Dungeon Crawl Stone Soup version 0.33-a0-1092-gce43c158f7 (webtiles) character file. Game seed: 5705290445857789120 92 nuzel the Shield-Bearer (level 4, 37/37 HPs) Began as a Demigod Wanderer on Mar 15, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:01:38 (1278 turns). nuzel the Shield-Bearer (Demigod Wanderer) Turns: 1278, Time: 00:01:39 Health: 37/37 AC: 6 Str: 13 XL: 4 Next: 13% Magic: 8/8 EV: 10 Int: 9 God: Gold: 81 SH: 6 Dex: 24 Spells: 4/5 levels left rFire . . . a - +1 dagger rCold . . . e - +0 buckler {AC+3} rNeg . . . d - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.11/turn %: no passive effects @: brilliant A: high MP 1, forlorn, divine attributes, agile 1, teleportitis 1, inability to drink after injury 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 81 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Missiles b - 10 poisoned darts (quivered) Armour d - a +0 leather armour (worn) e - a +0 buckler of protection (worn) Scrolls h - a scroll of revelation j - a scroll of noise Potions c - 3 potions of curing Skills: + Level 2.5 Fighting - Level 1.0 Throwing + Level 0.9 Dodging + Level 2.1 Stealth + Level 3.2 Shields - Level 1.0 Spellcasting - Level 2.6 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level z - Magic Dart Conj 28% 1d4 22% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 0% 2d3 67% 2 Hailstorm Conj/Ice 4% 3d5 73% 3 Sigil of Binding Hex 0% N/A 88% 3 Diamond Sawblades Frge 0% 4d4 100% 7 Chain Lightning Conj/Air 2% 3d2 100% 9 Fire Storm Conj/Fire 2% 8d1 100% 9 Shatter Erth 0% 3d5* 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 10703 Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. You are agile. (Dex +4, Str/Int -1) You are occasionally teleported next to monsters. You occasionally lose the ability to drink potions when taking damage. Message History Okay, then. It was a potion of heal wounds. You feel much better. It was a potion of berserk rage. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! You now have 55/55 hp. You are too berserk! You start waiting. You feel a strong urge to attack something. You start waiting. You feel your anger nearly subside. You start waiting. You are no longer berserk. You are exhausted. You feel yourself slow down. You now have 37/37 hp. It was a potion of attraction. You feel attractive to monsters. It was a potion of brilliance. You feel clever all of a sudden. It was a potion of lignification. You turn into a tree. Your +0 leather armour melds into your body. Your roots penetrate the ground. You now have 55/55 hp. It was a potion of mutation. You feel extremely strange. You occasionally lose the ability to drink potions when taking damage. You feel agile. You feel weirdly uncertain. You start resting. You feel less attractive to monsters. You start resting. You feel yourself speed up. You start resting. Your transformation is almost over. You recover from your berserk rage. You start resting. You feel less wooden. Your +0 leather armour unmelds from your body. You now have 37/37 hp. Done exploring. Done exploring. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.# ############...# #.# #.......####...#### #.# #.......#.........# ##.####.......#.........# #.#...........#........># ##...##.......####....### ##..#......>.# #....# #..#........####....# ###..#.##.######@.....# ..........# #.###### .##.#..#### #.# # .##.##.########################## .##..#.÷.....÷..................# .#####.####.####.####.####.####.# .#####.#(.'.+..#.#†.'.+..#.#.ß#.# .....#.#..#.#..#.#..#.#..#.#..#.# ######.#+##.#'##.#+##.#'##.#'##.# There were no monsters in sight! Vanquished Creatures 6 adders (D:2) A ribbon worm (D:2) A dart slug (D:2) 2 endoplasms 3 goblins 2 hobgoblins (D:2) 6 jackals (D:2) 3 ball pythons (D:2) 5 bats (D:2) 3 frilled lizards (D:2) 3 rats 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nuzel the Demigod Wanderer began the quest for the Orb. 0 | D:1 | nuzel set off with the following items: a +0 dagger, 11 | poisoned darts, a potion of curing, a +0 leather armour, a | +0 buckler of protection; and the following spell | memorised: Magic Dart; and the following spells available | to memorise: Hailstorm. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 4/4 86 | D:1 | You fall into a shaft and drop 1 floor! 204 | D:2 | Reached XP level 2. HP: 18/24 MP: 5/5 412 | D:2 | HP: 1/24 [ribbon worm (5)] 417 | D:2 | Reached skill level 3 in Shields 571 | D:2 | Reached XP level 3. HP: 29/29 MP: 6/6 840 | D:2 | Reached XP level 4. HP: 37/37 MP: 8/8 1242 | D:2 | Gained mutation: You occasionally lose the ability to drink | potions when taking damage. [potion of mutation] 1242 | D:2 | Gained mutation: You are agile. (Dex +4, Str/Int -1) | [potion of mutation] 1242 | D:2 | Gained mutation: You are occasionally teleported next to | monsters. [potion of mutation] 1278 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_battle_scene, layout_basic, minmay_pentomino_r2 D:2: minmay_door_path, layout_loops_cross, basic_ecumenical_altar, minmay_snake_closets Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 2 | 2.5 Shields | 3 | 3.2 Stealth | 2 | 2.1 Throwing | | 1.0 Dodging | | 0.9 Spellcasting | | 1.0 Conjurations | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 154 | 15 || 169 Throw: Dart | 19 | || 19 Use: Potion | 1 | 6 || 7 Scroll | | 3 || 3 Stab: Sleeping | 4 | 1 || 5 Armour: Leather armour | 116 | 5 || 121 Dodge: Dodged | 73 | 2 || 75 Block: Buckler | 33 | 4 || 37 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1296 | 1296 | 0 | 114 | 818 | 2 | 648.0 | Dungeon | 1296 | 1296 | 0 | 114 | 818 | 2 | 648.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1209 daAuts D:1: 86 daAuts