nuzel Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (5, -28, D:1) a +0 club (13, -9, D:1) 20 stones (16, 1, D:1) 19 arrows (20, -30, D:1) 12 poisoned needles (36, 2, D:1) a +5 dagger a +5 giant spiked club (36, 4, D:1) 21 stones (45, 4, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a +0 helmet (5, 22, D:2) a +0 spear (5, 49, D:2) a +0 leather armour (25, 32, D:2) 23 stones (27, 16, D:2) 17 poisoned needles (37, 1, D:2) a +0 dagger (46, 30, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 hunting sling (3, -24, D:3) a +0 hunting sling (4, 2, D:3) 20 stones (32, 2, D:3) 5 poisoned needles (38, -23, D:3) a +0 rapier (38, 0, D:3) a +4 ring mail (43, -18, D:3) 12 poisoned needles Level 4 of the Dungeon [Shop] Wiagg's General Store a scroll of enchant weapon (97 gold) a scroll of amnesia (45 gold) a +1 ice dragon armour (871 gold) 14 arrows (36 gold) 26 stones (33 gold) a +0 trident (45 gold) a potion of ambrosia (104 gold) a +3 broad axe of chopping (299 gold) a scroll of identify (26 gold) a potion of might (52 gold) (3, -5, D:4) a +0 club (8, -5, D:4) 19 arrows (10, -11, D:4) a +0 plate armour (15, -24, D:4) 22 bolts (33, -21, D:4) a +0 dagger (33, 1, D:4) a +0 flail (34, 8, D:4) 22 stones (37, 5, D:4) a cursed -3 hand axe (44, -24, D:4) 15 poisoned needles (45, -3, D:4) a +0 helmet (50, -3, D:4) 11 sling bullets Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (12, -4, D:5) a +0 leather armour (21, -34, D:5) 24 stones (52, -27, D:5) 23 stones Level 6 of the Dungeon (0, 0, D:6) an uncursed staff of earth (1, 12, D:6) 12 stones (11, 5, D:6) a +0 hunting sling (16, 17, D:6) a +0 leather armour (26, 1, D:6) 23 bolts (52, 34, D:6) 28 arrows Level 8 of the Dungeon (3, -15, D:8) 15 poisoned needles (7, -38, D:8) a +0 ring mail (17, -29, D:8) a +0 scale mail (22, -27, D:8) 7 stones (32, -3, D:8) 20 stones (33, -8, D:8) 25 bolts (44, -27, D:8) 7 bolts (46, -20, D:8) a +0 short sword Level 9 of the Dungeon (0, 0, D:9) 23 stones (15, -3, D:9) 17 poisoned needles (32, -18, D:9) a manual of Unarmed Combat a Fen Folio (43, -35, D:9) 17 sling bullets Level 15 of the Dungeon (0, 0, D:15) 17 stones (7, -34, D:15) a +0 battleaxe of draining (12, -9, D:15) 24 stones (23, -22, D:15) a +0 plate armour (28, -26, D:15) a +0 chain mail (34, -12, D:15) a +0 scale mail the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Raimuhek's Antique Weapon Shop a +4 blowgun (784 gold) a +0 hand crossbow (112 gold) a +0 quarterstaff (128 gold) a +2 mace of draining (556 gold) a +0 broad axe of freezing (294 gold) a +0 glaive of pain (582 gold) a +2 quarterstaff of speed (768 gold) a +0 trident (112 gold) the +7 trident of Qazlal {freeze, Int+3} (1747 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+3). a +0 quarterstaff (128 gold) a +0 scythe (96 gold) a +0 club (32 gold) Level 2 of the Orcish Mines [Shop] Voloibb's General Store a book of Geomancy (420 gold) a scroll of recharging (114 gold) 2 fruits (36 gold) a +3 broad axe of freezing (290 gold) a scroll of summoning (114 gold) a scroll of magic mapping (42 gold) a wand of lightning (10/15) (168 gold) a +3 ring mail (252 gold) a +3 scale mail (252 gold) an uncursed staff of conjuration (300 gold) a scroll of summoning (114 gold) [Shop] Hetanyny's Book Shoppe a book of the Dragon (1530 gold) a book of Unlife (1105 gold) a book of Dreams (1275 gold) the Grimoire of Ignition (1105 gold) Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Ignite Poison Fire/Transmutation/Poison 3 c - Sticky Flame Conjuration/Fire 4 d - Bolt of Magma Conjuration/Fire/Earth 5 e - Ring of Flames Charms/Fire 7 Dithmenos disapproves of the use of such an item. a book of Transfigurations (935 gold) a book of Ice (1105 gold) a book of Burglary (1275 gold) a book of Ice (1105 gold) a book of the Warp (1530 gold) the Handbook of Cloudy Damage Dealing (935 gold) Spells Type Level a - Swiftness Charms/Air 2 b - Conjure Flame Conjuration/Fire 3 c - Deflect Missiles Charms/Air 6 d - Orb of Destruction Conjuration 7 a book of