notrux1934 the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, 2, D) a +0 helmet (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (10, 7, D) a +0 leather armour (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +8 storm bow {elec, penet} (19, 0, D) a +0 short sword (20, 1, D) a staff of cold (21, 0, D) a staff of death (22, 0, D) the staff of Domination {rElec rPois Conj} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rElec: It insulates you from electricity. rPois: It protects you from poison. Conj: It increases the power of your Conjurations spells. It falls into the 'Staves' category. It is a one-handed weapon. (22, 1, D) the staff "Kywnich" {rPois rC- rN+ Str+3 Conj} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+3: It affects your strength (+3). rC-: It makes you vulnerable to cold. rPois: It protects you from poison. rN+: It protects you from negative energy. Conj: It increases the power of your Conjurations spells. It falls into the 'Staves' category. It is a one-handed weapon. (23, 0, D) a +0 antimagic sling (23, 1, D) a +2 rapier of freezing (23, 18, D) a +1 rapier of distortion (unseen) (24, 0, D) a +0 short sword (24, 1, D) the +8 pair of quick blades "Gyre" and "Gimble" {protect} (24, 18, D) a wand of digging (4) (25, 1, D) a +2 leather armour of fire resistance (25, 18, D) a +0 scimitar of holy wrath (unseen) (26, 1, D) a +6 ring of dexterity (27, 1, D) a +0 shortbow of draining (unseen) (27, 12, D) a +0 long sword (28, 1, D) the staff of Juepich {^Drain rPois MP+6 Earth} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rPois: It protects you from poison. MP+6: It affects your magic capacity (+6). ^Drain: It drains your maximum health when unequipped. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (28, 12, D) a +0 scimitar a +1 antimagic war axe a +0 long sword a +0 shortbow a +0 ring mail a glowing shapeshifter corpse (28, 13, D) a +0 longbow a +0 flail of protection an elf corpse (29, 1, D) a +1 troll leather armour (unseen) (29, 12, D) a +0 long sword a +0 leather armour an elf corpse (30, 9, D) a +4 dagger a +0 longbow a +0 leather armour a +1 glaive of venom the +3 chain mail of the Thunderstorm {rPois Dex+4} Dex+4: It affects your dexterity (+4). rPois: It protects you from poison. a +2 shortbow of draining a +0 dagger a +0 leather armour an elf corpse (30, 10, D) a +2 halberd of venom a +0 short sword a +0 heavy war axe a +0 long sword a +1 heavy dire flail an elf corpse (30, 11, D) a +0 rapier a +0 rapier a +0 leather armour a +0 long sword an elf corpse an elf corpse (34, 28, D) a book of Decay (35, 0, D) the +10 rapier of the Madman {drain, rElec rC- MP+8 Int+2} Int+2: It affects your intelligence (+2). rC-: It makes you vulnerable to cold. rElec: It insulates you from electricity. MP+8: It affects your magic capacity (+8). (unseen) (35, 14, D) the staff "Joteant" {rF+ Will- rCorr SInv Summ Fire} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF+: It protects you from fire. Will-: It decreases your willpower. SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. Summ: It increases the power of your Summonings spells. Fire: It increases the power of your Fire spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (35, 28, D) a +1 scale mail of fire resistance (unseen) (35, 29, D) a +0 long sword (36, 0, D) a blade talisman (36, 1, D) a staff of cold (unseen) (36, 28, D) an orb of guile (unseen) (37, 0, D) a +4 short sword of speed (unseen) (37, 14, D) a +2 ring mail of poison resistance (unseen) (37, 15, D) a ring of fire a ring of fire a +6 ring of strength a ring of willpower a +6 ring of dexterity a +6 ring of dexterity a +0 long sword an amulet of guardian spirit (37, 29, D) a +0 glaive (38, 0, D) a staff of death (38, 1, D) a +5 rapier of venom (38, 14, D) a staff of air (39, 1, D) a staff of air (39, 14, D) a +2 arbalest of freezing (40, 0, D) the +7 quarterstaff of Scorn {venom, rPois rN+ Will++ rCorr} rPois: It protects you from poison. rN+: It protects you from negative energy. Will++: It greatly increases your willpower. rCorr: It protects you from acid and corrosion. (unseen) (40, 14, D) a +2 arbalest of electrocution (40, 28, D) a +0 dagger (40, 29, D) the +5 longbow "Terpha Wextu" {heavy, *Corrode Fly rC+++ Stlth-} rC+++: It renders you almost immune to cold. Fly: It grants you flight. *Corrode: It may corrode you when you take damage. Stlth-: It makes you less stealthy. (41, 0, D) a +2 robe of fire resistance (unseen) (41, 1, D) a staff of conjuration (41, 15, D) a +2 quarterstaff of draining (41, 28, D) a +10 plate armour of ponderousness (unseen) (42, 0, D) the staff "Gauhesk" {rPois Int+2 Stlth- Air Alchemy} [staff of alchemy] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+2: It affects your intelligence (+2). rPois: It protects you from poison. Stlth-: It makes you less stealthy. Air: It increases the power of your Air spells. