Dungeon Crawl Stone Soup version 0.33-a0-1020-g79d371098c (webtiles) character file. Game seed: 5045393032811587844 0 nuzel the Apothecary (level 1, 11/11 HPs) Began as a Poltergeist Wanderer on Feb 28, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:03 (0 turns). nuzel the Apothecary (Poltergeist Wanderer) Turns: 0, Time: 00:00:03 Health: 11/11 AC: 1 Str: 8 XL: 1 Next: 0% Magic: 5/5 EV: 9 Int: 14 God: Gold: 0 SH: 4 Dex: 13 Spells: 7/8 levels left rFire . . . a - +0 dagger rCold + . . d - +0 buckler rNeg + + + c - +0 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth + (no amulet) HPRegen 0.21/turn (no ring) MPRegen 0.09/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour c - a +0 cloak (haunted) d - a +0 buckler (worn) Scrolls b - a scroll of teleportation Skills: - Level 1.0 Shields - Level 4.0 Spellcasting - Level 1.0 Conjurations - Level 4.3 Alchemy You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 32% 1d3 13% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 10% 2d4 30% 2 Static Discharge Conj/Air 8% 3-4/arc 36% 2 Mephitic Cloud Conj/Alch/Air 7% N/A 41% 3 Fulminant Prism Conj/Alch 5% 3d7 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History Welcome, nuzel the Poltergeist Wanderer. The heart of this dungeon contains the fabulous artefact, the Orb of Zot. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger, a scroll of teleportation, a +0 cloak, a +0 buckler; and the following spell memorised: Poisonous Vapours; and the following spells available to memorise: Searing Ray, Static Discharge, Mephitic Cloud, Fulminant Prism. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #### #..# +.@+ #..# #### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nuzel the Poltergeist Wanderer began the quest for the Orb. 0 | D:1 | nuzel set off with the following items: a +0 dagger, a | scroll of teleportation, a +0 cloak, a +0 buckler; and the | following spell memorised: Poisonous Vapours; and the | following spells available to memorise: Searing Ray, Static | Discharge, Mephitic Cloud, Fulminant Prism. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 5/5 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: ncdulo_smallfort, layout_rooms Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+