Dungeon Crawl Stone Soup version 0.34-a0-1062-g464970fc77 (webtiles) character file. Game seed: 1504026671546483922 7 nuzel the Ducker (level 2, 24/24 HPs) Began as a Human Monk on Nov 1, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:14 (779 turns). nuzel the Ducker (Human Monk) Turns: 779, Time: 00:00:14 Health: 24/24 AC: 2 Str: 11 XL: 2 Next: 4% Magic: 2/2 EV: 12 Int: 10 God: Gold: 50 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) b - orb {Light} rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing, very slow A: explore regen a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 50 gold pieces. Inventory: Missiles c - a throwing net (quivered) Armour a - a +0 robe (worn) b - an orb of light (worn) Jewellery d - a +6 ring of intelligence Scrolls c - a scroll of immolation {unknown} e - 2 scrolls of identify {unknown} Potions a - a potion of ambrosia d - a potion of attraction {unknown} f - a potion of haste {unknown} Skills: + Level 3.1 Fighting + Level 3.1 Dodging + Level 3.1 Unarmed Combat You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Maxwell's Portable Pile Tloc 0% (3-9)d2 75% 3 Fulminant Prism Conj/Alch 0% 3d5 98% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5214 Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History No target in view! You see here a ball python skeleton. Key pressed, stopping explore. No target in view! There is an open door here. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. Key pressed, stopping explore. No target in view! You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. Key pressed, stopping explore. No target in view! You enter the shallow water. Moving in this stuff is going to be slow. Done exploring. No target in view! Done exploring. No target in view! Done exploring. Done exploring. Search for what [? for help]? alta Can't find anything matching that. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ##.#############..#.........####. ##.#..<..# #.......##...#..#. ##.#.....# #.....###....#..#. ...#.....# #.#...# #...##..#. ######'############..# #...##..#. ~~~~~~.~~~~~~~~~~~#..# #...##..#. P♣♣♣♣~.~♣P♣.♣.♣P♣~#..# #...##..#. P.P♣♣~.~♣P♣P♣♣P♣P~#..###....#.>#. ~~~~~~.~~~~~~~~~@~#............#. ~~~~.....~~~~~~~~~#.####.#####.#. P♣P~.###.~..♣..P♣~#.# #.#.....#. P♣P~.#§#.~..♣♣♣PP~#.# #......... .P.~.###.~PPPP♣♣♣~#.## ####.####. ~~~~.....~~~~~~~~~#..## #.# #. ~~~~~~.~~~~~~~~~~~#...# #.# ##. P♣P♣.~.~♣PP..♣♣PP~#.#.#####.###.. .♣.♣.~.~PP♣P.P.♣P~#....>#........ There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) A hobgoblin (D:1) 2 ball pythons (D:1) A frilled lizard (D:1) A goblin (D:1) A kobold (D:1) 2 rats (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nuzel the Human Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 274 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 779 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_farm, layout_basic, serial_curves, eino_curves_02, eino_curves_04, hangedman_decor_points, interstate_on_off Action || total ---------------------------++------- Attack: Normal || 16 Melee: Unarmed || 16 Armour: Robe || 7 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 785 | 785 | 0 | 0 | 727 | 1 | 785.0 | Dungeon | 785 | 785 | 0 | 0 | 727 | 1 | 785.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 785 daAuts