Dungeon Crawl Stone Soup version 0.33.0-11-g5f24e6623a (webtiles) character file. Game seed: 9988191121774188990 15 nuzel the Apothecary (level 2, 23/23 HPs) Began as a Gnoll Wanderer on May 11, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:27 (1047 turns). nuzel the Apothecary (Gnoll Wanderer) Turns: 1047, Time: 00:00:28 Health: 23/23 AC: 3 Str: 13 XL: 2 Next: 50% Magic: 5/5 EV: 10 Int: 12 God: Gold: 22 SH: 0 Dex: 14 Spells: 5/6 levels left rFire . . . a - +0 mace rCold + . . (no offhand) rNeg . . . d - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + D - +6 ring of dexterity HPRegen 0.23/turn C - ring of protection from cold MPRegen 0.09/turn %: no passive effects @: no status effects A: fangs 1, treasure sense, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 22 gold pieces. Inventory: Hand Weapons a - a +0 mace (weapon) Missiles b - 19 poisoned darts (quivered) Armour d - a +0 leather armour (worn) Jewellery C - a ring of protection from cold (worn) D - a +6 ring of dexterity (worn) Potions c - 2 potions of curing Skills: + Level 2.5 Fighting + Level 0.4 Short Blades + Level 0.4 Long Blades + Level 0.4 Axes + Level 4.5 Maces & Flails + Level 0.4 Polearms + Level 0.4 Staves + Level 0.4 Ranged Weapons + Level 4.5 Throwing + Level 0.4 Armour + Level 0.4 Dodging + Level 0.4 Stealth + Level 0.4 Shields + Level 0.4 Unarmed Combat + Level 2.7 Spellcasting + Level 0.2 Conjurations + Level 0.2 Hexes + Level 0.2 Summonings + Level 0.2 Necromancy + Level 0.2 Translocations + Level 0.2 Forgecraft + Level 0.2 Fire Magic + Level 0.2 Ice Magic + Level 0.2 Air Magic + Level 0.2 Earth Magic + Level 5.3 Alchemy + Level 0.5 Invocations + Level 2.5 Evocations + Level 0.3 Shapeshifting You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level p - Poisonous Vapours Alch/Air 32% 1d2 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 16% 2d6 16% 2 Olgreb's Toxic Radiance Alch 14% N/A 34% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 4945 Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History There is an open door here. There is an escape hatch in the floor here. You open the door. There is an open door here. There is an open door here. You open the door. There is an open door here. You see here a hobgoblin skeleton. There is an open door here. There is an escape hatch in the floor here. There is an open door here. Key pressed, stopping explore. No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! Search for what [? for help]? weapon Search for what [Enter for "weapon", or ? for help]? armor Unknown command. As you read the scroll labelled ZOUCAT GETEILE, it crumbles to dust. A profound silence engulfs you. It was a scroll of silence. Magic scrolls do not work when you're silenced! Okay, then. You start waiting. Your hearing returns. As you read the scroll labelled FOYRE HOEHIERPH, it crumbles to dust. You feel strangely unstable. It was a scroll of teleportation. As you read the scroll labelled SUICEI SAM LACSIL, it crumbles to dust. It is a scroll of identify. You don't currently have any unidentified items. You start waiting. Your surroundings suddenly seem different. Okay, then. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ###.#..#.#........####.#.......## ...............................## ######.#.################......#. .......#.# #####.######. .......#.# #............ .......#.# #.###.######. .#######.# #.# #.# #. .# #.############.# #.# #. .# #........@.....# #.######. .# ################ #........ .# ######### ## # There were no monsters in sight! Vanquished Creatures A dart slug (D:1) 2 endoplasms (D:1) 3 hobgoblins (D:1) A jackal (D:1) 2 ball pythons (D:1) 2 bats (D:1) 2 goblins (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nuzel the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | nuzel set off with the following items: a +0 mace, 8 | poisoned darts, a potion of curing, a +0 leather armour; | and the following spell memorised: Poisonous Vapours; and | the following spells available to memorise: Mercury Arrow, | Olgreb's Toxic Radiance. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 4/4 244 | D:1 | Reached XP level 2. HP: 9/23 MP: 5/5 1047 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_pentagram, layout_basic, minmay_fountain_box, minmay_three_crescents Action || total ---------------------------++------- Melee: Mace || 38 Bite || 5 Use: Potion || 1 Scroll || 3 Armour: Leather armour || 34 Dodge: Dodged || 20