Dungeon Crawl Stone Soup version 0.33-a0-1139-ga6697884fe (webtiles) character file. Game seed: 178867350658880608 0 nuzel the Chiller (level 1, 14/14 HPs) Began as a Demigod Wanderer on Mar 27, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:02 (0 turns). nuzel the Chiller (Demigod Wanderer) Turns: 0, Time: 00:00:02 Health: 14/14 AC: 2 Str: 10 XL: 1 Next: 0% Magic: 5/5 EV: 9 Int: 16 God: Gold: 0 SH: 4 Dex: 14 Spells: 3/3 levels left rFire . . . a - +0 dagger rCold . . . d - +0 buckler rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour c - a +0 robe (worn) d - a +0 buckler (worn) Potions b - a potion of heal wounds Skills: + Level 1.0 Armour + Level 1.0 Stealth + Level 1.7 Shields + Level 1.7 Spellcasting + Level 1.0 Summonings + Level 2.6 Ice Magic You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 40% 1d6 11% 1 Summon Small Mammal Summ 16% N/A 21% 1 Ensorcelled Hibernation Hex/Ice 10% N/A 26% 2 Hailstorm Conj/Ice 5% 3d5 47% 3 Call Canine Familiar Summ 4% N/A 52% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 6000 Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Welcome, nuzel the Demigod Wanderer. Everyone else who sought the Orb of Zot has failed. Will you be different? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger, a potion of heal wounds, a +0 robe, a +0 buckler; and the following spells available to memorise: Freeze, Summon Small Mammal, Ensorcelled Hibernation, Hailstorm, Call Canine Familiar. Don't forget about skills Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ####### #.....# #..@..# #.....# #####+# There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nuzel the Demigod Wanderer began the quest for the Orb. 0 | D:1 | nuzel set off with the following items: a +0 dagger, a | potion of heal wounds, a +0 robe, a +0 buckler; and the | following spells available to memorise: Freeze, Summon | Small Mammal, Ensorcelled Hibernation, Hailstorm, Call | Canine Familiar. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_gate, layout_loops_ring, minmay_pentomino_r2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+