Power (765 gold) a book of Summonings (1190 gold) Wakhum's Reference Book on Burning Unholy Rituals (1224 gold) Spells Type Level a - Animate Skeleton Necromancy 1 b - Corpse Rot Necromancy 2 c - Conjure Flame Conjuration/Fire 3 d - Bolt of Draining Conjuration/Necromancy 5 e - Dispel Undead Necromancy 5 a book of Dreams (1275 gold) [Shop] Dehaosk's Antique Weapon Emporium the +8 shortbow "Aubergine" {flame, Int+2 Dex+4} (1755 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+2). It affects your dexterity (+4). Dithmenos disapproves of the use of such an item. a +0 hand axe (81 gold) a +0 rapier (108 gold) a +0 flail of crushing (194 gold) a +0 flail (94 gold) a +0 hunting sling (40 gold) a +0 morningstar (108 gold) a +2 quarterstaff of crushing (486 gold) [Shop] Elonakhi's Antique Armour Shop a +0 leather armour (56 gold) the cursed +0 helmet "Xuykk" {*Contam rC++ Dex+3} (747 gold) It affects your dexterity (+3). It greatly protects you from cold. It causes magical contamination when unequipped. It has a curse placed upon it. a +0 chain mail (126 gold) the cursed +1 leather armour "Nokhle" {-Cast +Blink rN+ rCorr} (582 gold) It protects you from negative energy. It lets you blink. It prevents spellcasting. It protects you from acid and corrosion. It has a curse placed upon it. a +0 robe (19 gold) a +1 scale mail of cold resistance (448 gold) a +0 robe (19 gold) a +1 leather armour of magic resistance (392 gold) a +0 robe (19 gold) a +0 leather armour (56 gold) [Shop] Cyusuec's Antique Weapon Shoppe a +0 dagger (56 gold) a +1 battleaxe of flaming (523 gold) a +0 trident (98 gold) a +0 quarterstaff (112 gold) a +1 trident of flaming (372 gold) a +0 falchion (84 gold) a cursed -2 short sword (2 gold) a +0 dagger of protection (123 gold) a +0 morningstar (112 gold) a +0 short sword (84 gold) a +0 spear (84 gold) a +0 battleaxe (182 gold) a +0 dagger (56 gold) Level 1 of the Elven Halls (0, 0, Elf:1) a +0 leather armour (2, 8, Elf:1) 24 stones (3, -3, Elf:1) a +0 whip (5, 0, Elf:1) a +0 club (7, 25, Elf:1) a +0 leather armour (17, 4, Elf:1) 6 large rocks (18, -10, Elf:1) 14 stones (27, 19, Elf:1) a wand of flame (33/48) (30, 13, Elf:1) a +0 robe (32, 11, Elf:1) 28 stones (35, 40, Elf:1) 3 silver tomahawks (50, -1, Elf:1) 3 scrolls of noise Level 2 of the Elven Halls [Shop] Lofena's Weapon Shop the cursed +1 greatsling of Calamity {freeze, *Drain rN++ Str+2 Stlth-} (742 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (+2). It greatly protects you from negative energy. It causes draining when unequipped. It makes you less stealthy. It has a curse placed upon it. 28 arrows (95 gold) a +1 rapier of draining (241 gold) a +0 dagger (34 gold) a +0 scimitar (68 gold) 15 stones (25 gold) a +0 hand axe (51 gold) a +0 scythe (51 gold) [Shop] Paidwoj's Magic Scroll Emporium a scroll of enchant weapon (90 gold) a scroll of fog (24 gold) a scroll of remove curse (36 gold) a scroll of identify (24 gold) a scroll of identify (24 gold) a scroll of recharging (114 gold) a scroll of remove curse (36 gold) a scroll of identify (24 gold) a scroll of remove curse (36 gold) [Shop] Ezuijas's Food Emporium a slice of pizza (21 gold) a meat ration (70 gold) a slice of pizza (21 gold) a meat ration (70 gold) a bread ration (70 gold) a beef jerky (21 gold) a beef jerky (21 gold) 4 fruits (84 gold) a bread ration (70 gold) a beef jerky (21 gold) a beef jerky (21 gold) a meat ration (70 gold) (0, 0, Elf:2) the +5 robe of Night {Dark MR+ SInv} It affects your resistance to hostile enchantments. It lets you see invisible. (10, -4, Elf:2) 30 stones (19, 0, Elf:2) 13 bolts (27, 11, Elf:2) an uncursed amulet of guardian spirit an uncursed ring of resist corrosion (31, 14, Elf:2) 24 stones a +0 robe (34, 26, Elf:2) 9 bolts (37, 16, Elf:2) 17 poisoned needles (39, 12, Elf:2) 19 sling bullets Level 3 of the Elven Halls (0, 0, Elf:3) a +0 hunting sling (19, 6, Elf:3) a +0 leather armour (25, 18, Elf:3) a phial of floods (25, 21, Elf:3) an uncursed staff of energy a +0 troll