notrux1934 the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (6, 4, D) a +6 ring of strength a +6 ring of strength a +6 ring of intelligence a +6 ring of intelligence a +0 long sword (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +8 storm bow {elec, penet} (61, 8, D) a +2 leather armour of cold resistance (unseen) (61, 9, D) a +0 shortbow (61, 10, D) a +0 arbalest a yaktaur corpse (skeletalised by now) (61, 26, D) a +0 dagger of distortion (unseen) (62, 1, D) a staff of alchemy (62, 9, D) a +0 arbalest the +8 orcbow "Ybiaptit" {holy, *Corrode rC+ Str+7 Int-2} Str+7: It affects your strength (+7). Int-2: It affects your intelligence (-2). rC+: It protects you from cold. *Corrode: It may corrode you when you take damage. a yaktaur corpse (skeletalised by now) (62, 16, D) a +3 ring mail of poison resistance (62, 17, D) the staff of Resourcefulness {rElec rF+ rCorr Int-5 SInv Fire} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int-5: It affects your intelligence (-5). rF+: It protects you from fire. rElec: It insulates you from electricity. SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. Fire: It increases the power of your Fire spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (62, 26, D) the Volume of Obstruction and Citrinitas Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Fulsome Fusillade Conjuration/Alchemy 8 c - Discord Hexes 8 (unseen) (62, 27, D) a +4 ring of protection (63, 0, D) a staff of air (unseen) (63, 9, D) a +0 arbalest a yaktaur corpse (skeletalised by now) (63, 17, D) the +1 leather armour of the Unicorn {Str+3 Dex+6} Str+3: It affects your strength (+3). Dex+6: It affects your dexterity (+6). (unseen) (63, 19, D) a +5 long sword a +0 robe (63, 26, D) a staff of air (unseen) (63, 27, D) a +0 flail of holy wrath (unseen) (64, 26, D) a wand of paralysis (6) (64, 27, D) a +1 scimitar of holy wrath (unseen) (65, 26, D) the +0 whip of Zuledadd {drain, Dex+4} Dex+4: It affects your dexterity (+4). (unseen) (68, 0, D) the +5 war axe of Excruciating Pain {flame, Will++} Will++: It greatly increases your willpower. (68, 1, D) a ball python corpse (skeletalised by now) (68, 2, D) an adder corpse (skeletalised by now) (69, 2, D) a +0 flail a +0 robe (70, 11, D) a shapeshifter corpse (skeletalised by now) (71, 8, D) the staff "Nenocuut" {rElec rF+ Will+ Necro Air} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF+: It protects you from fire. rElec: It insulates you from electricity. Will+: It increases your willpower. Necro: It increases the power of your Necromancy spells. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a one-handed weapon. (71, 9, D) a shapeshifter corpse (skeletalised by now) (71, 16, D) a staff of death (unseen) (71, 17, D) a +2 robe of cold resistance (unseen) (72, 8, D) the +2 helmet of Biolud {rCorr Dex+6 Stlth-} Dex+6: It affects your dexterity (+6). rCorr: It protects you from acid and corrosion. Stlth-: It makes you less stealthy. a +0 helmet a +0 leather armour (72, 10, D) an ugly thing corpse (skeletalised by now) (72, 17, D) a +1 whip of venom (unseen) (72, 26, D) +0 swamp dragon scales (72, 27, D) a +2 great sword of electrocution (72, 30, D) a hell hog corpse (73, 1, D) a +2 great sword of freezing (unseen) (73, 2, D) a ball python corpse (skeletalised by now) (73, 16, D) a +2 hand axe of distortion (73, 19, D) a +0 trident a merfolk corpse (skeletalised by now) (73, 20, D) 2 large rocks a +0 trident 3 boomerangs a cyclops corpse (skeletalised by now) a merfolk corpse (skeletalised by now) (73, 21, D) a +0 orcbow (73, 26, D) a +1 whip of freezing (73, 27, D) a staff of fire (unseen) (74, 2, D) a ball python corpse (skeletalised by now) (74, 20, D) a +0 orcbow a centaur corpse (skeletalised by now) (75, 1, D) a staff of death (unseen)