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (42, 15, D) the +12 rapier of Hubris {flame, rC++} rC++: It greatly protects you from cold. (unseen) (42, 28, D) a +2 vampiric lajatang (unseen) (42, 29, D) a book of Blasting (42, 35, D) a +1 vampiric lajatang a +0 robe (43, 14, D) the +0 robe of Unambiguity {rElec rF+ Archmagi} rF+: It protects you from fire. rElec: It insulates you from electricity. Archmagi: It increases the power of your magical spells. (unseen) (43, 15, D) a staff of earth (unseen) (43, 28, D) a +4 hand axe of venom (unseen) (43, 29, D) a +2 barding of stealth (43, 36, D) the +5 scimitar of Xetodwac {elec, Fly Str+4 Dex-4} Str+4: It affects your strength (+4). Dex-4: It affects your dexterity (-4). Fly: It grants you flight. a +0 robe a +0 robe a human corpse (skeletalised by now) (43, 38, D) a +7 heavy glaive (unseen) (44, 28, D) a granite talisman (45, 8, D) +0 shadow dragon scales a shadow dragon corpse (skeletalised by now) (49, 1, D) a +4 plate armour of willpower (unseen) (49, 36, D) the +7 orcbow "Sumod" {freeze, rCorr Int+3 Dex-5} Int+3: It affects your intelligence (+3). Dex-5: It affects your dexterity (-5). rCorr: It protects you from acid and corrosion. (49, 37, D) the Unrestrained Analects (50, 0, D) a +0 dagger (50, 12, D) a staff of air (50, 24, D) a staff of conjuration (unseen) (50, 36, D) a book of Blasting (50, 37, D) a +0 dagger of venom (51, 0, D) a +0 short sword (51, 1, D) a staff of alchemy (51, 12, D) a +4 great mace of venom (51, 13, D) a +2 robe of willpower (51, 24, D) a +2 rapier of speed (51, 25, D) the +2 leather armour "Tush" {+Blink rF- Regen+} rF-: It makes you vulnerable to fire. +Blink: It lets you blink. Regen+: It increases your rate of health regeneration. (51, 36, D) a +2 robe of fire resistance (51, 37, D) a staff of cold (52, 1, D) a +3 heavy broad axe (52, 13, D) the +1 robe of Vines {NoPotionHeal Regen++++} NoPotionHeal: Its wearer cannot be healed by potions. Regen++++: It increases your rate of health regeneration. (52, 24, D) a +2 heavy spear (52, 25, D) a +1 heavy flail (52, 37, D) a +1 scale mail of cold resistance (53, 9, D) a +0 battleaxe (still there?) a +0 dagger of electrocution (still there?) (53, 25, D) the +7 great sword of Peril {flame, Int+3} Int+3: It affects your intelligence (+3). (53, 31, D) a +2 vampiric rapier a +0 robe a +5 spear of venom a +0 leather armour a merfolk corpse (skeletalised by now) (53, 32, D) a +0 trident (53, 33, D) a +0 trident (still there?) the +3 kite shield of the Land of Plenty {^Drain Will++ Str+4} (still there?) Str+4: It affects your strength (+4). Will++: It greatly increases your willpower. ^Drain: It drains your maximum health when unequipped. (53, 36, D) a +3 leather armour of cold resistance (54, 0, D) a +1 dagger of draining (unseen) (54, 12, D) a +1 plate armour of cold resistance (54, 13, D) a staff of air (54, 24, D) a +1 spear of venom (54, 32, D) a +3 rapier of venom a +0 robe a +2 heavy shortbow a +0 leather armour a +1 rapier of holy wrath a +0 robe a merfolk corpse (skeletalised by now) a merfolk corpse (skeletalised by now) (54, 36, D) the +1 eveningstar "Brilliance" {foul flame, Umbra} Umbra: It surrounds you with an aura of shadow, increasing your stealth and reducing the accuracy of all others within it. (55, 0, D) a staff of earth (unseen) (55, 9, D) a +0 dagger of electrocution a +0 plate armour 4 large rocks a +0 giant spiked club a +0 battleaxe a +0 plate armour an orc corpse (skeletalised by now) a stone giant corpse (skeletalised by now) an ogre corpse (skeletalised by now) (55, 12, D) a +5 halberd of protection (55, 13, D) a +1 sling of electrocution (55, 21, D) a polar bear corpse (skeletalised by now) (55, 24, D) a +0 mace of holy wrath (unseen) (55, 31, D) a +2 rapier of electrocution (still there?) a +0 robe (still there?) a merfolk corpse (skeletalised by now) (still there?) (56, 9, D) a +0 scimitar a +0 plate armour an orc corpse (skeletalised by now) (56, 21, D) +0 ice dragon scales an ice dragon corpse (skeletalised by now) (56, 32, D) a +0 vampiric spear (still there?) a +0 leather armour (still there?) a +2 long sword of holy wrath (still there?) 