leather armour a +3 war axe of venom (25, 25, Elf:3) the +5 hunting sling "Beastbane" {speed, rPois Int+6 Dex+5} Attacks with this weapon are significantly faster. It affects your intelligence (+6). It affects your dexterity (+5). It protects you from poison. (26, 24, Elf:3) a +3 scimitar of slicing (27, 23, Elf:3) an uncursed staff of energy (27, 24, Elf:3) a +0 hunting sling of flaming (27, 28, Elf:3) a +2 spear of freezing (28, 22, Elf:3) a +0 longbow of flaming (29, 24, Elf:3) a +0 club (29, 32, Elf:3) 10 arrows (30, 32, Elf:3) a +0 shortbow (32, 31, Elf:3) the Handbook of Arcane Weapons and the Mountains Spells Type Level a - Shock Conjuration/Air 1 b - Sandblast Earth 1 c - Throw Flame Conjuration/Fire 2 d - Sticky Flame Conjuration/Fire 4 e - Petrify Transmutation/Earth 4 f - Delayed Fireball Conjuration/Fire 7 a book of Misfortune a book of Enchantments a book of Burglary a book of Beasts the Volume of Captivating Augmentations Spells Type Level a - Infusion Charms 1 b - Slow Hexes 2 c - Dazzling Spray Conjuration/Hexes 3 d - Tukima's Dance Hexes 3 e - Deflect Missiles Charms/Air 6 (33, 31, Elf:3) a fan of gales (34, 32, Elf:3) a phantom mirror (35, 31, Elf:3) a phantom mirror (36, 32, Elf:3) a +1 great sword of electrocution (37, 31, Elf:3) a +0 hand axe (37, 32, Elf:3) a +0 short sword (38, 32, Elf:3) the +0 arbalest "Jucsic" {elec, rPois rC- rN++} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It makes you vulnerable to cold. It protects you from poison. It greatly protects you from negative energy. (44, 0, Elf:3) 22 stones (44, 31, Elf:3) a +0 shield (45, 32, Elf:3) a lamp of fire a scroll of immolation a book of Flames (46, 32, Elf:3) 24 sling bullets (49, 26, Elf:3) 16 arrows (49, 32, Elf:3) the +3 hand axe of Egomania {vamp, *Corrode rC+++ MR- Dex+7} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your dexterity (+7). It renders you almost immune to cold. It affects your resistance to hostile enchantments. It may corrode you when you take damage. (50, 32, Elf:3) a +0 long sword (51, 22, Elf:3) a +6 giant club (51, 24, Elf:3) 20 bolts (52, 22, Elf:3) a crystal ball of energy (52, 23, Elf:3) a +0 hand crossbow of flaming (52, 24, Elf:3) a disc of storms (53, 22, Elf:3) an uncursed staff of earth (54, 22, Elf:3) an uncursed staff of fire (54, 24, Elf:3) a +1 hunting sling of freezing (55, 20, Elf:3) a +5 fire dragon armour a +0 leather armour (55, 21, Elf:3) a crystal ball of energy (55, 23, Elf:3) a crystal ball of energy (55, 24, Elf:3) 18 bolts the Vestibule of Hell Level 1 of Gehenna Level 2 of Gehenna Level 7 of Gehenna (0, 0, Geh:7) 2 silver tomahawks (15, -12, Geh:7) a +1 trident of flaming (18, -7, Geh:7) a sack of spiders (18, -5, Geh:7) the +7 falchion of Ritolej {flame, +Inv rElec rC+ Int+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+4). It protects you from cold. It insulates you from electricity. It lets you turn invisible. Dithmenos disapproves of the use of such an item. (19, -7, Geh:7) 3 beef jerkies 9 fruits 3 slices of pizza 2 potions of degeneration 4 royal jellies 10 meat rations 9 bread rations a wand of lightning (0/15) a +5 short sword of protection (20, -8, Geh:7) an uncursed staff of wizardry (21, -8, Geh:7) the +6 war axe of Qeuges {chop, +Inv rPois Dex-4} It inflicts extra damage upon your enemies. It affects your dexterity (-4). It protects you from poison. It lets you turn invisible. (21, 3, Geh:7) a silver javelin (24, 0, Geh:7) 4 silver javelins (25, 3, Geh:7) a silver javelin (27, -1, Geh:7) a silver javelin (27, 0, Geh:7) 4 silver javelins (27, 1, Geh:7) 2 silver javelins (28, -7, Geh:7) a silver javelin (28, -1, Geh:7) a silver javelin (29, 0, Geh:7) 3 silver javelins (29, 1, Geh:7) 2 silver javelins (31, 2, Geh:7) a silver javelin (35, -25, Geh:7) 3 silver tomahawks (36, -20, Geh:7) a silver tomahawk (39, -14, Geh:7) a silver tomahawk (40, -14, Geh:7) a silver tomahawk Level 1 of the Depths (0, 0, Depths:1) 28 gold pieces Level 2 of the Depths (10, -5, Depths:2) 12 stones