Dungeon Crawl Stone Soup version 0.33-a0-1188-g567e58e7c7 (webtiles) character file. Game seed: 5397992171472922197 2 nuzel the Conjurer (level 1, 0/16 HPs) Began as a Demigod Wanderer on Apr 1, 2025. Slain by a hobgoblin (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:06 (76 turns). nuzel the Conjurer (Demigod Wanderer) Turns: 76, Time: 00:00:06 Health: 0/16 AC: 6 Str: 14 XL: 1 Next: 20% Magic: 4/4 EV: 8 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 1/2 levels left rFire . . . a - +0 club rCold . . . (no offhand) rNeg . . . b - +0 scale mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Armour b - a +0 scale mail (worn) Talismans d - a beast talisman Potions c - a potion of attraction Skills: + Level 1.2 Fighting - Level 2.6 Armour - Level 1.0 Spellcasting - Level 2.6 Conjurations - Level 1.7 Shapeshifting You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level z - Magic Dart Conj 32% 1d4 34% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Hailstorm Conj/Ice 4% 3d5 88% 3 Brom's Barrelling Bould Conj/Erth 4% 2d4 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5917 Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History You completely miss the jackal. The jackal bites you but does no damage. The jackal pauses to sniff the ground. The jackal completely misses you. The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * You barely miss the jackal. The jackal bites you but does no damage. x2 You hit the jackal. The jackal is moderately wounded. The jackal barely misses you. The jackal bites you but does no damage. The jackal completely misses you. The jackal bites you but does no damage. You take 1 damage, and have 3/16 hp. You closely miss the jackal. The jackal is moderately wounded. The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The jackal bites you but does no damage. You hit the jackal. You kill the jackal! The jackal bites you but does no damage. x2 The jackal closely misses you. You barely miss the jackal. The jackal is severely wounded. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. The hobgoblin barely misses you. The jackal completely misses you. The jackal bites you but does no damage. The jackal closely misses you. There is an open door here. You closely miss the jackal. The jackal bites you but does no damage. x3 The hobgoblin hits you. You die... ............... ....$.......... ..?............ ..........################# ######....# #...#.<.#~..# ##...# #...#..P#...# #..J##+###'###'###'## ##.g#h..........†...# #rh@.......##......# ####h..............# ##'###'###'###'## #P..#...#...#...# #...#...#.(.#...# ################# You could see an endoplasm, 3 jackals, a hobgoblin and a rat. Vanquished Creatures A jackal (D:1) A rat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nuzel the Demigod Wanderer began the quest for the Orb. 0 | D:1 | nuzel set off with the following items: a +0 club, a +0 | scale mail, a potion of attraction, a beast talisman; and | the following spell memorised: Magic Dart; and the | following spells available to memorise: Hailstorm, Brom's | Barrelling Boulder. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 4/4 76 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_prison, layout_rooms Action || total ---------------------------++------- Melee: Club || 17 Armour: Scale mail || 53 Dodge: Dodged || 30 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 80 | 80 | 0 | 0 | 44 | 1 | 80.0 | Dungeon | 80 | 80 | 0 | 0 | 44 | 1 | 80.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 80 daAuts