nuzel Level 1 of the Dungeon (0, 0, D:1) a beast talisman (1, 3, D:1) a bat corpse (skeletalised by now) (7, 2, D:1) a +0 whip 4 stones a kobold corpse (skeletalised by now) (8, -5, D:1) a +0 short sword a stone a kobold skeleton (8, -4, D:1) a +0 dagger a kobold corpse (skeletalised by now) (10, 27, D:1) a +0 whip a +0 ring mail (17, 14, D:1) a rat skeleton (24, -13, D:1) a bat skeleton (24, 13, D:1) a bat skeleton (26, 15, D:1) a +0 dagger (29, -5, D:1) a bat skeleton (30, -7, D:1) 7 stones (31, 23, D:1) a +0 dagger (35, 25, D:1) a +0 hand axe (43, 7, D:1) a +0 ring mail (45, 33, D:1) a +0 scale mail Level 2 of the Dungeon [Shop] Digem's Armour Emporium a +0 pair of gloves (49 gold) a +0 ring mail (44 gold) a +0 helmet (49 gold) a +0 cloak (49 gold) a +0 chain mail (49 gold) a +3 scale mail of poison resistance (253 gold) a +2 plate armour of cold resistance (440 gold) the +6 ring mail of Kokhurphamu {^Contam Harm Dex+2} (435 gold) ^Contam: It causes magical contamination when unequipped. Harm: It increases damage dealt and taken. Dex+2: It affects your dexterity (+2). a +0 ring mail (44 gold) a +0 helmet (49 gold) (7, 11, D:2) 2 poisoned darts (12, 2, D:2) a +0 dagger a goblin corpse (skeletalised by now) (12, 35, D:2) a jackal corpse a jackal corpse (16, -5, D:2) a +0 ring mail (16, -3, D:2) a +0 hand axe (16, 27, D:2) a +0 whip (21, 28, D:2) a rat corpse (21, 38, D:2) a +0 club a goblin corpse (22, 37, D:2) a +0 robe a hobgoblin corpse (28, 21, D:2) a ball python corpse (28, 32, D:2) a +0 club (29, 13, D:2) 4 stones (30, -4, D:2) 6 stones (30, -2, D:2) a rat corpse (skeletalised by now) (38, 2, D:2) a +0 quarterstaff (39, 2, D:2) a quokka corpse (skeletalised by now) (44, -1, D:2) 7 stones