Dungeon Crawl Stone Soup version 0.33-a0-1020-g79d371098c (webtiles) character file. Game seed: 15529635260457836361 1 nuzel the Sneak (level 1, 6/13 HPs) Began as a Poltergeist Wanderer on Feb 28, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:12 (37 turns). nuzel the Sneak (Poltergeist Wanderer) Turns: 37, Time: 00:00:12 Health: 6/13 AC: 5 Str: 7 XL: 1 Next: 16% Magic: 3/3 EV: 11 Int: 12 God: Gold: 0 SH: 0 Dex: 16 Spells: 3/4 levels left rFire . . . a - +1 dagger rCold + . . (no offhand) rNeg + + + e - +0 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth ++ (no amulet) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying, trickster (+4 AC) A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Missiles b - an atropa-tipped dart (quivered) c - 2 datura-tipped darts Armour e - a +0 cloak (haunted) Scrolls d - a scroll of fear Skills: + Level 1.0 Fighting - Level 2.1 Dodging + Level 3.2 Stealth - Level 2.0 Spellcasting - Level 3.0 Hexes - Level 1.0 Evocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 32% N/A 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Tukima's Dance Hex 8% N/A 24% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. You resist. You hit the endoplasm. You kill the endoplasm! A ball python comes into view. The kobold shouts! The goblin shouts! The ball python hisses angrily. The kobold hits you with a +0 short sword. You closely miss the goblin. The kobold hits you with a +0 short sword. The goblin barely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. The ball python barely misses you. Throw: 2 darts (atropa) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a kobold, wielding a +0 short sword and quivering stones (47% to hit, chance to blind on hit: 100%) You throw an atropa-tipped dart. The atropa-tipped dart hits the kobold. You feel bolstered by spreading misfortune. The kobold appears confused. The kobold seems less confused. The ball python closely misses you. The kobold closely misses you. The ball python attacks as it pursues you! The ball python bites you but does no damage. The kobold throws a stone. The stone hits you but does no damage. You aren't carrying any potions. Okay, then. Casting: Slow (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ≈≈≈≈≈≈.≈...# ≈≈≈........# #.........# #.........# #.........# #.........# #.........# ###### ####...#####.....# ###.####@.....# ..r....#.##.S###..# ######.##.K.## #? #..g# #.......# #...##..... #..# .#.....# #.. # ..#..# #.. ....... You could see a goblin, a ball python and a kobold (blind, unable to see you). Vanquished Creatures An endoplasm (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nuzel the Poltergeist Wanderer began the quest for the Orb. 0 | D:1 | nuzel set off with the following items: a +1 dagger, 2 | atropa-tipped darts, 2 datura-tipped darts, a scroll of | fear, a +0 cloak; and the following spell memorised: Slow; | and the following spells available to memorise: Tukima's | Dance. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 37 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_river_bridge, layout_loops_ring, minmay_bisected Action || total ---------------------------++------- Melee: Dagger || 5 Throw: Dart || 1 Armour: Skin || 4 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 37 | 37 | 0 | 0 | 22 | 1 | 37.0 | Dungeon | 37 | 37 | 0 | 0 | 22 | 1 | 37.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 37 daAuts