Dungeon Crawl Stone Soup version 0.33-a0-1139-ga6697884fe (webtiles) character file. Game seed: 5030621513181634761 0 nuzel the Shield-Bearer (level 1, 14/14 HPs) Began as a Demigod Wanderer on Mar 27, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:03 (0 turns). nuzel the Shield-Bearer (Demigod Wanderer) Turns: 0, Time: 00:00:04 Health: 14/14 AC: 2 Str: 9 XL: 1 Next: 0% Magic: 4/4 EV: 9 Int: 16 God: Gold: 0 SH: 4 Dex: 15 Spells: 2/2 levels left rFire . . . a - +0 dagger rCold . . . d - +0 buckler rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour c - a +0 robe (worn) d - a +0 buckler (worn) Scrolls b - a scroll of blinking Skills: + Level 1.7 Stealth + Level 2.6 Shields + Level 1.0 Spellcasting + Level 1.7 Summonings + Level 1.0 Fire Magic + Level 1.0 Evocations You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 24% N/A 17% 1 Call Imp Summ 12% N/A 26% 2 Foxfire Conj/Fire 8% 2x1d4 28% 1 Summon Ice Beast Ice/Summ 3% N/A 58% 3 Volatile Blastmotes Fire/Tloc 4% 2d10 63% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 6000 Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Welcome, nuzel the Demigod Wanderer. It's a long way down to the Orb of Zot, but that shouldn't be any trouble. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger, a scroll of blinking, a +0 robe, a +0 buckler; and the following spells available to memorise: Summon Small Mammal, Call Imp, Foxfire, Summon Ice Beast, Volatile Blastmotes. Don't forget about skills Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .. #. . ..#.. ...# ....# #....# ###.....# #.@....# .........###... ......###.. ###### .... #### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nuzel the Demigod Wanderer began the quest for the Orb. 0 | D:1 | nuzel set off with the following items: a +0 dagger, a | scroll of blinking, a +0 robe, a +0 buckler; and the | following spells available to memorise: Summon Small | Mammal, Call Imp, Foxfire, Summon Ice Beast, Volatile | Blastmotes. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 4/4 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_oval, layout_rooms, hellmonk_ecumenical_altar_crossroads, nrook_mini_backslash, st_stairs_1, minmay_tromino_mix6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+