Dungeon Crawl Stone Soup version 0.33-a0-1092-gce43c158f7 (webtiles) character file. Game seed: 4874555783482193334 30 nuzel the Caller (level 2, 0/25 HPs) Began as a Demigod Wanderer on Mar 15, 2025. Succumbed to an adder's poison ... on level 3 of the Dungeon. The game lasted 00:00:23 (396 turns). nuzel the Caller (Demigod Wanderer) Turns: 396, Time: 00:00:24 Health: 0/25 AC: 3 Str: 11 XL: 2 Next: 84% Magic: 5/5 EV: 10 Int: 17 God: Gold: 15 SH: 0 Dex: 12 Spells: 3/3 levels left rFire . . . g - +2 mace (heavy) rCold . . . (no offhand) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . d - +0 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: no passive effects @: lethally poisoned (0 -> -4) A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 15 gold pieces. Inventory: Hand Weapons a - a +0 dagger g - a +2 heavy mace (weapon) Armour c - a +0 robe (worn) d - a +0 pair of boots (worn) Magical Staves h - a staff of fire Scrolls b - a scroll of silence e - 3 scrolls of vulnerability {unknown} Potions f - a potion of curing {unknown} i - a potion of attraction {unknown} j - a potion of might {unknown} k - 2 potions of magic {unknown} Skills: + Level 2.4 Fighting - Level 1.7 Armour - Level 1.0 Stealth - Level 1.0 Spellcasting - Level 2.6 Conjurations - Level 2.6 Summonings You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 36% N/A 7% 1 Foxfire Conj/Fire 20% 2x1d5 12% 1 Momentum Strike Conj/Tloc 10% 3d8 19% 2 Call Canine Familiar Summ 9% N/A 22% 3 Fulminant Prism Conj/Alch 2% 3d5 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 17564 Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History You feel very sick. The adder closely misses you. The adder misses you. The adder bites you. You take 5 damage, and have 19/25 hp. You hit the adder. The adder is heavily wounded. You feel sick. The adder barely misses you. The adder bites you. You take 4 damage, and have 15/25 hp. You hit the adder. The adder is almost dead. You feel sick. You are no longer poisoned. The adder bites you. You are poisoned. The adder poisons you! The adder bites you. The adder barely misses you. You take 6 damage, and have 9/25 hp. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! There are monsters nearby! There are monsters nearby! You barely miss the adder. The adder is almost dead. You feel very sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! The adder bites you but does no damage. The adder closely misses you. You take 4 damage, and have 5/25 hp. You closely miss the adder. The adder is almost dead. * * * LOW HITPOINT WARNING * * * You feel very sick. The adder bites you but does no damage. x2; The adder bites you. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 2/25 hp. You miss the adder. The adder is severely wounded. You die... #######.#### #.# ...).......# #.# ........##.# #.# #######.##.# #.# #######.##.# #.# .........#.# #.# .........#.# #.# #####.##.#.# #.######## #. .#.# #..@So...# #. .#.##########.# #. [#..# #. .##.#### #. .##....# ####.######.# #........# #..####### #..# You could see an adder and an orc. Vanquished Creatures An adder (D:3) 3 orcs (D:3) 2 ball pythons A giant cockroach (D:2) 2 goblins 3 jackals (D:3) A bat (D:3) A frilled lizard (D:2) A kobold (D:3) A rat (D:2) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nuzel the Demigod Wanderer began the quest for the Orb. 0 | D:1 | nuzel set off with the following items: a +0 dagger, a | scroll of silence, a +0 robe, a +0 pair of boots; and the | following spells available to memorise: Summon Small | Mammal, Foxfire, Momentum Strike, Call Canine Familiar, | Fulminant Prism. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 4/4 85 | D:2 | Reached skill level 1 in Fighting 128 | D:3 | Reached XP level 2. HP: 16/24 MP: 5/5 396 | D:3 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_c, layout_loops_ring, serial_forest, infiniplex_forest_lined_room_3, infiniplex_forest_clump_long, infiniplex_forest_clump_double, infiniplex_forest_clump_small, infiniplex_forest_zigzag_1, infiniplex_forest_diagonal, infiniplex_forest_lined_3, nrook_loot_triangle, minivault_14, minmay_misc_feat_alley D:2: layout_rooms, shapermc_ecumenical_altar_mp_vishouse D:3: layout_loops_ring, minmay_surrounded Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 2 | 2.4 Armour | | 1.7 Stealth | | 1.0 Spellcasting | | 1.0 Conjurations | | 2.6 Summonings | | 2.6 Action || total ---------------------------++------- Melee: Mace || 37 Dagger || 9 Stab: Sleeping || 2 Armour: Robe || 46 Dodge: Dodged || 40 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 435 | 435 | 0 | 0 | 274 | 3 | 145.0 | Dungeon | 435 | 435 | 0 | 0 | 274 | 3 | 145.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 302 daAuts D:2: 97 daAuts D:1: 35 daAuts