notrux1934 the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 demon blade (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) a +6 ring of strength a +6 ring of strength a +6 ring of intelligence a +6 ring of intelligence a ring of flight a +0 leather armour a +0 long sword the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +8 storm bow {elec, penet} (50, 25, D) Maxwell's Memoranda (50, 33, D) a +1 demon trident of draining (still there?) a +0 leather armour (still there?) (50, 36, D) a staff of cold (50, 37, D) a +2 great mace of draining (51, 25, D) a +4 mace of protection (unseen) (51, 37, D) a +2 shortbow of freezing (51, 42, D) a +0 scimitar a +0 chain mail an orc skeleton (52, 25, D) a wand of iceblast (7) (52, 37, D) a +0 heavy broad axe (52, 41, D) a +3 flail an orc skeleton (52, 42, D) a +0 dagger a +0 robe a +0 long sword a +0 plate armour a +0 dagger a +0 robe a warg skeleton an orc skeleton an orc skeleton (52, 43, D) 5 large rocks a +0 giant spiked club a stone giant skeleton an ogre skeleton (52, 44, D) a +0 dire flail a +0 chain mail (53, 25, D) the +11 glaive of Fuzzy Absolution {spect, ^Fragile rC+ Will+ Str+3} Str+3: It affects your strength (+3). rC+: It protects you from cold. Will+: It increases your willpower. ^Fragile: It will be destroyed if unequipped. (unseen) (53, 37, D) a staff of death (54, 25, D) the +0 orcbow of Setu Baciwn {speed, Will+ Dex+6} Dex+6: It affects your dexterity (+6). Will+: It increases your willpower. (unseen) (54, 42, D) a +1 dire flail of protection a +3 chain mail of fire resistance (55, 42, D) a +0 scimitar a +0 plate armour an orc skeleton (59, 36, D) the +2 robe "Wosunore" {-Tele +Inv Will+++ Str+2} Str+2: It affects your strength (+2). Will+++: It greatly increases your willpower. +Inv: It lets you turn invisible. -Tele: It prevents most forms of teleportation. (unseen) (59, 37, D) a +0 flail of holy wrath (unseen) (60, 36, D) a +3 arbalest of freezing (unseen) (61, 0, D) the +6 spear of Quick Death {flame, Fly rF+ rC- Str+4} Str+4: It affects your strength (+4). rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Fly: It grants you flight. (61, 8, D) a +4 rapier of electrocution (unseen) (61, 16, D) a +1 lajatang of electrocution (61, 26, D) a staff of death (unseen) (61, 36, D) the +7 great sword of Wuunum {flame, Int+3 Stlth+} Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. (61, 37, D) a +3 ring mail of fire resistance (61, 41, D) a +2 battleaxe of freezing a frost giant corpse (skeletalised by now) (62, 0, D) a +1 sling of flaming (62, 1, D) the +4 short sword "Faikkaj" {freeze, rN++ Will- Str+3 Dex+4} Str+3: It affects your strength (+3). Dex+4: It affects your dexterity (+4). rN++: It greatly protects you from negative energy. Will-: It decreases your willpower. (62, 27, D) a +10 plate armour of ponderousness (62, 36, D) a +1 hand axe of electrocution (62, 37, D) a +6 long sword of holy wrath (63, 0, D) a +2 great sword of holy wrath (63, 16, D) a book of Flames (63, 17, D) the +6 spear of Impermanence {freeze, rPois Str+5} Str+5: It affects your strength (+5). rPois: It protects you from poison. (63, 27, D) a +2 spear of flaming (63, 37, D) a +2 mace of protection (64, 16, D) a +2 robe of willpower (64, 27, D) a +1 scale mail of willpower (unseen) (65, 26, D) a +0 dire flail of protection (unseen) (68, 3, D) a bullfrog corpse (skeletalised by now) (69, 3, D) a yak corpse (skeletalised by now) (70, 8, D) a +4 plate armour of poison resistance (unseen) (70, 9, D) a +4 dagger of venom (unseen) (70, 23, D) a polar bear corpse (skeletalised by now) (70, 36, D) a +2 robe of positive energy (70, 37, D) a +2 heavy quarterstaff (unseen) (71, 17, D) the +0 ring mail of Mezcal {rPois} rPois: It protects you from poison. (71, 26, D) the +5 Lochaber axe {reach-cleave, Poleaxe ^Drain} Poleaxe: It uses either Axes or Polearms skill, whichever is higher. ^Drain: It drains your maximum health when unequipped. (unseen) (71, 27, D) a +5 dagger of venom (72, 8, D) a +2 lajatang of electrocution (unseen) (72, 9, D) a staff of cold (unseen) (72, 17, D) a +2 longbow of flaming (72, 26, D) the +10 glaive "Otoif" {freeze, ^Drain Str+2 Stlth+} Str+2: It affects your strength (+2). ^Drain: It drains your maximum health when unequipped. Stlth+: It makes you more stealthy. (72, 27, D) a +2 dire flail of draining (73, 1, D) a +1 leather armour of cold resistance (unseen) (73, 16, D) a +2 scale mail of cold resistance (73, 26, D) a +1 longbow of flaming (73, 27, D) the +5 demon whip "Spellbinder" {antimagic, disrupt, Will+} Will+: It increases your willpower. (73, 36, D) the +9 mace of Blood {flame, rCorr SInv} SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. (unseen) (73, 37, D) the +5 spear of Dismay {antimagic, ^Fragile rF+ rC+++ rN+} rF+: It protects you from fire. rC+++: It renders you almost immune to cold. rN+: It protects you from negative energy. ^Fragile: It will be destroyed if unequipped. (unseen) (74, 2, D) a ball python corpse (skeletalised by now) (75, 2, D) a ball python corpse (skeletalised by now)