Dungeon Crawl Stone Soup version 0.34-a0-572-g780caf05a1 (webtiles) character file. Game seed: 6041192567259955919 0 nuzel the Charlatan (level 1, 6/13 HPs) Began as a Human Wanderer on Aug 6, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:38 (12 turns). nuzel the Charlatan (Human Wanderer) Turns: 12, Time: 00:00:38 Health: 6/13 AC: 2 Str: 13 XL: 1 Next: 0% Magic: 2/2 EV: 10 Int: 13 God: Gold: 0 SH: 0 Dex: 10 Spells: 1/2 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club Missiles c - 14 poisoned darts (quivered) Armour b - a +0 robe (worn) Wands c - a wand of iceblast (3) Scrolls g - a scroll of fog Skills: + Level 0.0 Fighting - Level 3.0 Throwing - Level 1.0 Armour - Level 1.0 Spellcasting - Level 1.0 Air Magic - Level 4.0 Evocations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level z - Shock Conj/Air 4% 1d3 22% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Alch/Air 1% N/A 58% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5987 Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Welcome, nuzel the Human Wanderer. Below lies the Orb of Zot, rumoured to be powerful enough to resurrect a god... Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club, a +0 robe, 14 poisoned darts, a wand of iceblast (3), a scroll of fog; and the following spell memorised: Shock; and the following spells available to memorise: Mephitic Cloud. You open the door. A kobold comes into view. It is wielding a +0 dagger. There is an open door here. A kobold is nearby! A kobold is nearby! A kobold is nearby! The kobold throws a stone. The stone barely misses you. Found a lumpy ruby potion. The kobold hits you with a +0 dagger. You closely miss the kobold. The kobold hits you with a +0 dagger. You barely miss the kobold. The kobold hits you with a +0 dagger. You hit the kobold. The kobold is severely wounded. The kobold hits you with a +0 dagger. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You unwield your +0 club. The kobold barely misses you. Okay, then. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ...# #..!. ##########....# ..............#### ........#......... #...K.#.#....... #..@........# ###.......# ###...### ##.## ###'### ##.....## #.......# #...<...# ##.....## You could see a kobold. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nuzel the Human Wanderer began the quest for the Orb. 0 | D:1 | nuzel set off with the following items: a +0 club, a +0 | robe, 14 poisoned darts, a wand of iceblast (3), a scroll | of fog; and the following spell memorised: Shock; and the | following spells available to memorise: Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 12 | D:1 | nuzel: !personality 12 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_pentagram, layout_basic, minmay_misc_feat_x, minmay_cupped Action || total ---------------------------++------- Melee: Club || 3 Armour: Robe || 4 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 12 | 12 | 0 | 0 | 3 | 1 | 12.0 | Dungeon | 12 | 12 | 0 | 0 | 3 | 1 | 12.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 12 daAuts