Dungeon Crawl Stone Soup version 0.33.0-11-g5f24e6623a (webtiles) character file. Game seed: 13109229210197681622 74 nuzel the Sneak (level 4, 8/34 HPs) Began as a Gnoll Wanderer on May 12, 2025. Quit the game on level 3 of the Dungeon. The game lasted 00:01:09 (1716 turns). nuzel the Sneak (Gnoll Wanderer) Turns: 1716, Time: 00:01:10 Health: 8/34 AC: 7 Str: 11 XL: 4 Next: 28% Magic: 5/5 EV: 8 Int: 11 God: Gold: 76 SH: 0 Dex: 12 Spells: 5/5 levels left rFire . . . c - +0 hand axe rCold . . . (no offhand) rNeg . . . d - +0 scale mail rPois . (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: fangs 1, treasure sense, distributed training, hooves 1, screaming 1, electricity resistance, weak 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 76 gold pieces. Inventory: Hand Weapons a - a +2 dagger c - a +0 hand axe (weapon) Armour d - a +0 scale mail (worn) Wands l - a wand of iceblast (14) Scrolls e - a scroll of blinking Potions b - a potion of brilliance f - a potion of curing g - a potion of magic k - a potion of berserk rage Skills: + Level 2.7 Fighting + Level 1.1 Short Blades + Level 1.1 Long Blades + Level 6.6 Axes + Level 1.1 Maces & Flails + Level 1.1 Polearms + Level 1.1 Staves + Level 1.1 Ranged Weapons + Level 1.1 Throwing + Level 4.6 Armour + Level 1.1 Dodging + Level 7.8 Stealth + Level 1.1 Shields + Level 1.1 Unarmed Combat + Level 1.1 Spellcasting + Level 0.8 Conjurations + Level 0.8 Hexes + Level 0.8 Summonings + Level 0.8 Necromancy + Level 0.8 Translocations + Level 0.8 Forgecraft + Level 0.8 Fire Magic + Level 0.8 Ice Magic + Level 0.8 Air Magic + Level 0.8 Earth Magic + Level 0.8 Alchemy + Level 1.2 Invocations + Level 1.1 Evocations + Level 1.0 Shapeshifting You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 8% 1d3 75% 1 Blink Tloc 4% N/A 87% 2 Call Imp Summ 4% N/A 87% 2 Volatile Blastmotes Fire/Tloc 4% 2d10 98% 3 Fulminant Prism Conj/Alch 1% 3d5 100% 4 Iskenderun's Mystic Bla Conj/Tloc 2% 2d3 (+2d1 100% 4 Forge Monarch Bomb Fire/Frge 1% 4d5 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 16289 Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. You have large cloven feet. You occasionally shout uncontrollably at your foes. You are resistant to electric shocks. (rElec) You are weak. (Str -2) Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the river rat but do no damage. The river rat is almost dead. The river rat bites you. You take 1 damage, and have 11/34 hp. You hit the river rat but do no damage. The river rat is almost dead. The river rat bites you! * * * LOW HITPOINT WARNING * * * You take 7 damage, and have 4/34 hp. You closely miss the river rat. The river rat is almost dead. The river rat bites you but does no damage. You hit the river rat but do no damage. The river rat is severely wounded. The river rat bites you but does no damage. You closely miss the river rat. The river rat is severely wounded. The river rat completely misses you. You hit the river rat. You kill the river rat! You start resting. You feel your willpower return. You aren't carrying any pieces of jewellery. Unknown command. You start resting. You hear the slow rusting of a drain very nearby. Okay, then. You feel extremely strange. You begin to recover more slowly from draining effects. Your bones become slightly less dense. You feel clever. You feel extremely strange. You recover from draining at a normal speed again. You feel stupid. Your skeletal structure returns to normal. You feel weaker. Your feet thicken and deform. You feel the urge to shout. You feel insulated. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) .....# #.....# #.....# # #....$###.