comes into view. A frilled lizard is nearby! The frilled lizard hisses angrily. A frilled lizard is nearby! A frilled lizard is nearby! Found a parchment of Scorch. The frilled lizard barely misses you. A frilled lizard is nearby! You closely miss the frilled lizard. The frilled lizard closely misses you. You hit the frilled lizard. The frilled lizard is heavily wounded. You hit the frilled lizard. You kill the frilled lizard! No target in view! You aren't carrying any jewellery or talismans. You aren't carrying any scrolls. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) Okay, then. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) .. .. #. . .# .###.#######.# :.....†@.....# ####.#####<### #........# #####.....# #........ #......### #.#...## ..##.## .#. ... There were no monsters in sight! Vanquished Creatures 2 hobgoblins (D:1) 3 quokkas (D:1) 2 ball pythons (D:1) 2 bats (D:1) 3 endoplasms (D:1) A frilled lizard (D:2) 3 goblins (D:1) 3 kobolds (D:1) 5 rats (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nuzel the Human Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 296 | D:1 | Reached XP level 2. HP: 21/24 MP: 2/2 1182 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_rings, layout_basic, serial_corexii_hall, chequers_hall_statues_wall_a, corexii_hall_statues_t, corexii_hall_statues_l, chequers_hall_statues_corner_a, corexii_hall_statues_s, corexii_hall_statues_s D:2: layout_loops_ring, dreamdust_ecumenical_altar_sealed_demon Action || total ---------------------------++------- Attack: Normal || 59 Melee: Unarmed || 59 Read: Noise || 1 Blinking || 1 Armour: Robe || 24 Dodge: Dodged || 28 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1178 | 1165 | 13 | 0 | 1040 | 2 | 589.0 | Dungeon | 1178 | 1165 | 13 | 0 | 1040 | 2 | 589.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1170 daAuts D:2: 7 daAuts