6 javelins (still there?) a +0 leather armour (still there?) a merfolk corpse (skeletalised by now) (still there?) a merfolk corpse (skeletalised by now) (still there?) a manticore corpse (skeletalised by now) (still there?) (57, 6, D) a +0 arbalest a kobold corpse (skeletalised by now) (57, 7, D) a +0 orcbow a +0 orcbow a +3 heavy quarterstaff a +0 robe a +0 arbalest a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (57, 8, D) a +0 battleaxe a +0 chain mail a +0 great mace a +0 chain mail an orc corpse (skeletalised by now) (57, 19, D) a +0 battleaxe of freezing a frost giant corpse (skeletalised by now) (60, 36, D) a +4 scale mail of cold resistance (60, 37, D) a staff of cold (unseen) (60, 42, D) a +0 rapier of venom (still there?) a +0 robe (still there?) (60, 43, D) a +2 heavy spear (still there?) 3 javelins (still there?) a +0 leather armour (still there?) (61, 9, D) a +6 ring of strength a +6 ring of intelligence a +6 ring of intelligence (61, 26, D) the +1 shortbow of Laeha {freeze, Will+ Str+3 Int+2 Stlth+} Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). Will+: It increases your willpower. Stlth+: It makes you more stealthy. (unseen) (61, 37, D) a +2 mace of protection (61, 43, D) a +0 rapier a +0 robe a merfolk corpse (skeletalised by now) (62, 0, D) a +4 sling of draining (62, 1, D) a staff of cold (62, 11, D) a yak corpse (skeletalised by now) (62, 16, D) the +7 spear of Iconoclasm {vamp, rN+ rCorr SInv} rN+: It protects you from negative energy. SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. (62, 26, D) the +3 hat of Pondering {ponderous, Will+ MP+10 Int+5} Int+5: It affects your intelligence (+5). Will+: It increases your willpower. MP+10: It affects your magic capacity (+10). (62, 27, D) a +0 dagger a +0 robe (62, 31, D) a +0 quarterstaff a +0 robe a spriggan corpse (skeletalised by now) (62, 41, D) a +0 trident 2 boomerangs a merfolk corpse (skeletalised by now) (63, 0, D) a +5 giant club (63, 16, D) a +2 robe of positive energy (63, 17, D) a +0 mace of protection (63, 27, D) a +0 spectral quarterstaff (63, 29, D) a black bear corpse (skeletalised by now) (63, 31, D) a +0 dagger a +0 robe a black bear corpse (skeletalised by now) a black bear corpse (skeletalised by now) (63, 36, D) the +0 leather armour of the Ebigane {Int+4} Int+4: It affects your intelligence (+4). (63, 39, D) 5 large rocks a cyclops corpse (skeletalised by now) (63, 40, D) a manticore corpse (skeletalised by now) (63, 41, D) a +0 longbow a +0 spear (64, 26, D) the +3 great sword "Goxoep" {protect, Stlth+} Stlth+: It makes you more stealthy. (68, 0, D) a +3 trident of freezing (69, 36, D) a +1 cloak of preservation (unseen) (69, 41, D) a ball python corpse (skeletalised by now) (70, 9, D) the +1 plate armour of the Evening {rElec rF+ Stlth+} rF+: It protects you from fire. rElec: It insulates you from electricity. Stlth+: It makes you more stealthy. (70, 37, D) the +1 spear of Pride {flame, *Corrode Int+7} Int+7: It affects your intelligence (+7). *Corrode: It may corrode you when you take damage. (71, 16, D) a +1 heavy mace (unseen) (71, 17, D) the staff of Batwagh {rPois rF+ rN+ Str+4 Fire Alchemy} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+4: It affects your strength (+4). rF+: It protects you from fire. rPois: It protects you from poison. rN+: It protects you from negative energy. Fire: It increases the power of your Fire spells. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (71, 26, D) a +1 short sword of venom (unseen) (71, 27, D) a +1 hand axe of venom (unseen) (71, 30, D) a water moccasin corpse (skeletalised by now) (71, 36, D) a +0 falchion of holy wrath (71, 39, D) a +0 battleaxe a naga corpse (skeletalised by now) (71, 41, D) a water moccasin corpse (skeletalised by now) (72, 9, D) a +6 morningstar of protection (unseen) (72, 16, D) the +9 hand axe of Accord {antimagic, rPois Str+3 Int-3} Str+3: It affects your strength (+3). Int-3: It affects your intelligence (-3). rPois: It protects you from poison. (72, 26, D) a +4 ring mail of poison resistance (72, 27, D) a staff of cold (72, 37, D) a staff of cold (unseen) (72, 41, D) a +0 dire flail a naga corpse (skeletalised by now) (73, 22, D) an ugly thing corpse (skeletalised by now) a shapeshifter corpse (skeletalised by now) (73, 23, D) an ugly thing corpse (skeletalised by now) (73, 30, D) a black bear corpse (skeletalised by now) a rime drake corpse (skeletalised by now) (73, 31, D) a wolf corpse (skeletalised by now) (73, 36, D) a +0 dire flail of holy wrath (unseen) (73, 37, D) a +3 spectral quarterstaff (unseen) (74, 3, D) a bullfrog corpse (skeletalised by now) (75, 21, D) a shapeshifter corpse (skeletalised by now)