# #####.......... #.............. #.............. #.............. #...><.@†...... #.............. #................ .................. ####.............) #.............. ############### There were no monsters in sight! Vanquished Creatures 3 adders (D:2) A river rat (D:3) A dart slug (D:2) A ribbon worm (D:2) 8 endoplasms 2 giant cockroaches A hobgoblin (D:2) 3 quokkas 3 ball pythons 2 bats (D:2) 2 frilled lizards (D:2) 2 goblins 4 kobolds 7 rats 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nuzel the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | nuzel set off with the following items: a +2 dagger, a | potion of brilliance, a +0 hand axe, a +0 scale mail, a | scroll of blinking. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 1/1 298 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 1064 | D:2 | Reached XP level 3. HP: 23/28 MP: 3/3 1148 | D:2 | Reached skill level 1 in Invocations 1316 | D:2 | Reached skill level 1 in Short Blades 1316 | D:2 | Reached skill level 1 in Long Blades 1316 | D:2 | Reached skill level 1 in Maces & Flails 1316 | D:2 | Reached skill level 1 in Polearms 1316 | D:2 | Reached skill level 1 in Staves 1316 | D:2 | Reached skill level 1 in Ranged Weapons 1316 | D:2 | Reached skill level 1 in Throwing 1316 | D:2 | Reached skill level 1 in Dodging 1316 | D:2 | Reached skill level 1 in Shields 1316 | D:2 | Reached skill level 1 in Unarmed Combat 1316 | D:2 | Reached skill level 1 in Spellcasting 1316 | D:2 | Reached skill level 1 in Evocations 1446 | D:2 | Reached XP level 4. HP: 27/34 MP: 5/5 1459 | D:2 | Reached skill level 1 in Shapeshifting 1714 | D:3 | Gained mutation: Your health recovers twice as slowly from | being drained. [potion of mutation] 1714 | D:3 | Gained mutation: You have a somewhat thin skeletal | structure. (Dex +2, Stealth+) [potion of mutation] 1714 | D:3 | Gained mutation: Your mind is acute. (Int +4, Str/Dex -1) | [potion of mutation] 1715 | D:3 | Lost mutation: Your health recovers twice as slowly from | being drained. [potion of mutation] 1715 | D:3 | Lost mutation: Your mind is acute. (Int +4, Str/Dex -1) | [potion of mutation] 1715 | D:3 | Lost mutation: You have a somewhat thin skeletal structure. | (Dex +2, Stealth+) [potion of mutation] 1715 | D:3 | Gained mutation: You are weak. (Str -2) [potion of | mutation] 1715 | D:3 | Gained mutation: You have large cloven feet. [potion of | mutation] 1715 | D:3 | Gained mutation: You occasionally shout uncontrollably at | your foes. [potion of mutation] 1715 | D:3 | Gained mutation: You are resistant to electric shocks. | (rElec) [potion of mutation] 1716 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: mushboom_english_gardens, layout_basic D:2: layout_rooms D:3: minmay_recursive_quarters, layout_basic, mainiacjoe_overflow_brackets, portal_sewer_entry_a Skill XL: | 1 2 3 4 | ---------------+-------------+----- Invocations | 1 | 1.2 Short Blades | 1 | 1.1 Long Blades | 1 | 1.1 Maces & Flails | 1 | 1.1 Polearms | 1 | 1.1 Staves | 1 | 1.1 Ranged Weapons | 1 | 1.1 Throwing | 1 | 1.1 Dodging | 1 | 1.1 Shields | 1 | 1.1 Unarmed Combat | 1 | 1.1 Spellcasting | 1 | 1.1 Evocations | 1 | 1.1 Shapeshifting | 1 | 1.0 Fighting | | 2.7 Axes | | 6.6 Armour | | 4.6 Stealth | | 7.8 Conjurations | | 0.8 Hexes | | 0.8 Summonings | | 0.8 Necromancy | | 0.8 Translocations | | 0.8 Forgecraft | | 0.8 Fire Magic | | 0.8 Ice Magic | | 0.8 Air Magic | | 0.8 Earth Magic | | 0.8 Alchemy | | 0.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Hand axe | 130 | 39 || 169 Dagger | 4 | || 4 Bite | 13 | 4 || 17 Use: Scroll | 1 | 5 || 6 Potion | | 2 || 2 Stab: Sleeping | 8 | || 8 Armour: Scale mail | 93 | 32 || 125 Dodge: Dodged | 47 | 8 || 55