Dungeon Crawl Stone Soup version 0.33-a0-1092-gce43c158f7 (webtiles) character file. Game seed: 237920817961870354 16 nuzel the Trooper (level 2, 17/25 HPs) Began as a Demigod Wanderer on Mar 15, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:00:26 (1259 turns). nuzel the Trooper (Demigod Wanderer) Turns: 1259, Time: 00:00:27 Health: 17/25 AC: 2 Str: 9 XL: 2 Next: 27% Magic: 5/5 EV: 11 Int: 15 God: Gold: 116 SH: 0 Dex: 16 Spells: 2/3 levels left rFire . . . a - +0 sling rCold . . . (no offhand) rNeg . . . d - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 116 gold pieces. Inventory: Hand Weapons a - a +0 sling (weapon) Armour d - a +0 robe (worn) Jewellery R - a ring of resist corrosion Wands b - a wand of flame (7) Scrolls c - 2 scrolls of fear e - 2 scrolls of identify {unknown} i - a scroll of noise {unknown} j - a scroll of vulnerability {unknown} l - a scroll of enchant weapon {unknown} Potions f - 2 potions of heal wounds {unknown} g - a potion of invisibility {unknown} h - a potion of lignification {unknown} k - 2 potions of brilliance {unknown} Skills: + Level 2.8 Fighting - Level 1.0 Ranged Weapons - Level 1.0 Dodging - Level 1.0 Spellcasting - Level 1.7 Ice Magic - Level 1.7 Evocations - Level 1.0 Shapeshifting You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level z - Freeze Ice 24% 1d4 12% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 6% N/A 26% 2 Summon Ice Beast Ice/Summ 3% N/A 45% 3 Vampiric Draining Necr 0% 2d6 58% 3 Iskenderun's Mystic Bla Conj/Tloc 0% 2d3 (+2d1 94% 4 Nazja's Percussive Temp Frge 0% 4d4 100% 5 Splinterfrost Shell Ice/Frge 1% 6d4 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10721 Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The sling bullet barely misses the quokka. A quokka is nearby! You shoot a sling bullet. The sling bullet hits the quokka. You kill the quokka! e - 2 scrolls labelled JAZA JETOFF (gained 1) Found a chain mail. k - a brown potion No target in view! Found a stone staircase leading down. No target in view! l - a scroll labelled OFECOLL BAIW No target in view! k - 2 brown potions (gained 1) A gnoll comes into view. It is wielding a +0 flail. You shoot a sling bullet. The sling bullet barely misses the gnoll. The gnoll shouts! You hear a shout! A gnoll is nearby! You shoot a sling bullet. The sling bullet closely misses the gnoll. A gnoll is nearby! You shoot a sling bullet. The sling bullet closely misses the gnoll. A gnoll is nearby! You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is lightly wounded. You shoot a sling bullet. The sling bullet barely misses the gnoll. A gnoll comes into view. It is wielding a +0 spear. The gnoll barely misses you. The gnoll hits you with a +0 flail! A gnoll comes into view. It is wielding a +0 club. You take 8 damage, and have 17/25 hp. You shoot a sling bullet. The sling bullet barely misses the gnoll. Okay, then. Okay, then. Fire: a) +0 sling Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (lightly wounded, 62% to hit) Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.# ##.## ...####..##.# #.# #...## .####......# #.#####...## ..##....######## #........#.##.##.....#####... #...######.........##........... #......................######### #...######.#..........# ##.. #.##....<.### ### #[###.@g#.# #.# ##.## #.. ...# ### ..#>.. ..# #.g# ##. .#. ## ##.. .. You could see 2 gnolls. Vanquished Creatures A ball python (D:2) 2 endoplasms 2 giant cockroaches 2 goblins 2 kobolds (D:1) 2 quokkas A bat (D:2) A rat (D:2) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nuzel the Demigod Wanderer began the quest for the Orb. 0 | D:1 | nuzel set off with the following items: a +0 sling, a wand | of flame (7), a scroll of fear, a +0 robe; and the | following spell memorised: Freeze; and the following spells | available to memorise: Ensorcelled Hibernation, Summon Ice | Beast. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 4/4 224 | D:1 | Reached skill level 2 in Fighting 1052 | D:2 | Reached XP level 2. HP: 21/25 MP: 5/5 1259 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_peaceful_grave, layout_loops_corners, shapermc_ecumenical_altar_mp_vishouse, hangedman_decor_slide_cut D:2: layout_loops_ring, nicolae_figureground_sparkle Skill XL: | 1 | ---------------+----+----- Fighting | 2 | 2.8 Ranged Weapons | | 1.0 Dodging | | 1.0 Spellcasting | | 1.0 Ice Magic | | 1.7 Evocations | | 1.7 Shapeshifting | | 1.0 Action || total ---------------------------++------- Fire: Sling || 54 Armour: Robe || 18 Dodge: Dodged || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1278 | 1236 | 42 | 0 | 1123 | 2 | 639.0 | Dungeon | 1278 | 1236 | 42 | 0 | 1123 | 2 | 639.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 967 daAuts D:2: 311 daAuts