Dungeon Crawl Stone Soup version 0.33-a0-1085-g789d534dee (webtiles) character file. Game seed: 10702682182980239523 70 nuzel the Caller (level 3, -2/29 HPs) Began as a Demigod Wanderer on Mar 13, 2025. Slain by an orc priest ... wielding a +0 dagger (4 damage) ... on level 2 of the Dungeon. The game lasted 00:01:45 (1122 turns). nuzel the Caller (Demigod Wanderer) Turns: 1122, Time: 00:01:46 Health: -2/29 AC: 16 Str: 14 XL: 3 Next: 76% Magic: 6/6 EV: 3 Int: 18 God: Gold: 87 SH: 0 Dex: 12 Spells: 2/4 levels left rFire . . . g - +2 dagger (venom) rCold . . . (no offhand) rNeg . . . j - +0 plate armour rPois . (no helmet) rElec . p - +0 cloak rCorr . (no gloves) SInv . m - +0 pair of boots Will ..... (no amulet) Stlth T - +4 ring of protection HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 87 gold pieces. Inventory: Hand Weapons a - a +2 short sword g - a +2 dagger of venom (weapon) i - a +2 quarterstaff of speed Armour b - a +0 pair of boots d - a +0 robe j - a +0 plate armour (worn) m - a +0 pair of boots (worn) p - a +0 cloak (worn) Jewellery T - a +4 ring of protection (worn) Scrolls c - a scroll of silence e - 2 scrolls of identify {unknown} f - a scroll of vulnerability {unknown} k - a scroll of revelation {unknown} l - a scroll of blinking {unknown} Potions h - a potion of curing {unknown} n - a potion of heal wounds {unknown} o - a potion of haste {unknown} Skills: + Level 2.1 Fighting - Level 1.7 Short Blades + Level 1.4 Armour - Level 1.0 Dodging - Level 1.7 Stealth + Level 2.0 Unarmed Combat - Level 1.0 Spellcasting - Level 2.6 Summonings You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level n - Apportation Tloc 0% N/A 100% 1 z - Summon Small Mammal Summ 40% N/A 100% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 0% N/A 100% 2 Stone Arrow Conj/Erth 0% 3d7 100% 3 Summon Ice Beast Ice/Summ 5% N/A 100% 3 Rending Blade Conj/Frge 0% 2d4 100% 4 Alistair's Intoxication Alch 0% N/A 100% 5 Lehudib's Crystal Spear Conj/Erth 0% 10d2 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 16887 Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The orc priest looks as sick as possible! The orc priest is lightly wounded. The orc priest hits you but does no damage. The orc priest miscasts a cantrip. You closely miss the orc priest. The orc priest is moderately wounded. The orc priest hits you but does no damage. x2 You closely miss the orc priest. The orc priest is moderately wounded. The orc priest barely misses you. x2 You hit the orc priest but do no damage. The orc priest is heavily wounded. The orc priest hits you but does no damage. x2 You hit the orc priest but do no damage. The orc priest looks as sick as possible! The orc priest is heavily wounded. The orc priest completely misses you. The orc priest hits you with a +0 flail. You take 1 damage, and have 27/29 hp. You hit the orc priest. The orc priest looks as sick as possible! The orc priest is almost dead. You kill the orc priest! The orc priest looks satisfied for a moment. Your Fighting skill increases to level 2! Your Unarmed Combat skill increases to level 2! You barely miss the orc priest. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! You take 12 damage, and have 16/29 hp. You hit the orc priest. The orc priest is moderately wounded. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! * * * LOW HITPOINT WARNING * * * You take 14 damage, and have 2/29 hp. You hit the orc priest. The orc priest is heavily wounded. The orc priest hits you with a +0 dagger. You die... #...........##...........#...#. ###############..........###... ##...##..†................ ##...................###### #....................# #....................# #....................##### ##........o..............## ##...##..@#######...###... #######.)...######.###### #####.............. #######........ #........ #........ ###...... #.._... #.[...# You could see an orc priest. Vanquished Creatures An orc priest (D:2) A ribbon worm (D:2) 2 endoplasms A giant cockroach (D:2) 7 goblins 5 hobgoblins 4 kobolds (D:1) A quokka (D:2) 6 ball pythons 2 bats (D:1) A frilled lizard (D:2) 5 rats 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nuzel the Demigod Wanderer began the quest for the Orb. 0 | D:1 | nuzel set off with the following items: a +2 short sword, a | +0 pair of boots, a scroll of silence, a +0 robe; and the | following spell memorised: Summon Small Mammal; and the | following spells available to memorise: Summon Ice Beast. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 4/4 227 | D:1 | Reached skill level 1 in Fighting 227 | D:1 | Reached skill level 1 in Unarmed Combat 257 | D:1 | Reached XP level 2. HP: 21/23 MP: 5/5 857 | D:2 | Reached XP level 3. HP: 29/29 MP: 6/6 1095 | D:2 | Learned a level 1 spell: Apportation 1122 | D:2 | Slain by an orc priest Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_simple_crosswalls, layout_basic, minmay_misc_feat_plants D:2: layout_rooms, basic_altar D:3: layout_rooms, mainiacjoe_overflow_24_doors, zin_academy, serial_shops, shop_fountains, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 2 | 2.1 Unarmed Combat | 1 2 | 2.0 Short Blades | | 1.7 Armour | | 1.4 Dodging | | 1.0 Stealth | | 1.7 Spellcasting | | 1.0 Summonings | | 2.6 Action || total ---------------------------++------- Melee: Short sword || 39 Dagger || 53 Armour: Robe || 31 Plate armour || 21 Dodge: Dodged || 45 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1111 | 1030 | 81 | 0 | 753 | 3 | 370.3 | Dungeon | 1111 | 1030 | 81 | 0 | 753 | 3 | 370.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 661 daAuts D:2: 447 daAuts D:3: 1 daAuts