Dungeon Crawl Stone Soup version 0.33-a0-1020-g79d371098c (webtiles) character file. Game seed: 3179701054242387337 6 nuzel the Ducker (level 1, -1/14 HPs) Began as a Poltergeist Wanderer on Feb 28, 2025. Slain by a rat (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:20 (123 turns). nuzel the Ducker (Poltergeist Wanderer) Turns: 123, Time: 00:00:21 Health: -1/14 AC: 2 Str: 10 XL: 1 Next: 75% Magic: 1/2 EV: 12 Int: 13 God: Gold: 6 SH: 0 Dex: 12 Spells: 1/2 levels left rFire . . . a - +0 dagger rCold + . . (no offhand) rNeg + + + b - +0 cloak rPois ∞ d - +0 cloak rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth ++ (no amulet) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 6 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 cloak (haunted) d - a +0 cloak (haunted) Scrolls e - a scroll of teleportation f - a scroll of identify {unknown} Potions c - a potion of attraction Skills: + Level 1.9 Fighting - Level 4.3 Dodging * Level 2.0 Stealth - Level 1.0 Spellcasting - Level 3.0 Hexes - Level 1.0 Invocations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 32% N/A 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 28% 1 Jinxbite Hex 16% N/A 12% 2 Ensorcelled Hibernation Hex/Ice 8% N/A 22% 2 Tukima's Dance Hex 8% N/A 24% 3 Alistair's Intoxication Alch 0% N/A 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History The hobgoblin is moderately wounded. The hobgoblin closely misses you. You closely miss the hobgoblin. The hobgoblin is moderately wounded. The rat barely misses you. The hobgoblin hits you. You barely miss the hobgoblin. The hobgoblin is moderately wounded. The goblin closely misses you. The rat bites you but does no damage. The hobgoblin hits you but does no damage. You barely miss the hobgoblin. The hobgoblin is moderately wounded. The rat twitches its whiskers. The goblin hits you but does no damage. The rat bites you. A hobgoblin comes into view. The hobgoblin closely misses you. You hit the hobgoblin but do no damage. The hobgoblin is lightly wounded. The goblin hits you but does no damage. The rat barely misses you. The hobgoblin misses you. You barely miss the hobgoblin. The hobgoblin is lightly wounded. The goblin hits you with a +0 dagger. The rat barely misses you. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! The goblin attacks as it pursues you! The goblin closely misses you. The rat barely misses you. Casting: Slow (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Slow (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rat (chance to affect: 59%) The rat resists with significant effort. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * A bat comes into view. The rat completely misses you. The bat moves out of view. The rat bites you. You die... .....##.#....##............. .......................≈.≈.. .......###.#...............# ........................#... .....##g.#.................# ...#....r.$..#.#.......≈.≈.. ......##..g....##........... ........gr...###.....#... ...#######@...#........≈ ### #.#.........#. #.##......... .?# ..... ... ..... ..b. ... .... ... ...... You could see 2 hobgoblins, a goblin, a bat and 2 rats. Vanquished Creatures A giant cockroach (D:1) A kobold (D:1) 2 bats (D:1) A frilled lizard (D:1) A rat (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nuzel the Poltergeist Wanderer began the quest for the Orb. 0 | D:1 | nuzel set off with the following items: a +0 dagger, a +0 | cloak, a potion of attraction, a +0 cloak, a scroll of | teleportation; and the following spell memorised: Slow; and | the following spells available to memorise: Ensorcelled | Hibernation, Tukima's Dance. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 2/2 35 | D:1 | Reached skill level 1 in Stealth 123 | D:1 | Slain by a rat Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_a, layout_rooms, shapermc_ecumenical_altar_acropolis, nicolae_kite_square_tiling_tiny Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.0 Fighting | | 1.9 Dodging | | 4.3 Spellcasting | | 1.0 Hexes | | 3.0 Invocations | | 1.0 Action || total ---------------------------++------- Melee: Dagger || 33 Cast: Slow || 3 Armour: Skin || 34 Dodge: Dodged || 47 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 123 | 123 | 0 | 3 | 50 | 1 | 123.0 | Dungeon | 123 | 123 | 0 | 3 | 50 | 1 | 123.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 123 daAuts