Dungeon Crawl Stone Soup version 0.33.0-11-g5f24e6623a (webtiles) character file. Game seed: 13641762160440669414 2 nuzel the Conjurer (level 1, 17/17 HPs) Began as a Gnoll Wanderer on May 11, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:07 (37 turns). nuzel the Conjurer (Gnoll Wanderer) Turns: 37, Time: 00:00:08 Health: 17/17 AC: 5 Str: 14 XL: 1 Next: 30% Magic: 6/6 EV: 9 Int: 8 God: Gold: 0 SH: 0 Dex: 11 Spells: 8/9 levels left rFire . . . a - +0 mace rCold . . . (no offhand) rNeg . . . b - +0 ring mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: fangs 1, treasure sense, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 mace (weapon) Armour b - a +0 ring mail (worn) Potions c - a potion of might Skills: + Level 2.3 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 4.4 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Ranged Weapons + Level 0.0 Throwing + Level 2.3 Armour + Level 0.0 Dodging + Level 0.0 Stealth + Level 0.0 Shields + Level 0.0 Unarmed Combat + Level 4.8 Spellcasting + Level 7.0 Conjurations + Level 0.0 Hexes + Level 0.0 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 0.0 Forgecraft + Level 0.0 Fire Magic + Level 0.0 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 0.0 Alchemy + Level 0.1 Invocations + Level 0.0 Evocations + Level 0.0 Shapeshifting You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level z - Shock Conj/Air 28% 1d4 12% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 26% 2d5 4% 2 Rending Blade Conj/Frge 7% 2d6 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5962 Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History Welcome, nuzel the Gnoll Wanderer. It is said that the Orb of Zot exists deep within this dungeon. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 mace, a +0 ring mail, a potion of might; and the following spell memorised: Shock; and the following spells available to memorise: Searing Ray, Rending Blade. Don't forget about skills Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) Okay, then. Okay, then. A kobold comes into view. It is wielding a +0 dagger. Found 8 gold pieces. The kobold shouts! A kobold is nearby! A kobold is nearby! A kobold is nearby! You hit the kobold. You kill the kobold! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! An endoplasm comes into view. An endoplasm is nearby! An endoplasm is nearby! An endoplasm is nearby! The endoplasm hits you but does no damage. You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm closely misses you. You hit the endoplasm. You kill the endoplasm! No target in view! No target in view! No target in view! No target in view! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.# #.# #.# #.# # ##.## #.##...###.#### #..$.#.@......# #...###.##.# ########......# #.........##### #.#######.# #.# #.# #.# #)# #.## #.# #..## #.# There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) A kobold (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nuzel the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | nuzel set off with the following items: a +0 mace, a +0 | ring mail, a potion of might; and the following spell | memorised: Shock; and the following spells available to | memorise: Searing Ray, Rending Blade. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 6/6 37 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_statue_moat, layout_loops_ring Action || total ---------------------------++------- Melee: Mace || 3 Armour: Ring mail || 1 Dodge: Dodged || 1