Dungeon Crawl Stone Soup version 0.34-a0-1048-g5e2657f105 (webtiles) character file. Game seed: 16199318755507804590 29 nuzel the Trooper (level 3, 29/29 HPs) Began as a Demonspawn Monk on Oct 31, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:00:25 (780 turns). nuzel the Trooper (Demonspawn Monk) Turns: 780, Time: 00:00:25 Health: 29/29 AC: 2 Str: 11 XL: 3 Next: 1% Magic: 3/3 EV: 12 Int: 10 God: Gold: 60 SH: 0 Dex: 17 Spells: 2/2 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: ignite blood 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 60 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) c - an orb of light (worn) Jewellery d - a ring of protection from cold e - a ring of flight Scrolls c - a scroll of fear {unknown} Potions a - 2 potions of ambrosia d - a potion of curing {unknown} Skills: + Level 3.4 Fighting + Level 3.1 Long Blades + Level 3.1 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 0% 3d8 50% 2 Searing Ray Conj 0% 2d4 50% 2 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11209 Altars: Innate Abilities, Weirdness & Mutations Your demonic aura sometimes causes spilled blood to erupt in flames. Message History Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. x2 You now have 51 gold pieces (gained 20). You see here a hobgoblin corpse. You open the door. There is an open door here. You now have 60 gold pieces (gained 9). You open the door. There is an open door here. You open the door. You open the door. There is an open door here. Items here: ) †††. A bat comes into view. A bat is nearby! The bat closely misses you. The bat hits you. A bat is nearby! You barely miss the bat. The bat hits you. The bat closely misses you. The bat hits you. A bat is nearby! You hit the bat. You kill the bat! You open the door. Done exploring. No target in view! Done exploring. No target in view! Done exploring. No target in view! Key pressed, stopping explore. No target in view! Done exploring. What level of the Dungeon? (default 1, ? - help) There is a stone staircase leading down here. You climb downwards. Found a dagger. There is a stone staircase leading up here. A bat is nearby! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) # #.### #..@# #.........# #...#)###.# #...#... #...# #.# #.... b# ##### # You could see a bat (asleep). Vanquished Creatures A dart slug (D:1) A hobgoblin (D:1) 4 jackals (D:1) A quokka (D:1) 3 ball pythons (D:1) 5 bats (D:1) 5 endoplasms (D:1) 2 frilled lizards (D:1) A goblin (D:1) 3 kobolds (D:1) 3 rats (D:1) 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nuzel the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 209 | D:1 | Gained mutation: Your demonic aura sometimes causes spilled | blood to erupt in flames. [demonic ancestry] 209 | D:1 | Reached XP level 2. HP: 21/24 MP: 2/2 625 | D:1 | Reached XP level 3. HP: 27/29 MP: 3/3 780 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_cave_to_civilisation [erik_arrival_cave_to_hall], layout_basic, serial_glass, glass_columns_c, glass_columns_b D:2: layout_basic, dreamdust_princess_bridge Skill XL: | 1 2 | ---------------+-------+----- Long Blades | 3 | 3.1 Dodging | 3 | 3.1 Fighting | | 3.4 Action || total ---------------------------++------- Attack: Normal || 68 Melee: Falchion || 68 Armour: Robe || 32 Dodge: Dodged || 36 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 790 | 779 | 11 | 0 | 642 | 2 | 395.0 | Dungeon | 790 | 779 | 11 | 0 | 642 | 2 | 395.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 790 daAuts D:2: 0 daAuts