notrux1934 the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (49, 37, D) the +7 long sword of notrux1934's Execution {heavy, Fly rC- rN+ rCorr} rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. Fly: It grants you flight. rCorr: It protects you from acid and corrosion. (unseen) (50, 37, D) a book of Air (51, 37, D) a Trismegistus Codex (52, 37, D) the macabre finger necklace {Finger+ rN+} [amulet of nothing] Finger+: It enables you to equip an extra ring. rN+: It protects you from negative energy. (unseen) (53, 37, D) a wand of flame (7) (59, 36, D) the +2 ring mail of the Wereyak {Slay+3} Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). (59, 37, D) a staff of air (60, 37, D) a wand of charming (3) (60, 42, D) a +0 robe a water moccasin corpse (60, 43, D) a cane toad corpse (61, 26, D) a +2 demon whip of venom (61, 36, D) a +2 hand axe of freezing (61, 37, D) a +3 leather armour of willpower (61, 41, D) a black mamba corpse (61, 42, D) a boomerang (62, 0, D) the +8 dire flail of the Two Names {flame, rElec rPois rF+ Stlth+} rF+: It protects you from fire. rElec: It insulates you from electricity. rPois: It protects you from poison. Stlth+: It makes you more stealthy. (62, 3, D) a +0 dagger a +0 robe a +0 dagger a +0 dagger a +0 robe an orc corpse (skeletalised by now) (62, 16, D) the +1 sling of Execution {drain, rF+ Str+7} Str+7: It affects your strength (+7). rF+: It protects you from fire. (62, 17, D) a +0 halberd of venom (62, 26, D) a staff of alchemy (63, 3, D) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (63, 8, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity a ring of flight a +0 helmet a +0 leather armour (63, 16, D) a +3 trident of pain (63, 17, D) a storm talisman (63, 19, D) 2 boomerangs (63, 27, D) a staff of conjuration (63, 29, D) a +3 spear (still there?) a +0 robe (still there?) (63, 37, D) +1 acid dragon scales (64, 16, D) a +3 orcbow of freezing (64, 17, D) the +6 dagger of the Destroying Gods {protect, rElec rCorr Int-4 Dex+2} Int-4: It affects your intelligence (-4). Dex+2: It affects your dexterity (+2). rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. (64, 26, D) a +0 orcbow of draining (unseen) (64, 27, D) a staff of earth (unseen) (65, 26, D) a +3 spear of flaming (unseen) (67, 0, D) a staff of death (69, 36, D) the +2 leather armour of Imperfection {rC- MP+8 Int+2 SInv} Int+2: It affects your intelligence (+2). rC-: It makes you vulnerable to cold. MP+8: It affects your magic capacity (+8). SInv: It lets you see invisible. (70, 8, D) a staff of alchemy (70, 11, D) a +2 long sword a +0 robe (70, 36, D) a staff of earth (70, 37, D) a +5 bardiche of holy wrath (unseen) (71, 8, D) a staff of cold (71, 11, D) a +4 scimitar a +0 robe (71, 16, D) the +0 quarterstaff "Vagrul Ewen" {freeze, ^Contam rPois rF+ Dex+3} Dex+3: It affects your dexterity (+3). rF+: It protects you from fire. rPois: It protects you from poison. ^Contam: It causes magical contamination when unequipped. (71, 26, D) a staff of air (71, 27, D) a staff of cold (71, 36, D) a +6 mace of protection (72, 8, D) a +3 leather armour of cold resistance (72, 9, D) a storm talisman (72, 17, D) the staff of Vengeance {*Corrode rPois rF+ Str+4 Fire Alchemy} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+4: It affects your strength (+4). rF+: It protects you from fire. rPois: It protects you from poison. *Corrode: It may corrode you when you take damage. Fire: It increases the power of your Fire spells. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-handed weapon. (72, 19, D) a +0 flail a +0 leather armour a +0 dagger a +0 robe a +0 dagger a +0 robe an orc corpse (skeletalised by now) (72, 26, D) the staff of Ebeofo {rCorr Str+3 Earth} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+3: It affects your strength (+3). rCorr: It protects you from acid and corrosion. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-handed weapon. (72, 27, D) a +2 shortbow of flaming (73, 17, D) a +1 long sword of holy wrath (73, 19, D) a +0 dagger a +0 robe a +0 dagger a +0 robe (73, 20, D) a +0 short sword a +0 chain mail (73, 26, D) the +9 sling "Duphaif" {holy, rN+ Str+3} Str+3: It affects your strength (+3). rN+: It protects you from negative energy. (73, 27, D) a +3 spear of venom (73, 37, D) the staff of Winter {rPois Str+3 SInv Alchemy} [staff of alchemy] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+3: It affects your strength (+3). rPois: It protects you from poison. SInv: It lets you see invisible. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (75, 1, D) a +3 chain mail of fire resistance (unseen)