Dungeon Crawl Stone Soup version 0.33.0-12-g7cc96d47fd (webtiles) character file.

Game seed: 7785206814354391279

16 nuzel the Conjurer (level 2, -2/20 HPs)
             Began as a Gnoll Wanderer on May 15, 2025.
             Slain by an adder (3 damage)
             ... on level 2 of the Dungeon.
             The game lasted 00:00:50 (676 turns).

nuzel the Conjurer (Gnoll Wanderer)                  Turns: 676, Time: 00:00:51

Health: -2/20      AC:  6    Str: 11    XL:     2   Next: 58%
Magic:  7/7        EV:  7    Int: 12    God:    
Gold:   37         SH:  0    Dex: 10    Spells: 10/10 levels left

rFire   . . .        e - +0 bardiche
rCold   . . .          [offhand occupied]
rNeg    . . .        c - +0 scale mail
rPois   .            (no helmet)
rElec   .            (no cloak)
rCorr   .            (no gloves)
SInv    .            (no boots)
Will    .....        (no amulet)
Stlth                (no ring)
HPRegen 0.23/turn    (no ring)
MPRegen 0.10/turn

%: no passive effects
@: lethally poisoned (-2 -> -3), weak-willed
A: fangs 1, treasure sense, distributed training
a: no special abilities


You were on level 2 of the Dungeon.
You visited 1 branch of the dungeon, and saw 2 of its levels.

You collected 37 gold pieces.

Inventory:

Hand Weapons
 a - a +0 club
 e - a +0 bardiche (weapon)
Armour
 c - a +0 scale mail (worn)
Scrolls
 b - a scroll of fog


   Skills:
 + Level 0.5 Fighting
 + Level 0.5 Short Blades
 + Level 0.5 Long Blades
 + Level 0.5 Axes
 + Level 0.5 Maces & Flails
 + Level 0.5 Polearms
 + Level 0.5 Staves
 + Level 0.5 Ranged Weapons
 + Level 0.5 Throwing
 + Level 2.5 Armour
 + Level 0.5 Dodging
 + Level 2.3 Stealth
 + Level 0.5 Shields
 + Level 0.5 Unarmed Combat
 + Level 4.9 Spellcasting
 + Level 7.0 Conjurations
 + Level 0.3 Hexes
 + Level 0.3 Summonings
 + Level 0.3 Necromancy
 + Level 0.3 Translocations
 + Level 3.7 Forgecraft
 + Level 0.3 Fire Magic
 + Level 0.3 Ice Magic
 + Level 0.3 Air Magic
 + Level 0.3 Earth Magic
 + Level 0.3 Alchemy
 + Level 0.6 Invocations
 + Level 0.5 Evocations
 + Level 0.4 Shapeshifting


You had 10 spell levels left.
You didn't know any spells.
Your spell library contained the following spells:

 Spells                   Type           Power      Damage    Failure   Level
 Magic Dart               Conj           76%        1d6       6%          1
 Searing Ray              Conj           38%        2d5       10%         2
 Foxfire                  Conj/Fire      44%        2x1d6     26%         1
 Kinetic Grapnel          Frge           44%        1d5       26%         1
 Launch Clockwork Bee     Frge           11%        N/A       58%         3
 Lesser Beckoning         Tloc           6%         N/A       83%         2
 Iskenderun's Mystic Bla  Conj/Tloc      11%        2d4 (+2d2 94%         4
 Maxwell's Portable Pile  Tloc           3%         (3-9)d2   96%         3
 Teleport Other           Tloc           3%         N/A       96%         3
 Vampiric Draining        Necr           3%         2d6       96%         3
 Nazja's Percussive Temp  Frge           5%         4d4       100%        5
 Splinterfrost Shell      Ice/Frge       3%         6d4       100%        7


Dungeon Overview and Level Annotations

Branches:
Dungeon (2/15)         Zot: 11226      

Altars:


Innate Abilities, Weirdness & Mutations

You have very sharp teeth.
You have an uncanny knack for detecting items.
Your experience applies equally to all skills.

Message History

The jackal barks! You hear a bark!
The adder bites you but does no damage. x2; The adder barely misses you.
You hear a bark!
You barely miss the adder. The adder bites you but does no damage.
The adder bites you.
You are poisoned.
The adder poisons you!
As you read the scroll labelled RUENUE HIMEAMOARPH, it crumbles to dust.
A wave of despondency washes over your surroundings.
It was a scroll of vulnerability. You feel sick. The adder closely misses you.
You barely miss the adder. You feel sick. The adder bites you.
The adder barely misses you.
A jackal comes into view.
The adder bites you but does no damage.
You barely miss the adder. You feel sick.
The adder bites you but does no damage.
A jackal comes into view.
The adder bites you. The jackal moves out of view.
You barely miss the adder. You feel sick.
You are no longer poisoned.
The adder barely misses you. The adder bites you but does no damage. x2
You miss the adder. The adder barely misses you. x2
You closely miss the adder. The adder barely misses you.
The adder closely misses you. The adder bites you but does no damage.
You barely miss the adder. The adder bites you but does no damage.
The adder bites you.
You barely miss the adder. Your bite misses the adder.
The adder closely misses you. The adder bites you but does no damage.
The adder bites you.
* * * LOW HITPOINT WARNING * * *
You are lethally poisoned!
The adder poisons you!
You closely miss the adder.
* * * LOW HITPOINT WARNING * * *
You feel very sick.
The adder closely misses you. The adder bites you but does no damage.
You miss the adder. You bite the adder, but do no damage.
* * * LOW HITPOINT WARNING * * *
You feel sick. The adder bites you.
You die...

    #..#    #.#
    #..#    #)#
    #..######.##########
#####..#........h.......
.........####.##hh.......
#####....####.##h####....
    #..........jjj)jK....
    #.....###.##S####^...
    #.<.).....##@#      .
    ##...#####...#
     ##..#   #.###
      #..#   #.
      #..#   #
      ...#
      #.##
      #.#


You could see 3 gnolls, an adder (weak-willed) and 4 jackals.

Vanquished Creatures
  A dart slug (D:1)
  2 hobgoblins (D:1)
  3 bats (D:1)
  An endoplasm (D:1)
  A frilled lizard (D:1)
  3 goblins
  8 kobolds (D:1)
  A rat (D:1)
20 creatures vanquished.

Notes
Turn   | Place    | Note
-------+----------+-------------------------------------------
     0 | D:1      | nuzel the Gnoll Wanderer began the quest for the Orb.
     0 | D:1      | nuzel set off with the following items: a +0 club, a scroll
                  | of fog, a +0 scale mail; and the following spells available
                  | to memorise: Magic Dart, Searing Ray, Kinetic Grapnel,
                  | Foxfire, Launch Clockwork Bee.
     0 | D:1      | Reached XP level 1. HP: 13/13 MP: 6/6
   172 | D:1      | Reached XP level 2. HP: 17/19 MP: 7/7
   676 | D:2      | HP: 1/20 [poisoned by an adder]
   676 | D:2      | Slain by an adder

Illustrated notes

Levels and vault maps discovered:
D:1:      dpeg_arrival_ternary, layout_basic
D:2:      layout_loops_ring, basic_altar, minmay_lizard_pond

Action                     || total
---------------------------++-------
  Melee: Club              ||    29
         Bite              ||     9
         Bardiche          ||   100
    Use: Scroll            ||     1
         Potion            ||     1
 Armour: Scale mail        ||   159
  Dodge: Dodged            ||    88