Dungeon Crawl Stone Soup version 0.33-a0-1180-g1e05e1a6a0 (webtiles) character file. Game seed: 12128675701930487088 4 nuzel the Apothecary (level 1, 8/16 HPs) Began as a Demigod Wanderer on Mar 31, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:07 (81 turns). nuzel the Apothecary (Demigod Wanderer) Turns: 81, Time: 00:00:07 Health: 8/16 AC: 3 Str: 15 XL: 1 Next: 40% Magic: 4/4 EV: 10 Int: 12 God: Gold: 9 SH: 0 Dex: 13 Spells: 1/2 levels left rFire . . . a - +0 club rCold . . . (no offhand) rNeg . . . c - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Inventory: Hand Weapons a - a +0 club (weapon) Armour c - a +0 leather armour (worn) Wands d - a wand of polymorph (6) Potions b - a potion of brilliance Skills: + Level 1.5 Fighting - Level 1.0 Spellcasting - Level 1.7 Conjurations - Level 4.5 Alchemy - Level 1.0 Evocations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level p - Poisonous Vapours Alch/Air 24% 1d2 14% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 8% 2d4 26% 2 Momentum Strike Conj/Tloc 4% 3d8 36% 2 Olgreb's Toxic Radiance Alch 11% N/A 50% 4 Fulminant Prism Conj/Alch 4% 3d5 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5916 Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History A ball python, a goblin and a jackal come into view. The ball python hisses angrily. The goblin shouts! The jackal barks! You hear an angry hiss. The bat hits you but does no damage. The ball python moves out of view. You hit the bat. You kill the bat! A goblin comes into view. It is wielding a +0 dagger. You hit the goblin. The goblin is almost dead. A frilled lizard comes into view. The goblin misses you. The goblin closely misses you. The frilled lizard hisses angrily. You hit the goblin. You kill the goblin! The goblin barely misses you. The jackal bites you. The goblin hits you with a +0 club. You take 5 damage, and have 11/16 hp. You hit the jackal. The jackal is moderately wounded. The jackal bites you. A dart slug comes into view. The goblin barely misses you. The jackal closely misses you. You take 3 damage, and have 8/16 hp. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Okay, then. You aren't carrying any scrolls. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ####.......# ##..........# #######..#####.#### #.#.#.#.# #.##.# #.#.#.#.#.#.#.## #.#.#.#.#.#.#.## #.#.#.#.#.###.## #.#.#.#.## ##.# #@#.#.#.###..# #h#g#.#.#.#.#.# #g#.#.#.#....#.# #h#.#.#.#.###.#.# #l#g#.#.#.#.##.#.. .S#.#.#.#.#.###.### #.#.#.#.#.# #.##.# .w..##.#.. ....# .# ### You could see a dart slug (wandering), 2 jackals, 2 goblins, a ball python and a frilled lizard. Vanquished Creatures An endoplasm (D:1) A goblin (D:1) 2 bats (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nuzel the Demigod Wanderer began the quest for the Orb. 0 | D:1 | nuzel set off with the following items: a +0 club, a potion | of brilliance, a +0 leather armour, a wand of polymorph | (6); and the following spell memorised: Poisonous Vapours; | and the following spells available to memorise: Searing | Ray, Momentum Strike, Olgreb's Toxic Radiance, Fulminant | Prism. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 4/4 81 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_five_plusses, layout_loops_cross, minivault_23 Action || total ---------------------------++------- Melee: Club || 8 Armour: Leather armour || 6 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 83 | 83 | 0 | 0 | 60 | 1 | 83.0 | Dungeon | 83 | 83 | 0 | 0 | 60 | 1 | 83.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 83 daAuts