Dungeon Crawl Stone Soup version 0.33-a0-1020-g79d371098c (webtiles) character file. Game seed: 1863081341490362355 4 nuzel the Vexing (level 1, 0/12 HPs) Began as a Poltergeist Wanderer on Feb 28, 2025. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:20 (103 turns). nuzel the Vexing (Poltergeist Wanderer) Turns: 103, Time: 00:00:20 Health: 0/12 AC: 1 Str: 7 XL: 1 Next: 50% Magic: 2/2 EV: 10 Int: 18 God: Gold: 6 SH: 0 Dex: 10 Spells: 1/2 levels left rFire . . . a - +0 spear rCold + . . (no offhand) rNeg + + + d - +0 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth + (no amulet) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 6 gold pieces. Inventory: Hand Weapons a - a +0 spear (weapon) Missiles g - 3 boomerangs (quivered) Armour d - a +0 cloak (haunted) Wands b - a wand of flame (3) Scrolls e - a scroll of immolation {unknown} Potions c - a potion of attraction f - a potion of enlightenment {unknown} h - a potion of haste {unknown} Skills: + Level 0.6 Fighting - Level 1.7 Polearms - Level 1.1 Dodging * Level 0.9 Stealth - Level 1.0 Spellcasting - Level 5.8 Hexes - Level 1.7 Evocations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 84% N/A 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 21% N/A 5% 3 Anguish Hex/Necr 5% N/A 52% 4 Fulminant Prism Conj/Alch 0% 3d5 89% 4 Iskenderun's Battlesphe Conj/Frge 0% 2d7 89% 4 Irradiate Conj/Alch 0% 3d11 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History You barely miss the jackal. The jackal barely misses you. A quokka comes into view. The jackal completely misses you. You barely miss the jackal. The jackal closely misses you. x2 You hit the jackal. The jackal is heavily wounded. The jackal bites you. x2 You hit the jackal. You kill the jackal! The jackal closely misses you. x3 You barely miss the jackal. The jackal barely misses you. The jackal bites you. You are too injured to fight recklessly! The jackal barely misses you. Okay, then. Throw: 4 boomerangs Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a jackal (40% to hit) You throw a boomerang. The boomerang closely misses the jackal. The boomerang hits the jackal. The jackal is heavily wounded. The jackal completely misses you. The jackal bites you. Throw: 4 boomerangs Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a jackal (40% to hit) You throw a boomerang. The boomerang closely misses the jackal. The boomerang hits the jackal and shatters for extra damage. The jackal is severely wounded. The jackal barely misses you. Throw: 3 boomerangs Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a jackal (40% to hit) You throw a boomerang. The boomerang barely misses the jackal. The boomerang hits the jackal. You kill the jackal! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... .###......~.<.~........ ..........~...~.....# .####......≈~≈......# ..# ##.............## #.## #.............# ...# #.............# .#.####...........## .#..################ .##.............@hh# .#################r.# ## #!... ##..# ... .. . You could see a quokka and 2 jackals. Vanquished Creatures A dart slug (D:1) 2 jackals (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nuzel the Poltergeist Wanderer began the quest for the Orb. 0 | D:1 | nuzel set off with the following items: a +0 spear, a wand | of flame (3), a potion of attraction, a +0 cloak; and the | following spell memorised: Slow; and the following spells | available to memorise: Confusing Touch, Anguish. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 44 | D:1 | Got Wair's Book of Energy 50 | D:1 | Found a faded altar of an unknown god. 103 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: enne_arrival_octagon_isle, layout_basic, serial_shops, nicolae_shop_just_a_little_nook, shapermc_ecumenical_altar_gd Action || total ---------------------------++------- Melee: Spear || 9 Throw: Boomerang || 3 Armour: Skin || 6 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 103 | 103 | 0 | 0 | 73 | 1 | 103.0 | Dungeon | 103 | 103 | 0 | 0 | 73 | 1 | 103.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 103 daAuts