Dungeon Crawl Stone Soup version 0.33-a0-1319-g9e0ece63c4 (webtiles) character file. Game seed: 6546475490776108187 0 nuzel the Grave Robber (level 1, 7/14 HPs) Began as a Demigod Wanderer on Apr 8, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:00:13 (41 turns). nuzel the Grave Robber (Demigod Wanderer) Turns: 41, Time: 00:00:14 Health: 7/14 AC: 2 Str: 11 XL: 1 Next: 0% Magic: 5/5 EV: 10 Int: 14 God: Gold: 0 SH: 0 Dex: 15 Spells: 2/3 levels left rFire . . . a - +0 dagger rCold . . . (no offhand) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour c - a +0 robe (worn) Wands d - a wand of flame (4) Scrolls b - a scroll of fear Skills: + Level 0.0 Fighting - Level 1.7 Spellcasting - Level 2.6 Hexes - Level 2.6 Necromancy - Level 1.7 Evocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kiss of Death Conj/Necr 16% 2d6 14% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 16% N/A 12% 2 Ensorcelled Hibernation Hex/Ice 8% N/A 22% 2 Vampiric Draining Necr 8% 2d6 24% 3 Anguish Hex/Necr 4% N/A 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11959 Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History A frilled lizard comes into view. The frilled lizard hisses angrily. The quokka closely misses you. You hit the quokka. The quokka is moderately wounded. The quokka misses you. The frilled lizard unfolds its giant frill. You closely miss the quokka. The quokka is moderately wounded. The quokka closely misses you. You hit the quokka. The quokka is almost dead. The quokka barely misses you. An adder comes into view. The quokka completely misses you. You hit the quokka but do no damage. The quokka is almost dead. The quokka bites you. You take 2 damage, and have 12/14 hp. You closely miss the quokka. The quokka is almost dead. The quokka barely misses you. You closely miss the quokka. The quokka is almost dead. The quokka bites you. The frilled lizard bites you but does no damage. You take 3 damage, and have 9/14 hp. You barely miss the quokka. The quokka is almost dead. The quokka bites you. The frilled lizard closely misses you. You take 2 damage, and have 7/14 hp. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #....# #. #....# #.. ##.##.# .... #..##.# #...####)## .#. #........# ... ..#...#.###...# ###...#...# #..@l..# #..Sr....... ............... ............... ......[........ ............... ............... .#.#........... You could see an adder, a quokka and a frilled lizard. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nuzel the Demigod Wanderer began the quest for the Orb. 0 | D:1 | nuzel set off with the following items: a +0 dagger, a | scroll of fear, a +0 robe, a wand of flame (4); and the | following spell memorised: Kiss of Death; and the following | spells available to memorise: Jinxbite, Ensorcelled | Hibernation, Vampiric Draining, Anguish. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 41 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_castle, layout_basic, hex_tiny, nicolae_the_louvre D:2: layout_rooms, ebering_ecumenical_altar_webs, basic_altar, wad_floor_pattern_untrapped, uniq_terence, uniq_robin Action || total ---------------------------++------- Melee: Dagger || 7 Use: Scroll || 2 Armour: Robe || 4 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 40 | 40 | 0 | 0 | 22 | 2 | 20.0 | Dungeon | 40 | 40 | 0 | 0 | 22 | 2 | 20.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 24 daAuts D:1: 16 daAuts