Dungeon Crawl Stone Soup version 0.33-a0-1092-gce43c158f7 (webtiles) character file. Game seed: 3045849535657269333 6 nuzel the Shield-Bearer (level 1, -3/17 HPs) Began as a Demigod Wanderer on Mar 15, 2025. Frozen to death by an endoplasm (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:15 (93 turns). nuzel the Shield-Bearer (Demigod Wanderer) Turns: 93, Time: 00:00:16 Health: -3/17 AC: 4 Str: 12 XL: 1 Next: 60% Magic: 3/3 EV: 10 Int: 11 God: Gold: 14 SH: 7 Dex: 17 Spells: 0/0 levels left rFire . . . a - +0 dagger rCold . . . f - +2 buckler rNeg . . . e - +0 leather armour rPois . (no helmet) rElec . c - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 14 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour c - a +0 cloak (worn) e - a +0 leather armour (worn) f - a +2 buckler (worn) Talismans b - a beast talisman Scrolls d - a scroll of butterflies Skills: + Level 1.7 Fighting - Level 1.0 Armour - Level 1.7 Dodging - Level 3.6 Shields - Level 1.7 Shapeshifting You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5903 Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The jackal closely misses you. The jackal completely misses you. You hit the jackal but do no damage. The jackal is almost dead. The jackal barely misses you. You hit the jackal. You kill the jackal! You swing at nothing. You start resting. An endoplasm comes into view. You see here 14 gold pieces. You now have 14 gold pieces. The endoplasm quivers. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You barely miss the endoplasm. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You hit the endoplasm but do no damage. You block the endoplasm's attack. The endoplasm hits you but does no damage. You hit the endoplasm but do no damage. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You hit the endoplasm. The endoplasm is moderately wounded. The endoplasm closely misses you. You hit the endoplasm. The endoplasm is almost dead. The endoplasm barely misses you. You hit the endoplasm but do no damage. The endoplasm is almost dead. The endoplasm hits you but does no damage. You take 5 damage, and have 2/17 hp. You barely miss the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. You die... #... #..# ##..# ...# #..# #..# #### #.##########..####..... ...(......@J.......#### #.##########........... #.....#..###.#.## #.####...# #.# ##..# ###'### #..# #.ß.ß.# ...# #.....####.# #.....# #.# You could see an endoplasm. Vanquished Creatures 4 jackals (D:1) A rat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nuzel the Demigod Wanderer began the quest for the Orb. 0 | D:1 | nuzel set off with the following items: a +0 dagger, a | beast talisman, a +0 cloak, a scroll of butterflies, a +0 | leather armour, a +2 buckler. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 93 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_quiet, layout_loops_ring Action || total ---------------------------++------- Melee: Dagger || 42 Armour: Leather armour || 30 Dodge: Dodged || 27 Block: Buckler || 25 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 95 | 95 | 0 | 16 | 19 | 1 | 95.0 | Dungeon | 95 | 95 | 0 | 16 | 19 | 1 | 95.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 95 daAuts