Dungeon Crawl Stone Soup version 0.33-a0-1095-gb58ee74901 (webtiles) character file. Game seed: 13163678318371722472 2 nuzel the Sneak (level 1, -1/17 HPs) Began as a Demigod Wanderer on Mar 16, 2025. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:07 (21 turns). nuzel the Sneak (Demigod Wanderer) Turns: 21, Time: 00:00:07 Health: -1/17 AC: 3 Str: 15 XL: 1 Next: 26% Magic: 4/4 EV: 10 Int: 14 God: Gold: 0 SH: 0 Dex: 11 Spells: 1/2 levels left rFire . . . a - +1 dagger rCold . . . (no offhand) rNeg . . . e - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Missiles b - an atropa-tipped dart (quivered) c - a datura-tipped dart Armour e - a +0 leather armour (worn) Scrolls d - a scroll of fog Skills: + Level 1.8 Fighting + Level 0.1 Armour + Level 1.8 Dodging + Level 3.6 Stealth - Level 1.0 Spellcasting - Level 1.0 Ice Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level z - Freeze Ice 12% 1d3 22% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Hailstorm Conj/Ice 2% 3d5 61% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5978 Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Throw: 2 darts (atropa) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a jackal (moderately wounded, 40% to hit, chance to blind on hit: 100%) You throw an atropa-tipped dart. The atropa-tipped dart hits the jackal. The jackal appears confused. The jackal is moderately wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. You take 1 damage, and have 5/17 hp. An endoplasm comes into view. The endoplasm quivers. The jackal seems less confused. The jackal closely misses you. The jackal misses you. You see here a jackal corpse. The jackal attacks as it pursues you! The jackal barely misses you. x2 You barely miss the jackal. The jackal is lightly wounded. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 5/17 hp. You catch the helpless jackal completely off-guard! You hit the jackal. You kill the jackal! The jackal closely misses you. The jackal barely misses you. You hit the jackal. The jackal is heavily wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal misses you. The jackal bites you. You die... ... .... .... ..... #######..... ...#.....J..... .......@h######## ...#####h.......# #(..≈≈.##### #...≈≈.#...# #......#.<.# #......#...# #........### #.....#### ####### You could see an endoplasm and 2 jackals. Vanquished Creatures 2 jackals (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nuzel the Demigod Wanderer began the quest for the Orb. 0 | D:1 | nuzel set off with the following items: a +1 dagger, 2 | atropa-tipped darts, a datura-tipped dart, a scroll of fog, | a +0 leather armour; and the following spell memorised: | Freeze; and the following spells available to memorise: | Hailstorm. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 4/4 21 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_single_pillar, layout_rooms, nicolae_ecumenical_snake_handling, minmay_fountain_box, chequers_serial_rivers_small_a, amethyst_killhole, chequers_garden, minmay_tetromino_s2 Action || total ---------------------------++------- Melee: Dagger || 11 Throw: Dart || 1 Stab: Blind || 1 Armour: Leather armour || 16 Dodge: Dodged || 23 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 21 | 21 | 0 | 0 | 2 | 1 | 21.0 | Dungeon | 21 | 21 | 0 | 0 | 2 | 1 | 21.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 21 daAuts