Dungeon Crawl Stone Soup version 0.34-a0-300-ge6c66e347d (webtiles) character file. Game seed: 18128168342257897471 0 nuzel the Charlatan (level 1, -2/13 HPs) Began as a Human Wanderer on July 7, 2025. Frozen to death by an endoplasm (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:02 (24 turns). nuzel the Charlatan (Human Wanderer) Turns: 24, Time: 00:00:03 Health: -2/13 AC: 2 Str: 9 XL: 1 Next: 0% Magic: 2/2 EV: 10 Int: 16 God: Gold: 0 SH: 0 Dex: 11 Spells: 2/2 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) c - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour c - a +0 robe (worn) Wands d - a wand of flame (5) (quivered) Scrolls b - a scroll of blinking Skills: + Level 0.0 Fighting - Level 1.0 Armour - Level 1.0 Spellcasting - Level 2.0 Summonings - Level 2.0 Ice Magic - Level 1.0 Invocations - Level 2.0 Evocations - Level 1.0 Shapeshifting You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 28% 1d5 10% 1 Summon Small Mammal Summ 28% N/A 10% 1 Call Imp Summ 14% N/A 16% 2 Call Canine Familiar Summ 7% N/A 30% 3 Frozen Ramparts Ice 14% 1d3 30% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5975 The Realm of Zot is guarded by orbs of winter. Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Welcome, nuzel the Human Wanderer. Are you destined to find the breathtaking Orb of Zot, or to die trying? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger, a scroll of blinking, a +0 robe, a wand of flame (5); and the following spells available to memorise: Freeze, Summon Small Mammal, Call Imp, Call Canine Familiar, Frozen Ramparts. You open the large door. There is a large open door here. You open the large door. There is a large open door here. The endoplasm quivers. You open the large door. An endoplasm is nearby! An endoplasm is nearby! An endoplasm is nearby! An endoplasm is nearby! Okay, then. You barely miss the endoplasm. The endoplasm freezes you. You are frozen. You hit the endoplasm. The endoplasm is lightly wounded. The endoplasm freezes you. You are frozen. You hit the endoplasm but do no damage. The endoplasm is lightly wounded. The endoplasm hits you. You hit the endoplasm. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You hit the endoplasm but do no damage. The endoplasm is severely wounded. The endoplasm hits you but does no damage. You hit the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. You die... #≈≈§≈≈..≈≈≈≈≈# #≈≈§§≈..≈≈≈§≈# #.§.§........# ######''###### #~~~~~..~~~~~# #~..........~# #~.########.~# #~..........~# #~~~~~@.~~~~~# ######J'###### .ß....ß.. ~~~~~..~~~~~~ #####......... .....##### .....# ......# You could see an endoplasm. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nuzel the Human Wanderer began the quest for the Orb. 0 | D:1 | nuzel set off with the following items: a +0 dagger, a | scroll of blinking, a +0 robe, a wand of flame (5); and the | following spells available to memorise: Freeze, Summon | Small Mammal, Call Imp, Call Canine Familiar, Frozen | Ramparts. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 24 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_isolated_outpost, layout_basic, ebering_ecumenical_altar_petrified Action || total ---------------------------++------- Melee: Dagger || 6 Armour: Robe || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 24 | 24 | 0 | 0 | 19 | 1 | 24.0 | Dungeon | 24 | 24 | 0 | 0 | 19 | 1 | 24.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 24 daAuts