Dungeon Crawl Stone Soup version 0.33-a0-1020-g79d371098c (webtiles) character file. Game seed: 739716106266499061 16 nuzel the Chucker (level 2, 0/18 HPs) Began as a Poltergeist Wanderer on Feb 28, 2025. Slain by a kobold ... wielding a +0 dagger (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:26 (226 turns). nuzel the Chucker (Poltergeist Wanderer) Turns: 226, Time: 00:00:26 Health: 0/18 AC: 1 Str: 12 XL: 2 Next: 41% Magic: 3/3 EV: 10 Int: 12 God: Gold: 33 SH: 0 Dex: 11 Spells: 2/3 levels left rFire . . . a - +0 club rCold + . . (no offhand) rNeg + + + e - +0 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth ++ (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 33 gold pieces. Inventory: Hand Weapons a - a +0 club (weapon) Missiles f - 3 curare-tipped darts Armour e - a +0 cloak (haunted) Potions c - a potion of attraction d - a potion of curing g - a potion of mutation {unknown} Skills: + Level 1.2 Fighting - Level 3.6 Throwing * Level 3.2 Stealth - Level 1.0 Spellcasting - Level 2.0 Summonings - Level 1.0 Invocations - Level 1.7 Evocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 20% N/A 13% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 5% N/A 36% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! There are monsters nearby! There are monsters nearby! The bat hits you but does no damage. The bat hits you. * * * LOW HITPOINT WARNING * * * The bat hits you. * * * LOW HITPOINT WARNING * * * The bat attacks as it pursues you! The bat closely misses you. x2 Throw: 4 javelins Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a quokka (38% to hit) You throw a javelin. The javelin barely misses the bat. The javelin closely misses the quokka. The javelin pierces through the kobold. The kobold is severely wounded. The bat hits you. * * * LOW HITPOINT WARNING * * * Throw: 3 javelins Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a quokka (38% to hit) You throw a javelin. The javelin pierces through the bat. You kill the bat! The javelin closely misses the quokka. The javelin closely misses the kobold. Throw: 2 javelins Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a quokka (38% to hit) You throw a javelin. The javelin pierces through the quokka! You kill the quokka! The javelin closely misses the kobold. Throw: javelin Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a kobold, wielding a +0 dagger (severely wounded, 43% to hit) You throw a javelin. The javelin pierces through the kobold but does no damage. The kobold is severely wounded. The kobold hits you with a +0 dagger. You die... ########.....##.###.# ##. ##...........####.##... ..... ...###......##♣♣#♣.#.###....# .####......##♣..♣.♣#..##.#.# #..........#♣<...♣# #......# ...##......##♣♣#♣.# #.....### ..###......# ##.###......). ..###......#####.###...# ..#........##.#.@K..(#.# .#..##...........#####..# .#.##...#####..### ##.# ##.##[#.#####..... .# ...##>.........##.# .# #..............# # .# ...##..........# .# ...##........#.# .# .###............ You could see a kobold. Vanquished Creatures A gnoll (D:1) A bat (D:1) A goblin (D:1) A kobold (D:1) A quokka (D:1) A ball python (D:1) A frilled lizard (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nuzel the Poltergeist Wanderer began the quest for the Orb. 0 | D:1 | nuzel set off with the following items: a +0 club, 4 | javelins, a potion of attraction, a potion of curing, a +0 | cloak, 3 curare-tipped darts; and the following spell | memorised: Summon Small Mammal; and the following spells | available to memorise: Call Canine Familiar. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 64 | D:1 | Reached skill level 1 in Stealth 166 | D:1 | Reached XP level 2. HP: 18/18 MP: 3/3 226 | D:1 | Slain by a kobold Illustrated notes Levels and vault maps discovered: D:1: pf_arrival_petrified_forest, layout_rooms, shapermc_ecumenical_altar_mp_urbaneastern Skill XL: | 1 | ---------------+----+----- Stealth | 3 | 3.2 Fighting | | 1.2 Throwing | | 3.6 Spellcasting | | 1.0 Summonings | | 2.0 Invocations | | 1.0 Evocations | | 1.7 Action || total ---------------------------++------- Melee: Club || 15 Throw: Javelin || 6 Stab: Sleeping || 1 Armour: Skin || 21 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 232 | 232 | 0 | 0 | 174 | 1 | 232.0 | Dungeon | 232 | 232 | 0 | 0 | 174 | 1 | 232.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 232 daAuts