nowfeel Level 1 of the Dungeon (0, 0, D:1) a frilled lizard skeleton (0, 1, D:1) a +0 falchion (1, 14, D:1) a +0 short sword a kobold skeleton (2, 25, D:1) a hobgoblin corpse (skeletalised by now) (5, -10, D:1) a +0 ring mail (6, 24, D:1) 6 stones (12, 14, D:1) a +0 robe (21, -9, D:1) a +0 leather armour (25, -8, D:1) a ball python corpse (skeletalised by now) (27, 26, D:1) a +0 robe (28, 15, D:1) a +0 dagger (29, 3, D:1) a +0 long sword (34, 8, D:1) a +0 dagger 5 stones a kobold skeleton (34, 9, D:1) a frilled lizard skeleton (40, -6, D:1) a +0 club (43, -17, D:1) a ball python corpse (skeletalised by now) (44, 13, D:1) a rimehorn talisman (44, 14, D:1) 5 stones (51, 0, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Olyr's Jewellery Shop a +6 ring of dexterity (unknown) (360 gold) an amulet of faith (unknown) (400 gold) a ring of protection from cold (unknown) (250 gold) a ring of fire (unknown) (250 gold) a ring of see invisible (150 gold) an amulet of the acrobat (300 gold) an amulet of the acrobat (300 gold) (2, -1, D:2) a rat corpse (skeletalised by now) (3, 8, D:2) a ball python corpse (skeletalised by now) (14, -13, D:2) a frilled lizard skeleton (16, 10, D:2) a +0 club (20, -2, D:2) a +0 dagger (25, 11, D:2) a ball python skeleton (26, 11, D:2) a quokka skeleton (30, 2, D:2) a +0 club (34, -6, D:2) a +0 robe (40, -12, D:2) a hobgoblin skeleton (42, 7, D:2) a +0 hand axe a goblin skeleton (42, 27, D:2) a +0 hand axe a +0 ring mail (45, 32, D:2) a +0 robe (53, -13, D:2) a frilled lizard corpse (skeletalised by now) (53, -2, D:2) a +0 short sword a kobold corpse (skeletalised by now) (56, -19, D:2) a +0 club a +0 robe Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the +8 hand axe "Kugroc" {elec, Int+4} (6290 gold) Int+4: It affects your intelligence (+4). the +0 ring mail of Anarr {Harm rCorr Slay+5} (3760 gold) Harm: It increases damage dealt and taken. rCorr: It protects you from acid and corrosion. Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). the +12 dagger of Magrecwi {flame, rPois rC- Int+6} (8040 gold) rPois: It protects you from poison. rC-: It makes you vulnerable to cold. Int+6: It affects your intelligence (+6). the +6 whip "Muropil" {flame, rPois Str-5 Dex+4 SInv} (4780 gold) rPois: It protects you from poison. Str-5: It affects your strength (-5). Dex+4: It affects your dexterity (+4). SInv: It lets you see invisible. (0, 0, D:3) a hobgoblin corpse (skeletalised by now) (0, 17, D:3) a frilled lizard corpse (skeletalised by now) (10, 4, D:3) a wand of flame (12) (12, -2, D:3) a +0 ring mail (20, 4, D:3) a stone (20, 8, D:3) 5 poisoned darts (23, -6, D:3) a +0 leather armour (23, -2, D:3) a ball python corpse (skeletalised by now) (26, 12, D:3) a +0 chain mail (28, -3, D:3) a ball python corpse (skeletalised by now) (30, 18, D:3) a hobgoblin skeleton (32, 18, D:3) a +0 dagger (36, 9, D:3) a +0 ring mail (40, 18, D:3) 2 throwing nets (41, 16, D:3) a throwing net (41, 27, D:3) a +0 club a goblin skeleton (48, 23, D:3) a +0 short sword a kobold corpse (skeletalised by now) (62, 44, D:3) a jackal corpse (skeletalised by now) (67, 41, D:3) a +0 robe Level 4 of the Dungeon