Dungeon Crawl Stone Soup version 0.33-a0-1180-g1e05e1a6a0 (webtiles) character file. Game seed: 4761734879122977468 49 nuzel the Trooper (level 3, 0/31 HPs) Began as a Demigod Wanderer on Mar 31, 2025. Slain by a water moccasin (3 damage) ... on level 6 of the Dungeon. The game lasted 00:00:54 (827 turns). nuzel the Trooper (Demigod Wanderer) Turns: 827, Time: 00:00:55 Health: 0/31 AC: 6 Str: 19 XL: 3 Next: 33% Magic: 6/6 EV: 14 Int: 12 God: Gold: 85 SH: 0 Dex: 13 Spells: 4/4 levels left rFire . . . b - +0 hand axe rCold . . . (no offhand) rNeg . . . c - +0 scale mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth E - +5 ring of evasion HPRegen 0.25/turn (no ring) MPRegen 0.10/turn %: no passive effects @: about to teleport, on berserk cooldown, slowed, very slow A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 85 gold pieces. Inventory: Hand Weapons a - a +2 short sword b - a +0 hand axe (weapon) e - a +0 hand axe Armour c - a +0 scale mail (worn) Jewellery E - a +5 ring of evasion (worn) Potions d - a potion of curing f - a potion of berserk rage Skills: + Level 3.0 Fighting - Level 1.7 Short Blades - Level 2.6 Axes - Level 1.7 Armour - Level 1.0 Dodging - Level 1.0 Stealth - Level 1.0 Spellcasting You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 0% N/A 80% 2 Fugue of the Fallen Necr 0% N/A 95% 3 Inner Flame Hex/Fire 0% N/A 95% 3 Anguish Hex/Necr 0% N/A 100% 4 Flame Wave Conj/Fire 0% 2d4 100% 4 Sticky Flame Fire/Alch 0% 2d4 100% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 23164 Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History You are exhausted. You feel yourself slow down. You feel sick. The water moccasin bites you but does no damage. You now have 20/31 hp. You hit the water moccasin. The water moccasin is severely wounded. You feel sick. You are no longer poisoned. The water moccasin closely misses you. The water moccasin bites you. You are poisoned. The water moccasin poisons you! The water moccasin barely misses you. You take 4 damage, and have 16/31 hp. You hit the water moccasin. The water moccasin is severely wounded. You feel very sick. The water moccasin bites you but does no damage. The water moccasin closely misses you. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * You take 11 damage, and have 5/31 hp. You feel better. The water moccasin barely misses you. The water moccasin bites you but does no damage. Okay, then. As you read the scroll labelled GEYRHU RIERCH, it crumbles to dust. Your body is wracked with pain! * * * LOW HITPOINT WARNING * * * The water moccasin convulses! It was a scroll of torment. The water moccasin closely misses you. The water moccasin barely misses you. You take 5 damage, and have 7/31 hp. As you read the scroll labelled LODUJU MEGO, it crumbles to dust. You feel aware of your surroundings. You sensed 3 altars. It was a scroll of revelation. An orc and a water moccasin come into view. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * The water moccasin closely misses you. Found a scroll labelled UFFYORE IVELO. You take 4 damage, and have 3/31 hp. As you read the scroll labelled JIOSYE JAOHU, it crumbles to dust. You feel strangely unstable. It was a scroll of teleportation. The water moccasin bites you. You die... ,,,,..........# ,,,,..........########## ,,,,..........########## ,,,,..........########## ,,,,..........########## **,,..........########## *,,...######.########## *,*##,* ####....####### *,* *,**#######@####### *,* *,,*####..S...##### **,* **,,####.####.##### ,,,*****,##...####.##### *,,,,,,,,..........##### **,***,,,#ß..ß#....##### ,,,,**,,*#?...##...##### **,,*,,**o....S##..##### *,,,,,***,,,,***,,* You could see a water moccasin. Vanquished Creatures An adder (D:2) 4 dart slugs An endoplasm (D:3) 2 goblins 5 hobgoblins 6 jackals 3 ball pythons 2 bats 2 frilled lizards 2 kobolds 3 rats 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nuzel the Demigod Wanderer began the quest for the Orb. 0 | D:1 | nuzel set off with the following items: a +2 short sword, a | +0 hand axe, a +0 scale mail, a potion of curing. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 4/4 34 | D:1 | Reached skill level 1 in Fighting 102 | D:1 | Reached XP level 2. HP: 23/23 MP: 5/5 174 | D:2 | Reached skill level 2 in Fighting 333 | D:2 | Reached XP level 3. HP: 29/30 MP: 6/6 698 | D:3 | Reached skill level 3 in Fighting 795 | D:3 | You fall into a shaft and drop 3 floors! 804 | D:6 | Noticed a water moccasin 826 | D:6 | Noticed a water moccasin 827 | D:6 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pits, layout_loops_corners, serial_forest, infiniplex_forest_clump_tiny, infiniplex_forest_straight_3, infiniplex_forest_clump_medium, infiniplex_forest_clump_tiny, infiniplex_forest_lined_2, infiniplex_forest_lined_2, minmay_tiny_reverse_x D:2: layout_rooms, serial_glass, glass_columns_b, glass_columns_c D:3: layout_rooms, roderic_malta_cross, hangedman_decor_opposing, roderic_lattice_a, nicolae_goblin_pals D:6: minmay_angry_zag, layout_rooms, amcnicky_altar_gilded, jmf_multi_god_temple Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 2 3 | 3.0 Short Blades | | 1.7 Axes | | 2.6 Armour | | 1.7 Dodging | | 1.0 Stealth | | 1.0 Spellcasting | | 1.0 Action || total ---------------------------++------- Melee: Short sword || 22 Hand axe || 82 Use: Scroll || 3 Potion || 2 Armour: Scale mail || 108 Dodge: Dodged || 84 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 834 | 776 | 58 | 77 | 497 | 4 | 208.5 | Dungeon | 834 | 776 | 58 | 77 | 497 | 4 | 208.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 405 daAuts D:3: 240 daAuts D:1: 157 daAuts D:6: 30 daAuts