Dungeon Crawl Stone Soup version 0.33-a0-1020-g79d371098c (webtiles) character file. Game seed: 6332577992183220571 9 nuzel the Sneak (level 2, -1/18 HPs) Began as a Poltergeist Wanderer on Feb 28, 2025. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:31 (169 turns). nuzel the Sneak (Poltergeist Wanderer) Turns: 169, Time: 00:00:32 Health: -1/18 AC: 2 Str: 10 XL: 2 Next: 6% Magic: 12/12 EV: 10 Int: 12 God: Gold: 18 SH: 0 Dex: 13 Spells: 2/3 levels left rFire . . . a - +0 spear rCold + . . (no offhand) rNeg + + + b - +0 cloak rPois ∞ d - +0 cloak rElec . (no armour) rCorr + (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ (no amulet) HPRegen 0.23/turn e - ring of magical power MPRegen 0.13/turn f - ring of resist corrosion %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 18 gold pieces. Inventory: Hand Weapons a - a +0 spear (weapon) Armour b - a +0 cloak (haunted) d - a +0 cloak (haunted) Jewellery e - a ring of magical power (worn) f - a ring of resist corrosion (worn) Potions c - a potion of curing Skills: + Level 0.3 Fighting - Level 1.0 Polearms - Level 1.2 Throwing + Level 6.5 Stealth - Level 1.0 Spellcasting - Level 3.0 Summonings You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 28% N/A 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 14% N/A 13% 2 Summon Seismosaurus Egg Summ/Erth 4% N/A 85% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History The jackal barks! You hit the jackal. The jackal is severely wounded. The jackal bites you. A quokka comes into view. You hit the jackal. You kill the jackal! The jackal barely misses you. The jackal closely misses you. You barely miss the jackal. The jackal closely misses you. The quokka twitches its whiskers. The jackal bites you. x2; The rat barely misses you. You hit the jackal. The jackal is moderately wounded. The jackal bites you but does no damage. x2 The rat misses you. You closely miss the jackal. The jackal is moderately wounded. The jackal bites you. The jackal misses you. The jackal bites you but does no damage. The jackal closely misses you. The rat bites you but does no damage. The jackal bites you. You miss the jackal. The jackal is moderately wounded. The jackal bites you. The jackal closely misses you. The jackal bites you. The rat barely misses you. The jackal misses you. There are monsters nearby! There are monsters nearby! The jackal bites you but does no damage. The jackal closely misses you. The jackal bites you. The jackal attacks as it pursues you! The jackal barely misses you. The jackal attacks as it pursues you! The jackal closely misses you. The jackal bites you. The jackal completely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. The jackal stops to sniff the ground. The jackal attacks as it pursues you! The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. x2; The jackal bites you. You die... ............... .##.#.............# ......#............ .?................. .................~........#. .. #......#...≈...#...... .. #.r.r...#..≈..#...≈..# #.#..rh≈..#..≈..#..~.... ..#....hh@≈..#.~.#..~..... ........#...≈.#.~.#.~...#.. ...#......##..~.#.#.≈..##... .. #........##.~...~.##..... ##.#.......#.....#....... . #.#.~≈~~≈~...<...≈≈~~≈~† .. #.#.......#.....#.....). ...##.......##.~...≈†##..... ..........##..~.#.#.≈..##... You could see a quokka, 3 jackals and 2 rats. Vanquished Creatures A bat (D:1) An endoplasm (D:1) 2 hobgoblins (D:1) A jackal (D:1) A kobold (D:1) A frilled lizard (D:1) A rat (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nuzel the Poltergeist Wanderer began the quest for the Orb. 0 | D:1 | nuzel set off with the following items: a +0 spear, a +0 | cloak, a potion of curing, a +0 cloak; and the following | spell memorised: Summon Small Mammal; and the following | spells available to memorise: Call Imp, Summon Seismosaurus | Egg. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 15 | D:1 | Reached skill level 6 in Stealth 143 | D:1 | Reached XP level 2. HP: 18/18 MP: 3/3 169 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_radiant_lines, layout_basic, chequers_serial_rivers_micro_d Skill XL: | 1 | ---------------+----+----- Stealth | 6 | 6.5 Fighting | | 0.3 Polearms | | 1.0 Throwing | | 1.2 Spellcasting | | 1.0 Summonings | | 3.0 Action || total ---------------------------++------- Melee: Spear || 24 Cast: Summon Small Mamm || 4 Stab: Sleeping || 2 Armour: Skin || 28 Dodge: Dodged || 23 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 169 | 169 | 0 | 28 | 68 | 1 | 169.0 | Dungeon | 169 | 169 | 0 | 28 | 68 | 1 | 169.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 169 daAuts