Dungeon Crawl Stone Soup version 0.34-a0-40-gee89c07461 (webtiles) character file. Game seed: 15854543703437734826 24 nuzel the Ducker (level 2, -1/25 HPs) Began as a Demigod Wanderer on May 8, 2025. Slain by Terence ... wielding a +0 trident (3 damage) ... on level 2 of the Dungeon. The game lasted 00:00:53 (1002 turns). nuzel the Ducker (Demigod Wanderer) Turns: 1002, Time: 00:00:54 Health: -1/25 AC: 3 Str: 10 XL: 2 Next: 60% Magic: 7/7 EV: 11 Int: 18 God: Gold: 66 SH: 0 Dex: 12 Spells: 4/4 levels left rFire . . . a - +0 dagger rCold . . . (no offhand) rNeg . . . e - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: hasted, very quick A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 66 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour e - a +0 leather armour (worn) Jewellery i - an amulet of magic regeneration L - a ring of flight Scrolls d - a scroll of teleportation f - a scroll of enchant weapon {unknown} g - a scroll of summoning {unknown} j - a scroll of enchant armour {unknown} Skills: + Level 2.3 Fighting - Level 1.7 Throwing + Level 2.9 Dodging - Level 1.7 Spellcasting - Level 1.7 Conjurations You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 14% 2d5 19% 2 Static Discharge Conj/Air 8% 3-4/arc 26% 2 Ensorcelled Hibernation Hex/Ice 2% N/A 36% 2 Fugue of the Fallen Necr 1% N/A 58% 3 Anguish Hex/Necr 0% N/A 94% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11004 Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The poisoned dart completely misses Terence. Terence hits you with a +0 trident. You take 4 damage, and have 11/25 hp. Throw: 4 darts (poison) Press: ? - help, Q - select action Shift-Dir - straight line Aim: Terence, wielding a +0 trident and wearing a +0 scale mail (lightly wounded, 58% to hit) You throw a poisoned dart. The poisoned dart hits Terence. Terence is poisoned. Terence is lightly wounded. Terence hits you but does no damage. Throw: 3 darts (poison) Press: ? - help, Q - select action Shift-Dir - straight line Aim: Terence, wielding a +0 trident and wearing a +0 scale mail (lightly wounded, poisoned, 58% to hit) You throw a poisoned dart. The poisoned dart hits Terence. Terence looks even sicker. Terence is lightly wounded. Throw: 2 darts (poison) Press: ? - help, Q - select action Shift-Dir - straight line Aim: Terence, wielding a +0 trident and wearing a +0 scale mail (lightly wounded, very poisoned, 58% to hit) You throw a poisoned dart. The poisoned dart hits Terence. Terence looks even sicker. Terence is lightly wounded. Terence misses you. Throw: dart (poison) Press: ? - help, Q - select action Shift-Dir - straight line Aim: Terence, wielding a +0 trident and wearing a +0 scale mail (lightly wounded, very poisoned, 58% to hit) You throw a poisoned dart. The poisoned dart hits Terence. Terence looks as sick as possible! Terence is lightly wounded. You hit Terence but do no damage. Terence is lightly wounded. Terence hits you with a +0 trident. You take 3 damage, and have 8/25 hp. You hit Terence. Terence is heavily wounded. Terence hits you with a +0 trident! * * * LOW HITPOINT WARNING * * * You take 6 damage, and have 2/25 hp. Terence hits you from afar with a +0 trident. You die... Terence says, "And stay out!" ### #..####. ..# #....... #.# ##.####. #.# #.# ## #.# #.##### #.# #...... #@# #.##### #.# #.# #@##### #.# #.....# #.# #.###.######.# #............# #.###.######## #.....# ####### You could see Terence (extremely poisoned). Vanquished Creatures A dart slug (D:1) 3 giant cockroaches (D:1) 4 hobgoblins A quokka (D:1) 4 ball pythons (D:1) 2 bats An endoplasm (D:1) 2 frilled lizards (D:1) A goblin (D:1) 3 kobolds 4 rats (D:1) 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nuzel the Demigod Wanderer began the quest for the Orb. 0 | D:1 | nuzel set off with the following items: a +0 dagger, 4 | throwing nets, 10 poisoned darts, a scroll of | teleportation, a +0 leather armour; and the following | spells available to memorise: Searing Ray, Static | Discharge. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 5/5 481 | D:1 | Reached XP level 2. HP: 15/24 MP: 7/7 967 | D:2 | Noticed Terence 1002 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_hallway, layout_basic, angelslayer_ecumenical_altar_simple_liquid, kennysheep_pointless_box D:2: layout_loops_ring, uniq_terence Skill XL: | 1 | ---------------+----+----- Fighting | 2 | 2.3 Throwing | | 1.7 Dodging | | 2.9 Spellcasting | | 1.7 Conjurations | | 1.7 Action || total ---------------------------++------- Melee: Dagger || 129 Throw: Dart || 10 Throwing net || 5 Use: Potion || 2 Stab: Held in net/web || 1 Armour: Leather armour || 86 Dodge: Dodged || 80 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 995 | 972 | 23 | 43 | 712 | 2 | 497.5 | Dungeon | 995 | 972 | 23 | 43 | 712 | 2 | 497.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 820 daAuts D:2: 175 daAuts