Dungeon Crawl Stone Soup version 0.33-a0-1319-g9e0ece63c4 (webtiles) character file. Game seed: 6850430645380091676 1 nuzel the Chiller (level 1, 15/15 HPs) Began as a Demigod Wanderer on Apr 8, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:07 (57 turns). nuzel the Chiller (Demigod Wanderer) Turns: 57, Time: 00:00:07 Health: 15/15 AC: 5 Str: 14 XL: 1 Next: 13% Magic: 4/4 EV: 9 Int: 15 God: Gold: 0 SH: 0 Dex: 11 Spells: 1/2 levels left rFire . . . a - +1 club rCold . . . (no offhand) rNeg . . . c - +0 ring mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: weak-willed A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 club (weapon) Armour c - a +0 ring mail (worn) Potions b - a potion of curing Skills: + Level 0.3 Fighting - Level 1.0 Throwing - Level 1.0 Armour - Level 1.0 Spellcasting - Level 1.7 Conjurations - Level 4.5 Ice Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level z - Freeze Ice 56% 1d7 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ozocubu's Armour Ice 14% N/A 24% 3 Searing Ray Conj 12% 2d4 36% 2 Static Discharge Conj/Air 6% 3-4/arc 47% 2 Summon Ice Beast Ice/Summ 7% N/A 52% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5940 Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History You barely miss the goblin. The goblin hits you with a +0 club. You take 1 damage, and have 13/14 hp. You completely miss the goblin. The goblin hits you but does no damage. You closely miss the goblin. The goblin hits you with a +0 club. You take 1 damage, and have 13/14 hp. You barely miss the goblin. The goblin barely misses you. The goblin hits you with a +0 club. You take 2 damage, and have 11/14 hp. You hit the goblin. The goblin is moderately wounded. The goblin barely misses you. You barely miss the goblin. The goblin is moderately wounded. The goblin hits you with a +0 club. You take 2 damage, and have 9/14 hp. You barely miss the goblin. The goblin is moderately wounded. The goblin hits you but does no damage. x2 You hit the goblin. You kill the goblin! No target in view! No target in view! HP restored. Things that are here: a +0 club; a goblin corpse d - a scroll labelled BAMMIU KUIK Found a robe. Found a ring mail. e - a scroll labelled JAIPTU YRULO No target in view! No target in view! No target in view! No target in view! As you read the scroll labelled BAMMIU KUIK, it crumbles to dust. A wave of despondency washes over your surroundings. It was a scroll of vulnerability. As you read the scroll labelled JAIPTU YRULO, it crumbles to dust. It is a scroll of enchant weapon. Your +0 club glows red for a moment. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ######## #......# #......### #........# ###......#.. #........# #.#......########### #..............@...# #.....)#####......[.... #....##.....##....##### .....#.........#.....[ ....#...##'##...#...... ....#..##...##..#....... #..#..##.....##. #...... ...#..#.......#. ...... #. +...<...+ There were no monsters in sight! Vanquished Creatures A goblin (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nuzel the Demigod Wanderer began the quest for the Orb. 0 | D:1 | nuzel set off with the following items: a +0 club, a potion | of curing, a +0 ring mail; and the following spell | memorised: Freeze; and the following spells available to | memorise: Ozocubu's Armour, Searing Ray, Static Discharge, | Summon Ice Beast. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 4/4 57 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: angelslayer_arrival_concentric_rings, layout_rooms, serial_shops, shop, dreamdust_ecumenical_altar_drowned_temple, st_stairs_9, minivault_26, minmay_gold_behind_fungi, amcnicky_mini_corridor_feature Action || total ---------------------------++------- Melee: Club || 8 Use: Scroll || 2 Armour: Ring mail || 7 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 59 | 59 | 0 | 0 | 39 | 1 | 59.0 | Dungeon | 59 | 59 | 0 | 0 | 39 | 1 | 59.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 59 daAuts