Dungeon Crawl Stone Soup version 0.33-a0-1086-g610cef96e5 (webtiles) character file. Game seed: 16944143350093390754 13 nuzel the Magician (level 2, -1/24 HPs) Began as a Demigod Wanderer on Mar 13, 2025. Slain by an adder (2 damage) ... on level 2 of the Dungeon. The game lasted 00:00:23 (256 turns). nuzel the Magician (Demigod Wanderer) Turns: 256, Time: 00:00:24 Health: -1/24 AC: 3 Str: 11 XL: 2 Next: 12% Magic: 10/10 EV: 5 Int: 17 God: Gold: 8 SH: 0 Dex: 12 Spells: 9/10 levels left rFire . . . a - +0 dagger rCold . . . (no offhand) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . d - +0 pair of boots Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.12/turn %: no passive effects @: lethally poisoned (-1 -> -5), vertiginous A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 8 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour c - a +0 robe (worn) d - a +0 pair of boots (worn) Scrolls b - a scroll of teleportation Skills: + Level 2.1 Fighting - Level 1.0 Dodging - Level 4.5 Spellcasting - Level 1.0 Ice Magic - Level 1.0 Evocations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level z - Freeze Ice 28% 1d5 19% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 6% 2d7 36% 2 Hailstorm Conj/Ice 5% 3d5 52% 3 Swiftness Air 3% N/A 56% 3 Tukima's Dance Hex 3% N/A 56% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11743 Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History You barely miss the adder. You feel very sick. The adder bites you. You take 4 damage, and have 17/24 hp. You barely miss the adder. You feel sick. The adder barely misses you. You take 2 damage, and have 15/24 hp. You closely miss the adder. You feel sick. The adder bites you but does no damage. The adder bites you. You are more poisoned. The adder poisons you! You take 3 damage, and have 12/24 hp. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the adder. You feel sick. The adder bites you. You take 2 damage, and have 10/24 hp. You hit the adder. The adder is moderately wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You take 6 damage, and have 4/24 hp. You closely miss the adder. The adder is moderately wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you but does no damage. You closely miss the adder. The adder is moderately wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. You die... ##.######## ## ######.......... .. ....###.######## .# ....##......# .# .....)......# .# ....##......#####.## ....###.#..........# # #..## ###..........###.# ######## #..# #.#####.@....... ........ #..# #.# #..S.###.# ######## #..# #.# #.##.# ######## #..# #.# #.# .# #....... #..# #.#####.# .# #.#####. #..# #.....#.# # #. ##.# #####.#.# #. ##.# #.#.# #. ...# #)#.# #. You could see an adder. Vanquished Creatures A giant cockroach (D:2) 2 goblins (D:2) A hobgoblin (D:2) 4 jackals (D:2) 2 ball pythons (D:2) A frilled lizard (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nuzel the Demigod Wanderer began the quest for the Orb. 0 | D:1 | nuzel set off with the following items: a +0 dagger, a | scroll of teleportation, a +0 robe, a +0 pair of boots; and | the following spell memorised: Freeze; and the following | spells available to memorise: Grave Claw, Hailstorm, | Swiftness, Tukima's Dance. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 8/8 129 | D:2 | Reached XP level 2. HP: 16/24 MP: 10/10 256 | D:2 | HP: 1/24 [poisoned by an adder] 256 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_funnel, layout_basic, chequers_serial_rivers_small_a D:2: layout_loops_ring Skill XL: | 1 | ---------------+----+----- Fighting | 2 | 2.1 Dodging | | 1.0 Spellcasting | | 4.5 Ice Magic | | 1.0 Evocations | | 1.0 Action || total ---------------------------++------- Melee: Dagger || 50 Cast: Freeze || 2 Use: Potion || 1 Stab: Sleeping || 1 Armour: Robe || 31 Dodge: Dodged || 31 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 255 | 255 | 0 | 0 | 142 | 2 | 127.5 | Dungeon | 255 | 255 | 0 | 0 | 142 | 2 | 127.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 215 daAuts D:1: 40 daAuts